Player Matchup

Loki
Loki
 
Loki
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
OBLIWIAN
Sol
Level 125
God Stats
3W - 2L
1,668 SR
Queue Stats
130W - 140L
1,424 Elo+
Solo
Olorun
Olorun
RezaIKO
Olorun
Level 46
God Stats
5W - 7L
1,365 SR
Queue Stats
8W - 16L
1,283 Elo+
Solo
Kukulkan
Kukulkan
assassin-exil
Kukulkan
Level 40
God Stats
10W - 18L
1,297 SR
Queue Stats
41W - 74L
1,227 Elo+
Solo
Izanami
Izanami
matsbigbos
Izanami
Level 62
God Stats
5W - 8L
1,427 SR
Queue Stats
80W - 94L
1,432 Elo+
Solo
Team Averages
Level 72
1,451 SR
1,373 Elo+

VS

Team Averages
Level 77
1,467 SR
1,373 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Bhigmhix
Cupid
Level 47
God Stats
2W - 0L
1,238 SR
Queue Stats
7W - 20L
1,202 Elo+
Solo
Poseidon
Poseidon
Löckheed
Poseidon
Level 88
God Stats
3W - 4L
1,428 SR
Queue Stats
211W - 217L
1,472 Elo+
Solo
Hades
Hades
Tsau
Hades
Level 95
God Stats
11W - 9L
1,478 SR
Queue Stats
336W - 316L
1,473 Elo+
Solo
Horus
Horus
tvuj_dedo69
Horus
Level 45
God Stats
4W - 9L
1,693 SR
Queue Stats
62W - 98L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
5 / 7 / 1
8,227
548
9,191
13,579
4,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 1
7,911
527
6,055
14,136
5,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
RezaIKO
Olorun
13
0 / 3 / 2
7,772
518
3,180
10,528
4,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
assassin-exil
Kukulkan
10
0 / 5 / 4
6,861
457
5,678
8,872
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
matsbigbos
Izanami
11
2 / 3 / 4
6,988
466
4,356
7,157
2,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
3 / 4 / 1
9,069
605
7,769
10,906
4,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Bhigmhix
Cupid
12
2 / 3 / 5
7,205
480
4,440
11,391
4,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Poseidon
Löckheed
Poseidon
17
9 / 2 / 6
9,760
651
11,047
11,988
4,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
Tsau
Hades
16
6 / 1 / 4
9,310
621
11,373
13,102
8,368
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 0 / 6
7,039
469
3,997
7,629
6,463
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
8
Kills
22
22
Deaths
10
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
7
1
0.79
W
Danzaburou
 
Danzaburou
3
4
1
0.88
W
Cupid
Bhigmhix
Cupid
2
3
5
1.5
W
Poseidon
Löckheed
Poseidon
9
2
6
6
L
1
4
1
0.38
L
Olorun
RezaIKO
Olorun
0
3
2
0.33
W
Hades
Tsau
Hades
6
1
4
8
L
Kukulkan
assassin-exil
Kukulkan
0
5
4
0.4
L
Izanami
matsbigbos
Izanami
2
3
4
1.33
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,460
Damage
38,626
54,272
Taken
55,016
20,507
Mitigated
28,244
12,924
Healing
22,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,191
1,949
0
2,796
13,579
4,932
0
6,116
7,463
0
47,126
W
Danzaburou
 
Danzaburou
7,769
3,408
0
3,022
10,906
4,655
1,604
2,525
8,381
0
70,720
W
Cupid
Bhigmhix
Cupid
4,440
2,919
764
4,331
11,391
4,411
384
2,539
8,852
0
48,830
W
Poseidon
Löckheed
Poseidon
11,047
1,879
0
2,773
11,988
4,347
111
2,717
9,271
93,174
0
L
6,055
1,813
0
4,889
14,136
5,450
1,076
9,299
4,837
63,230
0
L
Olorun
RezaIKO
Olorun
3,180
1,885
0
3,353
10,528
4,434
714
2,270
8,258
60,234
0
W
Hades
Tsau
Hades
11,373
795
395
7,871
13,102
8,368
738
5,910
7,192
79,163
0
L
Kukulkan
assassin-exil
Kukulkan
5,678
1,520
0
1,451
8,872
3,094
646
3,134
5,738
40,891
0
L
Izanami
matsbigbos
Izanami
4,356
3,630
0
435
7,157
2,597
49
1,601
5,556
0
33,366
W
3,997
1,366
1,560
1,565
7,629
6,463
0
2,078
5,551
0
15,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,759
Gold Earned
42,383
367
Minions Killed
447
0
Camps Cleared
0
1,338,557
Distance Traveled
1,441,784
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,227
548
62
4
0
282,305
0
W
Danzaburou
9,069
605
112
7
0
222,412
5
W
Cupid
7,205
480
60
4
0
261,532
0
W
Poseidon
9,760
651
130
9
0
371,942
3
L
Sol
7,911
527
99
7
0
265,407
0
L
Olorun
7,772
518
101
7
0
269,135
0
W
Hades
9,310
621
120
8
0
263,098
0
L
Kukulkan
6,861
457
59
4
0
250,014
2
L
Izanami
6,988
466
46
3
0
271,696
1
W
Horus
7,039
469
25
2
0
322,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role