Player Matchup

Ares
Ares
Afipex
Ares
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 23L
1,535 Elo+
Party 1
Ishtar
Ishtar
Keight808
Ishtar
Level 7
God Stats
3W - 6L
1,500 SR
Queue Stats
11W - 14L
1,519 Elo+
Party 1
Ra
Ra
Merxanity
Ra
Level 129
God Stats
1W - 5L
1,293 SR
Queue Stats
31W - 35L
1,580 Elo+
Party 1
Surtr
Surtr
Redzer0123
Surtr
Level 28
God Stats
4W - 8L
1,438 SR
Queue Stats
27W - 31L
1,580 Elo+
Party 1
Thoth
Thoth
purifiedliquor
Thoth
Level 60
God Stats
1W - 4L
1,228 SR
Queue Stats
190W - 212L
1,440 Elo+
Solo
Team Averages
Level 66
1,392 SR
1,531 Elo+

VS

Team Averages
Level 123
1,527 SR
1,528 Elo+
Ao Kuang
Ao Kuang
Golden-ghost1999
Ao Kuang
Level 132
God Stats
0W - 1L
1,707 SR
Queue Stats
29W - 27L
1,496 Elo+
Solo
Maman Brigitte
Maman Brigitte
Mr_Magnifcent
Maman Brigitte
Level 155
God Stats
12W - 23L
1,353 SR
Queue Stats
367W - 405L
1,519 Elo+
Solo
Fenrir
Fenrir
Rhiakath21
Fenrir
Level 166
God Stats
48W - 42L
1,630 SR
Queue Stats
1,310W - 1,341L
1,568 Elo+
Solo
Hercules
Hercules
WaveKazeKage
Hercules
Level 120
God Stats
3W - 8L
1,348 SR
Queue Stats
1,006W - 1,067L
1,514 Elo+
Solo
Anhur
Anhur
iTimeBunny
Anhur
Level 42
God Stats
6W - 6L
1,600 SR
Queue Stats
114W - 111L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Afipex
Ares
17
4 / 0 / 9
10,492
954
6,379
4,408
4,262
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ishtar
Keight808
Ishtar
17
0 / 1 / 12
10,593
963
7,231
9,293
4,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 2 / 9
11,634
1,058
12,181
8,697
7,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
17
3 / 0 / 12
10,698
973
13,544
13,307
11,020
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
6 / 1 / 10
11,975
1,089
16,741
9,147
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

273

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 3
10,337
940
12,617
21,752
10,711
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maman Brigitte
Mr_Magnifcent
Maman Brigitte
16
1 / 0 / 3
10,780
980
4,093
6,647
2,689
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Rhiakath21
Fenrir
16
0 / 2 / 4
9,767
888
8,348
13,063
12,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
WaveKazeKage
Hercules
16
0 / 6 / 1
9,857
896
10,229
18,579
18,193
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
16
2 / 1 / 1
10,846
986
7,727
5,641
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
18
Kills
4
4
Deaths
19
52
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
Afipex
Ares
4
0
9
8.5
L
1
10
3
0.25
W
Ishtar
Keight808
Ishtar
0
1
12
6
W
5
2
9
4.75
L
Maman Brigitte
Mr_Magnifcent
Maman Brigitte
1
0
3
2.5
W
Surtr
3
0
12
9
L
Fenrir
Rhiakath21
Fenrir
0
2
4
1
L
Hercules
WaveKazeKage
Hercules
0
6
1
0.08
L
Anhur
2
1
1
2.5
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,076
Damage
43,014
44,852
Taken
65,682
31,656
Mitigated
45,820
5,059
Healing
7,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Afipex
Ares
6,379
380
0
0
4,408
4,262
0
1,112
3,296
8,814
0
L
12,617
3,120
0
3,522
21,752
10,711
0
11,637
10,115
30,580
464
W
Ishtar
Keight808
Ishtar
7,231
4,713
0
679
9,293
4,818
0
5,481
3,812
0
22,252
W
12,181
1,005
2,302
1,117
8,697
7,045
0
2,257
6,440
32,467
0
L
Maman Brigitte
Mr_Magnifcent
Maman Brigitte
4,093
0
0
414
6,647
2,689
0
3,856
2,791
31,592
0
W
Surtr
13,544
5,860
0
961
13,307
11,020
0
3,718
9,589
354
19,700
L
Fenrir
Rhiakath21
Fenrir
8,348
1,566
0
445
13,063
12,451
0
6,655
6,408
932
20,482
L
Hercules
WaveKazeKage
Hercules
10,229
1,227
0
1,864
18,579
18,193
0
9,668
8,911
0
24,375
L
Anhur
7,727
4,428
0
858
5,641
1,776
0
3,839
1,802
0
31,812
W
16,741
921
0
0
9,147
4,511
0
4,382
4,765
47,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,392
Gold Earned
51,587
192
Minions Killed
203
4
Camps Cleared
13
1,044,221
Distance Traveled
1,032,183
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,492
954
5
0
1
215,620
0
L
Ao Kuang
10,337
940
39
4
3
191,116
0
W
Ishtar
10,593
963
38
3
2
218,121
0
W
Ra
11,634
1,058
67
6
1
193,639
0
L
Maman Brigitte
10,780
980
68
6
1
237,075
0
W
Surtr
10,698
973
17
2
0
213,160
0
L
Fenrir
9,767
888
21
2
1
214,444
0
L
Hercules
9,857
896
28
3
2
188,431
0
L
Anhur
10,846
986
47
4
6
201,117
0
W
Thoth
11,975
1,089
65
6
0
203,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role