Player Matchup

Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ChasingQuasars
Kukulkan
Level 65
God Stats
0W - 2L
1,310 SR
Queue Stats
0W - 3L
1,195 Elo+
Solo
Apollo
Apollo
SpiritOBlue
Apollo
Level 116
God Stats
7W - 5L
1,648 SR
Queue Stats
79W - 102L
1,446 Elo+
Party 2
Lancelot
Lancelot
WheelsRolling13
Lancelot
Level 106
God Stats
2W - 4L
1,490 SR
Queue Stats
94W - 92L
1,442 Elo+
Solo
Bacchus
Bacchus
trent_wrighteous
Bacchus
Level 165
God Stats
2W - 6L
1,505 SR
Queue Stats
754W - 692L
1,492 Elo+
Party 2
Team Averages
Level 112
1,491 SR
1,415 Elo+

VS

Team Averages
Level 80
1,557 SR
1,459 Elo+
Anubis
Anubis
 
Anubis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FearlessGhost5
Neith
Level 84
God Stats
19W - 13L
1,573 SR
Queue Stats
192W - 190L
1,428 Elo+
Party 1
Vulcan
Vulcan
MythicalMisthios
Vulcan
Level 59
God Stats
12W - 9L
1,690 SR
Queue Stats
135W - 162L
1,516 Elo+
Solo
Awilix
Awilix
RehoundHighgrate
Awilix
Level 69
God Stats
2W - 4L
1,523 SR
Queue Stats
344W - 325L
1,518 Elo+
Party 1
Cerberus
Cerberus
t-tanker
Cerberus
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 91L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
5
0 / 2 / 0
3,144
629
752
4,286
941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
1
0 / 0 / 0
921
184
0
0
0
Apollo
5
0 / 1 / 0
2,895
579
601
2,071
612
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
6
0 / 3 / 0
3,611
722
2,242
5,012
1,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

5
0 / 0 / 0
3,289
658
1,078
4,391
3,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
1 / 0 / 1
4,297
859
2,069
1,911
632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
1 / 0 / 0
3,450
690
1,744
1,360
383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,584
717
1,781
2,032
584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
3 / 0 / 0
4,153
831
1,750
1,945
553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
t-tanker
Cerberus
7
1 / 0 / 2
4,113
823
1,219
3,891
2,507
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
6
6
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
2
0
0
W
Anubis
 
Anubis
1
0
1
1.5
L
Kukulkan
0
0
0
0
W
1
0
0
1
W
0
0
0
0
W
3
0
0
3
L
Apollo
0
1
0
0
L
Lancelot
0
3
0
0
W
Cerberus
t-tanker
Cerberus
1
0
2
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,673
Damage
8,563
15,760
Taken
11,139
6,577
Mitigated
4,659
3,713
Healing
5,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
752
69
0
876
4,286
941
0
2,069
2,217
0
11,313
W
Anubis
 
Anubis
2,069
410
0
1,225
1,911
632
566
0
1,911
25,872
0
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
1,744
600
0
1,169
1,360
383
0
416
944
0
11,421
W
1,781
825
0
698
2,032
584
0
662
1,370
18,501
0
W
1,750
904
0
385
1,945
553
0
0
1,945
0
14,298
L
Apollo
601
346
0
275
2,071
612
0
431
1,584
0
15,170
L
Lancelot
2,242
841
0
658
5,012
1,848
0
1,219
3,793
0
19,885
W
Cerberus
t-tanker
Cerberus
1,219
151
0
2,182
3,891
2,507
0
0
3,891
17,323
0
L
1,078
315
0
1,904
4,391
3,176
0
1,222
3,097
7,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,860
Gold Earned
19,597
98
Minions Killed
171
0
Camps Cleared
0
389,474
Distance Traveled
474,087
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,144
629
23
5
0
101,570
0
W
Anubis
4,297
859
50
10
0
71,536
0
L
Kukulkan
921
184
0
0
0
0
0
W
Neith
3,450
690
9
2
0
95,809
0
W
Vulcan
3,584
717
38
8
0
92,775
2
W
Awilix
4,153
831
18
4
0
117,057
0
L
Apollo
2,895
579
31
6
0
87,311
0
L
Lancelot
3,611
722
38
8
0
104,263
2
W
Cerberus
4,113
823
56
11
0
96,910
0
L
Bacchus
3,289
658
6
1
0
96,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role