Player Matchup

Janus
Janus
Darkhornss
Janus
Level 65
God Stats
7W - 3L
1,597 SR
Queue Stats
290W - 278L
1,529 Elo+
Solo
Danzaburou
Danzaburou
Healer Main9131
Danzaburou
Level 155
God Stats
0W - 4L
1,162 SR
Queue Stats
376W - 370L
1,467 Elo+
Solo
Kumbhakarna
Kumbhakarna
KillahMalik
Kumbhakarna
Level 128
God Stats
1W - 1L
1,764 SR
Queue Stats
2W - 3L
1,342 Elo+
Solo
Guan Yu
Guan Yu
SomeNumbers0968
Guan Yu
Level 113
God Stats
1W - 4L
1,535 SR
Queue Stats
629W - 607L
1,524 Elo+
Solo
Ao Kuang
Ao Kuang
TitaniumSky
Ao Kuang
Level 120
God Stats
1W - 1L
1,503 SR
Queue Stats
99W - 92L
1,463 Elo+
Solo
Team Averages
Level 116
1,512 SR
1,465 Elo+

VS

Team Averages
Level 115
1,419 SR
1,431 Elo+
Medusa
Medusa
Cheesecake030
Medusa
Level 146
God Stats
3W - 8L
1,249 SR
Queue Stats
83W - 83L
1,466 Elo+
Solo
Shiva
Shiva
EL_KACHA_WAIFUS
Shiva
Level 81
God Stats
5W - 7L
1,507 SR
Queue Stats
65W - 91L
1,358 Elo+
Solo
Arachne
Arachne
FatChickLyfe
Arachne
Level 117
God Stats
11W - 14L
1,419 SR
Queue Stats
394W - 542L
1,434 Elo+
Party 1
Khepri
Khepri
Sigil-Witch_
Khepri
Level 115
God Stats
8W - 9L
1,513 SR
Queue Stats
153W - 228L
1,449 Elo+
Party 1
Janus
Janus
just_jnt
Janus
Level 118
God Stats
9W - 11L
1,409 SR
Queue Stats
311W - 410L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
1 / 3 / 1
5,770
525
2,615
4,549
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Healer Main9131
Danzaburou
10
1 / 2 / 0
5,283
480
3,754
8,021
3,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
KillahMalik
Kumbhakarna
9
0 / 2 / 1
5,127
466
2,276
8,088
4,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 0
5,846
531
4,049
11,396
6,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
TitaniumSky
Ao Kuang
11
1 / 2 / 1
5,880
535
2,697
9,619
3,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,714
519
5,205
5,395
2,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 0 / 2
6,329
575
7,340
8,810
5,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
FatChickLyfe
Arachne
12
6 / 2 / 3
7,105
646
7,844
8,789
3,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
10
0 / 0 / 2
6,026
548
1,451
4,943
3,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
just_jnt
Janus
12
3 / 0 / 3
6,832
621
3,903
3,521
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
11
11
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Janus
1
3
1
0.5
W
1
0
2
2
W
Arachne
FatChickLyfe
Arachne
6
2
3
3.75
L
Danzaburou
Healer Main9131
Danzaburou
1
2
0
0.5
L
Kumbhakarna
KillahMalik
Kumbhakarna
0
2
1
0.25
W
Khepri
0
0
2
1
L
0
2
0
0
L
Ao Kuang
TitaniumSky
Ao Kuang
1
2
1
0.75
W
Janus
just_jnt
Janus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,391
Damage
25,743
41,673
Taken
31,458
19,198
Mitigated
16,136
10,079
Healing
7,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,205
2,414
0
779
5,395
2,121
880
1,331
4,064
0
40,400
L
Janus
2,615
276
0
396
4,549
1,465
0
2,382
2,167
33,751
0
W
7,340
881
0
1,601
8,810
5,920
0
433
8,377
377
43,225
W
Arachne
FatChickLyfe
Arachne
7,844
5,332
0
2,310
8,789
3,281
0
2,852
5,907
0
38,339
L
Danzaburou
Healer Main9131
Danzaburou
3,754
1,313
0
2,729
8,021
3,023
0
642
7,379
0
37,128
L
Kumbhakarna
KillahMalik
Kumbhakarna
2,276
133
0
1,941
8,088
4,789
0
1,539
6,549
12,538
0
W
Khepri
1,451
215
158
1,952
4,943
3,550
0
1,358
3,545
20,740
0
L
4,049
869
0
3,478
11,396
6,442
0
189
11,207
0
43,631
L
Ao Kuang
TitaniumSky
Ao Kuang
2,697
949
0
1,535
9,619
3,479
0
845
8,774
40,617
1,050
W
Janus
just_jnt
Janus
3,903
88
0
1,172
3,521
1,264
0
1,340
2,059
58,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,906
Gold Earned
32,006
308
Minions Killed
309
0
Camps Cleared
0
1,089,977
Distance Traveled
1,096,143
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,714
519
57
5
0
186,902
0
L
Janus
5,770
525
65
6
0
218,871
2
W
Shiva
6,329
575
56
5
0
219,736
0
W
Arachne
7,105
646
61
6
0
239,671
0
L
Danzaburou
5,283
480
64
6
0
189,190
2
L
Kumbhakarna
5,127
466
21
2
0
227,348
3
W
Khepri
6,026
548
38
3
0
227,756
0
L
Guan Yu
5,846
531
75
7
0
216,372
0
L
Ao Kuang
5,880
535
83
8
0
238,196
2
W
Janus
6,832
621
97
9
0
222,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role