Player Matchup

Khepri
Khepri
 
Khepri
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
FlacidGiraffe
Tsukuyomi
Level 16
God Stats
1W - 1L
1,764 SR
Queue Stats
6W - 7L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
Iron Gamer3314
Cthulhu
Level 62
God Stats
48W - 55L
1,473 SR
Queue Stats
142W - 156L
1,414 Elo+
Party 2
Izanami
Izanami
R0cketWiz4rd
Izanami
Level 55
God Stats
23W - 20L
1,585 SR
Queue Stats
85W - 80L
1,447 Elo+
Party 2
Merlin
Merlin
csco
Merlin
Level 139
God Stats
2W - 3L
1,581 SR
Queue Stats
274W - 251L
1,497 Elo+
Party 1
Team Averages
Level 88
1,581 SR
1,476 Elo+

VS

Team Averages
Level 104
1,610 SR
1,519 Elo+
Ao Kuang
Ao Kuang
Crow607
Ao Kuang
Level 157
God Stats
9W - 2L
1,573 SR
Queue Stats
162W - 165L
1,519 Elo+
Solo
Ymir
Ymir
Disclosxre
Ymir
Level 81
God Stats
2W - 2L
1,515 SR
Queue Stats
11W - 18L
1,480 Elo+
Party 3
Izanami
Izanami
Edwln-20-
Izanami
Level 89
God Stats
6W - 2L
1,650 SR
Queue Stats
43W - 54L
1,436 Elo+
Solo
Kukulkan
Kukulkan
Koytsi
Kukulkan
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 21L
1,661 Elo+
Solo
Da Ji
Da Ji
SEN Kiba
Da Ji
Level 83
God Stats
3W - 2L
1,811 SR
Queue Stats
38W - 38L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 1 / 2
7,403
494
4,031
11,049
10,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
FlacidGiraffe
Tsukuyomi
13
1 / 4 / 0
7,612
507
4,735
11,351
4,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 7 / 0
7,082
472
6,169
15,762
10,528
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
R0cketWiz4rd
Izanami
12
1 / 1 / 3
7,500
500
5,386
7,432
2,798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
csco
Merlin
13
2 / 3 / 0
7,948
530
8,341
7,694
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Crow607
Ao Kuang
16
7 / 1 / 5
10,098
673
13,783
14,685
11,367
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 3
7,380
492
2,771
12,474
9,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Edwln-20-
Izanami
13
0 / 1 / 2
7,569
505
3,223
6,857
2,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Koytsi
Kukulkan
14
4 / 1 / 3
8,655
577
11,595
5,435
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
SEN Kiba
Da Ji
12
4 / 1 / 1
7,636
509
2,412
9,408
3,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
16
16
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
1
2
2
W
Ao Kuang
Crow607
Ao Kuang
7
1
5
9.5
W
1
2
3
1.25
W
Izanami
Edwln-20-
Izanami
0
1
2
1
L
Tsukuyomi
FlacidGiraffe
Tsukuyomi
1
4
0
0.25
L
1
7
0
0.14
W
Kukulkan
Koytsi
Kukulkan
4
1
3
5.5
L
Izanami
R0cketWiz4rd
Izanami
1
1
3
2.5
W
Da Ji
SEN Kiba
Da Ji
4
1
1
4.5
L
Merlin
csco
Merlin
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,662
Damage
33,784
53,288
Taken
48,859
32,447
Mitigated
29,845
12,491
Healing
14,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,031
695
354
2,598
11,049
10,935
234
5,544
5,505
25,539
0
W
Ao Kuang
Crow607
Ao Kuang
13,783
3,450
0
7,353
14,685
11,367
997
6,879
7,741
77,765
0
W
2,771
644
0
2,681
12,474
9,596
0
5,023
7,253
20,380
0
W
Izanami
Edwln-20-
Izanami
3,223
2,472
0
1,364
6,857
2,665
848
1,703
5,118
0
57,971
L
Tsukuyomi
FlacidGiraffe
Tsukuyomi
4,735
1,677
0
4,556
11,351
4,814
0
5,307
6,044
0
49,076
L
6,169
1,192
205
3,910
15,762
10,528
28
11,887
3,875
37,800
0
W
Kukulkan
Koytsi
Kukulkan
11,595
953
0
1,107
5,435
2,245
313
1,154
4,199
71,843
0
L
Izanami
R0cketWiz4rd
Izanami
5,386
2,653
0
40
7,432
2,798
253
1,741
5,691
0
65,517
W
Da Ji
SEN Kiba
Da Ji
2,412
299
0
1,935
9,408
3,972
0
3,177
6,007
0
41,237
L
Merlin
csco
Merlin
8,341
982
0
828
7,694
3,372
178
3,670
4,024
61,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,545
Gold Earned
41,338
401
Minions Killed
418
0
Camps Cleared
0
1,365,646
Distance Traveled
1,454,944
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,403
494
33
2
0
236,123
5
W
Ao Kuang
10,098
673
111
7
0
242,288
5
W
Ymir
7,380
492
27
2
0
313,227
3
W
Izanami
7,569
505
99
7
0
273,655
3
L
Tsukuyomi
7,612
507
73
5
0
307,948
0
L
Cthulhu
7,082
472
61
4
0
286,937
4
W
Kukulkan
8,655
577
119
8
0
318,942
6
L
Izanami
7,500
500
121
8
0
252,474
0
W
Da Ji
7,636
509
62
4
0
306,832
0
L
Merlin
7,948
530
113
8
0
282,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role