Player Matchup

Hera
Hera
BullseyE1203
Hera
Level 137
God Stats
8W - 1L
1,845 SR
Queue Stats
228W - 252L
1,506 Elo+
Solo
Horus
Horus
IckyAlbatross
Horus
Level 173
God Stats
7W - 1L
1,659 SR
Queue Stats
629W - 614L
1,407 Elo+
Solo
Merlin
Merlin
Opulenze
Merlin
Level 183
God Stats
2W - 0L
1,720 SR
Queue Stats
133W - 159L
1,489 Elo+
Solo
Vulcan
Vulcan
Search Reckless
Vulcan
Level 83
God Stats
4W - 1L
1,703 SR
Queue Stats
192W - 181L
1,518 Elo+
Solo
Jormungandr
Jormungandr
kaybubbles24
Jormungandr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 185L
1,425 Elo+
Solo
Team Averages
Level 129
1,685 SR
1,469 Elo+

VS

Team Averages
Level 126
1,537 SR
1,418 Elo+
Khepri
Khepri
 
Khepri
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Dolila
Sobek
Level 149
God Stats
2W - 4L
1,359 SR
Queue Stats
476W - 489L
1,436 Elo+
Solo
Terra
Terra
Kitaslion
Terra
Level 107
God Stats
2W - 1L
1,828 SR
Queue Stats
143W - 208L
1,413 Elo+
Solo
Poseidon
Poseidon
SAILENTROMEO
Poseidon
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 11
9,034
903
15,890
5,775
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 2 / 8
7,687
769
3,551
11,032
10,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Merlin
Opulenze
Merlin
15
1 / 0 / 10
8,196
820
7,404
7,971
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
10 / 1 / 10
9,493
949
25,378
5,726
3,074
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
kaybubbles24
Jormungandr
15
3 / 2 / 14
8,528
853
9,305
9,782
8,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
3 / 3 / 0
6,916
692
3,969
15,855
13,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
 
Geb
12
0 / 4 / 3
6,417
642
7,455
12,104
13,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Dolila
Sobek
13
1 / 6 / 2
7,468
747
6,222
18,271
21,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Terra
Kitaslion
Terra
12
0 / 2 / 4
6,797
680
810
11,897
12,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
SAILENTROMEO
Poseidon
12
1 / 5 / 2
6,708
671
7,055
8,467
4,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
16
20
Kills
5
6
Deaths
20
53
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
3
3
0
1
L
Geb
 
Geb
0
4
3
0.38
W
6
1
11
11.5
L
Sobek
Dolila
Sobek
1
6
2
0.33
W
0
2
8
2
L
Terra
Kitaslion
Terra
0
2
4
1
W
Merlin
Opulenze
Merlin
1
0
10
6
L
Poseidon
SAILENTROMEO
Poseidon
1
5
2
0.4
W
10
1
10
15
W
Jormungandr
kaybubbles24
Jormungandr
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,528
Damage
25,511
40,286
Taken
66,594
29,333
Mitigated
64,950
21,160
Healing
21,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,969
209
558
4,757
15,855
13,954
0
14,241
1,198
12,758
0
L
Geb
 
Geb
7,455
313
828
659
12,104
13,029
0
10,068
1,904
21,180
0
W
15,890
3,131
443
783
5,775
3,185
1,342
3,821
1,954
24,210
0
L
Sobek
Dolila
Sobek
6,222
238
639
3,390
18,271
21,066
0
14,877
3,042
15,136
0
W
3,551
1,593
4,731
4,956
11,032
10,395
263
4,748
6,284
0
4,685
L
Terra
Kitaslion
Terra
810
90
5,422
4,955
11,897
12,732
0
10,288
1,466
3,792
0
W
Merlin
Opulenze
Merlin
7,404
587
94
4,650
7,971
4,184
25
5,660
2,311
19,530
0
L
Poseidon
SAILENTROMEO
Poseidon
7,055
564
0
110
8,467
4,169
0
7,253
1,007
18,354
0
W
25,378
14,540
443
538
5,726
3,074
504
5,176
550
40,177
0
W
Jormungandr
kaybubbles24
Jormungandr
9,305
2,194
1,720
2,802
9,782
8,495
646
6,106
3,676
19,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,938
Gold Earned
34,306
116
Minions Killed
82
0
Camps Cleared
0
1,004,884
Distance Traveled
872,934
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,916
692
19
2
0
174,534
0
L
Geb
6,417
642
7
1
0
184,693
0
W
Hera
9,034
903
27
3
0
205,143
0
L
Sobek
7,468
747
24
2
0
167,479
0
W
Horus
7,687
769
1
0
0
207,679
0
L
Terra
6,797
680
3
0
0
167,823
0
W
Merlin
8,196
820
27
3
0
180,345
1
L
Poseidon
6,708
671
29
3
0
178,405
0
W
Vulcan
9,493
949
40
4
0
219,759
0
W
Jormungandr
8,528
853
21
2
0
191,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role