Player Matchup

Bellona
Bellona
Blahlust
Bellona
Level 86
God Stats
15W - 12L
1,461 SR
Queue Stats
461W - 454L
1,361 Elo+
Party 1
Thanatos
Thanatos
BrendenVeal
Thanatos
Level 14
God Stats
3W - 7L
1,159 SR
Queue Stats
4W - 14L
1,078 Elo+
Party 1
Anubis
Anubis
yt_Itzjacoob
Anubis
Level 48
God Stats
27W - 33L
1,475 SR
Queue Stats
132W - 162L
1,301 Elo+
Party 1
Team Averages
Level 49
1,365 SR
1,246 Elo+

VS

Team Averages
Level 124
1,459 SR
1,388 Elo+
Hel
Hel
EvilisNecessary
Hel
Level 100
God Stats
44W - 46L
1,512 SR
Queue Stats
176W - 198L
1,341 Elo+
Solo
Mercury
Mercury
JJackson99J
Mercury
Level 105
God Stats
0W - 1L
1,326 SR
Queue Stats
105W - 79L
1,393 Elo+
Solo
Xing Tian
Xing Tian
NoiSePoWeRQc
Xing Tian
Level 168
God Stats
1W - 1L
1,538 SR
Queue Stats
793W - 839L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blahlust
Bellona
14
5 / 2 / 8
11,435
762
11,422
19,950
19,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
BrendenVeal
Thanatos
13
2 / 4 / 11
11,093
740
10,248
13,538
6,251
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
16
8 / 1 / 7
12,351
823
27,851
10,213
6,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 7
10,266
684
9,045
14,577
5,052
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mercury
JJackson99J
Mercury
13
5 / 8 / 0
11,258
751
7,042
16,247
5,784
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
NoiSePoWeRQc
Xing Tian
13
1 / 3 / 3
10,081
672
11,574
27,535
25,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
15
Kills
6
7
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
Blahlust
Bellona
5
2
8
4.5
W
Thanatos
BrendenVeal
Thanatos
2
4
11
1.88
L
0
4
7
0.88
L
Mercury
JJackson99J
Mercury
5
8
0
0.63
L
Xing Tian
NoiSePoWeRQc
Xing Tian
1
3
3
0.83
W
Anubis
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,521
Damage
27,661
43,701
Taken
58,359
31,892
Mitigated
36,654
17,611
Healing
17,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Blahlust
Bellona
11,422
1,696
0
4,769
19,950
19,520
411
8,160
10,898
0
29,151
W
Thanatos
BrendenVeal
Thanatos
10,248
3,530
0
7,803
13,538
6,251
791
5,724
7,526
0
27,437
L
9,045
100
4,416
7,180
14,577
5,052
0
8,319
6,258
35,287
0
L
Mercury
JJackson99J
Mercury
7,042
2,768
0
748
16,247
5,784
0
7,802
8,445
0
35,428
L
Xing Tian
NoiSePoWeRQc
Xing Tian
11,574
1,360
291
4,473
27,535
25,818
0
12,837
14,698
35,601
784
W
Anubis
27,851
1,492
0
5,039
10,213
6,121
139
5,027
4,878
80,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,879
Gold Earned
31,605
150
Minions Killed
141
0
Camps Cleared
0
814,097
Distance Traveled
822,049
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,435
762
21
1
0
294,547
0
W
Thanatos
11,093
740
32
2
0
259,642
0
L
Hel
10,266
684
53
4
0
271,044
0
L
Mercury
11,258
751
48
3
0
278,656
0
L
Xing Tian
10,081
672
40
3
0
272,349
7
W
Anubis
12,351
823
97
6
0
259,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role