Player Matchup

Surtr
Surtr
 
Surtr
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
OniKing592
Arachne
Level 102
God Stats
5W - 3L
1,605 SR
Queue Stats
95W - 82L
1,460 Elo+
Solo
Anhur
Anhur
ReyVaughan
Anhur
Level 157
God Stats
4W - 8L
1,415 SR
Queue Stats
492W - 536L
1,528 Elo+
Solo
Ares
Ares
Ultim4teZealot
Ares
Level 60
God Stats
0W - 2L
1,566 SR
Queue Stats
7W - 22L
1,297 Elo+
Solo
Scylla
Scylla
battletowar
Scylla
Level 115
God Stats
1W - 1L
1,760 SR
Queue Stats
11W - 18L
1,330 Elo+
Party 2
Team Averages
Level 89
1,569 SR
1,423 Elo+

VS

Team Averages
Level 91
1,440 SR
1,473 Elo+
Ymir
Ymir
Certalot
Ymir
Level 127
God Stats
7W - 7L
1,358 SR
Queue Stats
139W - 138L
1,451 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LIFT DZ NTZ
Cu Chulainn
Level 200
God Stats
26W - 24L
1,514 SR
Queue Stats
808W - 777L
1,424 Elo+
Solo
Ra
Ra
Lt-DuckButt_3rd
Ra
Level 28
God Stats
1W - 1L
1,289 SR
Queue Stats
37W - 44L
1,438 Elo+
Party 1
Neith
Neith
Prem5656
Neith
Level 86
God Stats
5W - 5L
1,519 SR
Queue Stats
69W - 63L
1,448 Elo+
Party 1
Thanatos
Thanatos
SuperMonkeMan
Thanatos
Level 15
God Stats
14W - 3L
1,522 SR
Queue Stats
36W - 18L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
0 / 5 / 1
6,344
453
2,959
12,344
4,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
OniKing592
Arachne
12
3 / 1 / 2
7,711
551
5,737
10,938
4,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
11
0 / 6 / 1
6,099
436
4,694
14,399
3,682
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 5 / 0
6,756
483
6,348
13,057
11,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
12
2 / 5 / 1
6,616
473
7,105
8,175
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 1 / 8
7,996
571
5,072
10,825
9,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
LIFT DZ NTZ
Cu Chulainn
14
2 / 0 / 2
8,189
585
3,842
13,168
5,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

12
1 / 4 / 3
7,743
553
3,569
7,984
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Prem5656
Neith
13
4 / 0 / 8
7,861
562
9,209
6,749
2,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
SuperMonkeMan
Thanatos
16
12 / 1 / 1
10,446
746
17,600
12,105
5,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
21
22
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
5
1
0.1
W
Ymir
2
1
8
6
W
Cu Chulainn
LIFT DZ NTZ
Cu Chulainn
2
0
2
3
W
1
4
3
0.63
L
Arachne
OniKing592
Arachne
3
1
2
4
W
Neith
Prem5656
Neith
4
0
8
8
L
Anhur
0
6
1
0.08
W
Thanatos
SuperMonkeMan
Thanatos
12
1
1
12.5
L
1
5
0
0.2
L
Scylla
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,843
Damage
39,292
58,913
Taken
50,831
26,912
Mitigated
27,530
13,095
Healing
29,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
2,959
1,020
0
2,083
12,344
4,648
0
1,064
11,280
764
35,799
W
Ymir
5,072
1,030
0
2,874
10,825
9,537
78
4,522
6,303
17,985
0
W
Cu Chulainn
LIFT DZ NTZ
Cu Chulainn
3,842
546
0
8,442
13,168
5,891
198
1,479
11,689
0
65,469
W
3,569
354
1,092
2,181
7,984
3,271
459
3,652
4,332
46,188
0
L
Arachne
OniKing592
Arachne
5,737
3,411
0
5,632
10,938
4,669
0
1,122
9,816
0
51,416
W
Neith
Prem5656
Neith
9,209
3,617
0
2,954
6,749
2,925
240
3,430
3,319
0
50,375
L
Anhur
4,694
2,160
0
3,055
14,399
3,682
0
2,058
12,264
0
42,723
W
Thanatos
SuperMonkeMan
Thanatos
17,600
4,976
0
12,188
12,105
5,906
376
1,070
11,035
0
84,000
L
6,348
591
0
1,516
13,057
11,327
213
2,587
10,352
33,213
0
L
Scylla
7,105
550
0
809
8,175
2,586
0
1,615
6,560
45,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,526
Gold Earned
42,235
305
Minions Killed
425
0
Camps Cleared
0
1,332,151
Distance Traveled
1,393,655
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,344
453
62
4
0
278,157
0
W
Ymir
7,996
571
18
1
0
281,341
1
W
Cu Chulainn
8,189
585
115
8
0
290,938
2
W
Ra
7,743
553
95
7
0
271,212
0
L
Arachne
7,711
551
76
5
0
309,668
3
W
Neith
7,861
562
82
6
0
260,392
5
L
Anhur
6,099
436
59
4
0
239,301
0
W
Thanatos
10,446
746
115
8
0
289,772
0
L
Ares
6,756
483
42
3
0
234,896
0
L
Scylla
6,616
473
66
5
0
270,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role