Player Matchup

Shiva
Shiva
Dakenkai
Shiva
Level 153
God Stats
8W - 6L
1,610 SR
Queue Stats
347W - 368L
1,480 Elo+
Solo
Terra
Terra
Fruitig
Terra
Level 106
God Stats
2W - 2L
1,399 SR
Queue Stats
266W - 253L
1,503 Elo+
Solo
Bellona
Bellona
Nisver
Bellona
Level 129
God Stats
13W - 16L
1,517 SR
Queue Stats
837W - 822L
1,482 Elo+
Solo
Khepri
Khepri
schmaamsch
Khepri
Level 144
God Stats
5W - 4L
1,491 SR
Queue Stats
465W - 469L
1,489 Elo+
Solo
Heimdallr
Heimdallr
小青蛙呱呱
Heimdallr
Level 129
God Stats
2W - 0L
1,749 SR
Queue Stats
113W - 118L
1,505 Elo+
Solo
Team Averages
Level 132
1,553 SR
1,492 Elo+

VS

Team Averages
Level 115
1,480 SR
1,479 Elo+
Charon
Charon
 
Charon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Navelles
Ix Chel
Level 173
God Stats
2W - 2L
1,579 SR
Queue Stats
527W - 496L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
PopcornJenk1ns
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,444 Elo+
Party 1
Ullr
Ullr
lTykel
Ullr
Level 96
God Stats
0W - 2L
1,322 SR
Queue Stats
86W - 84L
1,442 Elo+
Party 1
Xing Tian
Xing Tian
niipex
Xing Tian
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
215W - 246L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Dakenkai
Shiva
16
4 / 1 / 7
8,857
738
17,141
16,265
24,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Terra
Fruitig
Terra
15
0 / 1 / 10
8,723
727
10,291
12,879
13,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bellona
Nisver
Bellona
15
2 / 2 / 9
8,259
688
8,780
14,792
17,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
schmaamsch
Khepri
17
3 / 0 / 8
9,726
811
10,637
12,816
15,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
小青蛙呱呱
Heimdallr
15
4 / 1 / 9
8,916
743
22,867
12,027
9,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
16
2 / 2 / 3
8,440
703
12,909
13,325
16,038
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
Navelles
Ix Chel
15
1 / 1 / 2
7,812
651
12,600
11,704
6,682
Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
PopcornJenk1ns
Sun Wukong
12
1 / 5 / 2
7,348
612
8,010
15,497
16,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
lTykel
Ullr
14
0 / 2 / 2
7,654
638
13,331
13,151
7,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
niipex
Xing Tian
15
1 / 3 / 2
8,314
693
6,852
19,722
21,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
13
Kills
5
5
Deaths
13
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
2
3
1.75
W
Shiva
Dakenkai
Shiva
4
1
7
7.5
W
Terra
Fruitig
Terra
0
1
10
5
L
Ix Chel
Navelles
Ix Chel
1
1
2
2
W
Bellona
Nisver
Bellona
2
2
9
3.25
L
Sun Wukong
PopcornJenk1ns
Sun Wukong
1
5
2
0.4
L
Ullr
lTykel
Ullr
0
2
2
0.5
L
Xing Tian
niipex
Xing Tian
1
3
2
0.67
W
Khepri
schmaamsch
Khepri
3
0
8
7
W
Heimdallr
小青蛙呱呱
Heimdallr
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,716
Damage
53,702
68,779
Taken
73,399
80,323
Mitigated
67,349
40,393
Healing
33,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
12,909
609
1,528
1,060
13,325
16,038
0
3,745
9,292
27,644
0
W
Shiva
Dakenkai
Shiva
17,141
1,360
5,796
2,426
16,265
24,651
0
7,236
9,029
0
30,580
W
Terra
Fruitig
Terra
10,291
582
14,680
4,766
12,879
13,160
297
6,418
6,461
16,062
0
L
Ix Chel
Navelles
Ix Chel
12,600
2,455
14,149
5,016
11,704
6,682
0
4,696
6,960
25,617
0
W
Bellona
Nisver
Bellona
8,780
410
2,587
3,027
14,792
17,621
315
6,889
7,903
0
14,635
L
Sun Wukong
PopcornJenk1ns
Sun Wukong
8,010
894
1,280
1,569
15,497
16,084
0
3,519
11,784
0
9,789
L
Ullr
lTykel
Ullr
13,331
5,155
2,484
1,825
13,151
7,441
0
5,134
7,817
0
31,142
L
Xing Tian
niipex
Xing Tian
6,852
455
1,933
2,819
19,722
21,104
0
3,834
15,264
13,777
0
W
Khepri
schmaamsch
Khepri
10,637
265
909
1,781
12,816
15,137
335
5,165
7,651
29,261
0
W
Heimdallr
小青蛙呱呱
Heimdallr
22,867
10,004
1,660
2,761
12,027
9,754
571
6,653
5,374
0
42,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,481
Gold Earned
39,568
146
Minions Killed
120
0
Camps Cleared
0
1,132,808
Distance Traveled
1,251,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,440
703
28
2
0
291,101
0
W
Shiva
8,857
738
37
3
0
248,588
0
W
Terra
8,723
727
12
1
0
260,907
0
L
Ix Chel
7,812
651
38
3
0
227,386
0
W
Bellona
8,259
688
13
1
0
247,980
0
L
Sun Wukong
7,348
612
1
0
0
251,454
0
L
Ullr
7,654
638
48
4
0
227,755
0
L
Xing Tian
8,314
693
5
0
0
254,146
0
W
Khepri
9,726
811
34
3
0
176,481
0
W
Heimdallr
8,916
743
50
4
0
198,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role