Player Matchup

Tiamat
Tiamat
Diamond IV
 
Tiamat
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum II
Choobers
Arachne
Platinum II
Level 128
God Stats
1W - 0L
1,699 SR
Queue Stats
8W - 5L
2,016 MMR
Solo
Sobek
Sobek
Platinum I
IrvineOTK
Sobek
Platinum I
Level 190
God Stats
2W - 3L
1,500 SR
Queue Stats
746W - 741L
1,866 MMR
Party 1
Anhur
Anhur
Platinum II
Lachrymal
Anhur
Platinum II
Level 68
God Stats
9W - 4L
1,775 SR
Queue Stats
143W - 128L
1,910 MMR
Party 1
Bakasura
Bakasura
Diamond V
MemeBuilds
Bakasura
Diamond V
Level 155
God Stats
3W - 0L
1,781 SR
Queue Stats
74W - 72L
1,892 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,651 SR
1,837 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 169
1,578 SR
1,748 MMR
Cu Chulainn
Cu Chulainn
Platinum II
 
Cu Chulainn
Platinum II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum II
 
Artio
Platinum II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum I
AP3M4N
Thanatos
Platinum I
Level 219
God Stats
39W - 27L
1,661 SR
Queue Stats
711W - 727L
2,036 MMR
Party 2
Janus
Janus
Gold I
SirCantankerous
Janus
Gold I
Level 191
God Stats
22W - 15L
1,622 SR
Queue Stats
512W - 510L
1,764 MMR
Party 2
Chronos
Chronos
Masters
qp Cadent qp
Chronos
Masters
Level 159
God Stats
2W - 3L
1,608 SR
Queue Stats
436W - 415L
1,939 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
4 / 1 / 8
9,112
570
17,008
9,675
8,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Arachne
Choobers
Arachne
16
9 / 2 / 1
10,461
654
10,202
16,155
8,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
IrvineOTK
Sobek
13
2 / 1 / 11
9,169
573
4,955
14,755
14,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anhur
Lachrymal
Anhur
16
1 / 1 / 5
9,413
588
8,874
11,108
4,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
MemeBuilds
Bakasura
16
2 / 2 / 7
10,310
644
12,922
17,607
13,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bans
GebMaman BrigitteAo KuangAh Puch

VS

Bans
FreyaCupidAthenaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
0 / 3 / 2
8,085
505
10,594
17,764
11,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
 
Artio
11
0 / 5 / 3
7,427
464
5,540
21,981
13,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
AP3M4N
Thanatos
16
3 / 3 / 0
9,393
587
6,938
14,679
6,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 4 / 2
8,645
540
6,253
12,045
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
qp Cadent qp
Chronos
15
2 / 3 / 1
9,410
588
12,940
11,521
4,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
18
Kills
7
7
Deaths
18
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
1
8
8
L
Cu Chulainn
 
Cu Chulainn
0
3
2
0.33
L
Artio
 
Artio
0
5
3
0.3
L
Thanatos
AP3M4N
Thanatos
3
3
0
1
W
Arachne
Choobers
Arachne
9
2
1
4.75
W
Sobek
IrvineOTK
Sobek
2
1
11
7.5
W
Anhur
Lachrymal
Anhur
1
1
5
3.5
W
Bakasura
MemeBuilds
Bakasura
2
2
7
2.75
L
2
4
2
0.75
L
Chronos
qp Cadent qp
Chronos
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,961
Damage
42,265
69,300
Taken
77,990
49,968
Mitigated
41,342
27,974
Healing
24,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
17,008
2,678
0
1,634
9,675
8,603
242
5,193
4,482
69,511
0
L
Cu Chulainn
 
Cu Chulainn
10,594
799
0
3,290
17,764
11,876
234
1,733
13,498
301
66,298
L
Artio
 
Artio
5,540
157
2,229
5,465
21,981
13,904
0
7,570
13,775
24,784
0
L
Thanatos
AP3M4N
Thanatos
6,938
2,208
0
10,379
14,679
6,836
0
3,474
10,690
0
92,362
W
Arachne
Choobers
Arachne
10,202
6,708
0
7,765
16,155
8,318
0
3,918
12,237
0
71,264
W
Sobek
IrvineOTK
Sobek
4,955
195
2,366
4,517
14,755
14,536
160
5,946
8,809
20,990
0
W
Anhur
Lachrymal
Anhur
8,874
5,815
0
4,688
11,108
4,681
1,012
6,940
4,168
0
86,186
W
Bakasura
MemeBuilds
Bakasura
12,922
7,734
0
7,004
17,607
13,830
842
3,066
14,541
969
68,794
L
6,253
253
0
750
12,045
4,517
152
6,381
5,664
68,807
0
L
Chronos
qp Cadent qp
Chronos
12,940
5,276
0
2,326
11,521
4,209
1,081
3,124
8,195
90,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,465
Gold Earned
42,960
536
Minions Killed
589
0
Camps Cleared
0
1,776,445
Distance Traveled
1,694,533
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,112
570
126
8
0
358,973
3
L
Cu Chulainn
8,085
505
96
6
0
324,943
2
L
Artio
7,427
464
30
2
0
334,113
5
L
Thanatos
9,393
587
147
9
0
377,413
2
W
Arachne
10,461
654
94
6
0
375,795
0
W
Sobek
9,169
573
23
1
0
366,548
7
W
Anhur
9,413
588
142
9
0
316,990
4
W
Bakasura
10,310
644
151
9
0
358,139
0
L
Janus
8,645
540
160
10
0
350,353
1
L
Chronos
9,410
588
156
10
0
307,711
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role