Player Matchup

Kali
Kali
Alzha1mer
Kali
Level 88
God Stats
8W - 12L
1,402 SR
Queue Stats
30W - 37L
1,467 Elo+
Solo
King Arthur
King Arthur
DONKATW
King Arthur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,540 Elo+
Party 3
Baron Samedi
Baron Samedi
Goetta
Baron Samedi
Level 128
God Stats
15W - 10L
1,733 SR
Queue Stats
370W - 355L
1,622 Elo+
Party 4
Heimdallr
Heimdallr
Icyapple32
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,516 Elo+
Party 3
Bacchus
Bacchus
carrington932
Bacchus
Level 16
God Stats
29W - 20L
1,667 SR
Queue Stats
46W - 40L
1,568 Elo+
Party 4
Team Averages
Level 63
1,560 SR
1,543 Elo+

VS

Team Averages
Level 106
1,638 SR
1,489 Elo+
Anubis
Anubis
BiggieBawlz1273
Anubis
Level 102
God Stats
33W - 27L
1,564 SR
Queue Stats
241W - 240L
1,458 Elo+
Party 1
Lancelot
Lancelot
Bnasty0131
Lancelot
Level 148
God Stats
6W - 1L
1,750 SR
Queue Stats
507W - 489L
1,459 Elo+
Party 1
Odin
Odin
Igralin
Odin
Level 122
God Stats
3W - 0L
1,905 SR
Queue Stats
59W - 59L
1,522 Elo+
Party 2
Hercules
Hercules
XGIGreenMenace5
Hercules
Level 45
God Stats
3W - 5L
1,243 SR
Queue Stats
47W - 54L
1,475 Elo+
Party 2
Ix Chel
Ix Chel
herbicidejones
Ix Chel
Level 112
God Stats
8W - 3L
1,729 SR
Queue Stats
199W - 186L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
0 / 2 / 1
5,676
568
3,338
9,817
3,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
DONKATW
King Arthur
8
1 / 3 / 0
5,042
504
1,627
8,680
4,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Goetta
Baron Samedi
11
4 / 3 / 0
6,560
656
4,310
5,636
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
Icyapple32
Heimdallr
8
1 / 5 / 4
5,003
500
3,279
9,237
3,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
8
2 / 2 / 3
5,534
553
4,854
11,018
10,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 0
6,919
692
7,042
6,147
2,669
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
Bnasty0131
Lancelot
12
4 / 0 / 3
6,823
682
5,234
7,342
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odin
Igralin
Odin
9
3 / 3 / 5
5,904
590
7,753
8,000
4,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
8
0 / 2 / 4
4,969
497
4,586
7,138
4,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
4 / 2 / 1
5,974
597
5,220
5,015
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
8
Kills
15
15
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kali
0
2
1
0.25
W
4
1
0
4
W
Lancelot
Bnasty0131
Lancelot
4
0
3
5.5
L
King Arthur
DONKATW
King Arthur
1
3
0
0.33
L
Baron Samedi
Goetta
Baron Samedi
4
3
0
1.33
L
Heimdallr
Icyapple32
Heimdallr
1
5
4
0.6
W
Odin
Igralin
Odin
3
3
5
1.83
W
Hercules
0
2
4
1
L
Bacchus
2
2
3
1.75
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,408
Damage
29,835
44,388
Taken
33,642
24,917
Mitigated
16,810
10,196
Healing
13,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
3,338
1,591
0
2,407
9,817
3,660
0
2,289
7,528
0
47,944
W
7,042
505
0
3,624
6,147
2,669
422
0
6,147
50,610
0
W
Lancelot
Bnasty0131
Lancelot
5,234
722
0
4,422
7,342
3,299
96
995
6,347
0
55,529
L
King Arthur
DONKATW
King Arthur
1,627
324
0
780
8,680
4,313
0
5,384
3,296
0
19,849
L
Baron Samedi
Goetta
Baron Samedi
4,310
138
327
1,759
5,636
2,714
0
2,826
2,810
35,272
0
L
Heimdallr
Icyapple32
Heimdallr
3,279
1,181
0
1,290
9,237
3,730
0
550
8,580
0
24,422
W
Odin
Igralin
Odin
7,753
2,043
177
2,127
8,000
4,920
0
2,488
5,512
0
28,902
W
Hercules
4,586
1,731
0
1,496
7,138
4,038
0
2,577
4,561
0
20,211
L
Bacchus
4,854
951
321
3,312
11,018
10,500
0
1,213
9,513
13,104
0
W
5,220
1,002
570
1,139
5,015
1,884
0
3,104
1,911
28,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,815
Gold Earned
30,589
226
Minions Killed
302
0
Camps Cleared
0
981,139
Distance Traveled
1,049,608
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,676
568
75
8
0
211,289
0
W
Anubis
6,919
692
85
9
0
166,535
0
W
Lancelot
6,823
682
87
9
0
277,924
0
L
King Arthur
5,042
504
31
3
0
191,470
0
L
Baron Samedi
6,560
656
69
7
0
183,404
0
L
Heimdallr
5,003
500
36
4
0
188,999
0
W
Odin
5,904
590
56
6
0
229,469
0
W
Hercules
4,969
497
28
3
0
203,015
0
L
Bacchus
5,534
553
15
2
0
205,977
5
W
Ix Chel
5,974
597
46
5
0
172,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role