Player Matchup

Serqet
Serqet
Lucifherb
Serqet
Level 200
God Stats
1W - 1L
1,528 SR
Queue Stats
154W - 157L
1,472 Elo+
Party 1
Chernobog
Chernobog
TheeCamJam
Chernobog
Level 128
God Stats
3W - 5L
1,426 SR
Queue Stats
377W - 394L
1,491 Elo+
Solo
Ymir
Ymir
WhiteLotusMonk
Ymir
Level 147
God Stats
3W - 2L
1,463 SR
Queue Stats
182W - 191L
1,460 Elo+
Party 1
Hel
Hel
konioko
Hel
Level 124
God Stats
5W - 1L
1,843 SR
Queue Stats
176W - 171L
1,474 Elo+
Party 1
Kuzenbo
Kuzenbo
thecosmiccrunch
Kuzenbo
Level 141
God Stats
2W - 1L
1,513 SR
Queue Stats
211W - 203L
1,455 Elo+
Party 1
Team Averages
Level 148
1,555 SR
1,470 Elo+

VS

Team Averages
Level 84
1,489 SR
1,600 Elo+
Yemoja
Yemoja
DeathDestroyer69
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,830 Elo+
Party 2
Tiamat
Tiamat
Dodgy_Sniper
Tiamat
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,480 Elo+
Party 3
Cabrakan
Cabrakan
MrDrProfessorJi
Cabrakan
Level 16
God Stats
0W - 1L
1,793 SR
Queue Stats
9W - 12L
1,395 Elo+
Party 3
Xbalanque
Xbalanque
RINGWORMGOD
Xbalanque
Level 106
God Stats
0W - 1L
1,196 SR
Queue Stats
17W - 10L
1,744 Elo+
Party 2
Maui
Maui
ZhouAghanim
Maui
Level 136
God Stats
7W - 6L
1,456 SR
Queue Stats
164W - 150L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Lucifherb
Serqet
17
4 / 4 / 9
11,365
812
10,119
16,062
21,501
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
TheeCamJam
Chernobog
20
6 / 1 / 7
12,135
867
23,236
14,404
9,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
1 / 3 / 13
10,943
782
14,838
24,016
36,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hel
17
2 / 2 / 8
9,830
702
12,613
15,374
11,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
1 / 5 / 11
9,490
678
7,049
19,803
30,126
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 10
8,934
638
7,349
10,378
11,996
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tiamat
18
6 / 3 / 9
10,670
762
20,868
14,289
15,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
16
1 / 3 / 14
9,531
681
7,523
17,868
26,421
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
RINGWORMGOD
Xbalanque
18
5 / 4 / 6
10,852
775
28,368
19,911
15,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 3 / 10
10,253
732
8,217
17,718
29,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
64
14
Kills
15
15
Deaths
15
48
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
2
10
3
L
Tiamat
6
3
9
3.5
W
Serqet
Lucifherb
Serqet
4
4
9
2.13
L
Cabrakan
1
3
14
2.67
L
Xbalanque
RINGWORMGOD
Xbalanque
5
4
6
2
W
Chernobog
TheeCamJam
Chernobog
6
1
7
9.5
W
1
3
13
2.5
L
2
3
10
2.33
W
Hel
2
2
8
3
W
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,855
Damage
72,325
89,659
Taken
80,164
109,709
Mitigated
99,368
44,471
Healing
27,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,349
1,062
5,256
947
10,378
11,996
581
4,202
6,074
12,989
0
L
Tiamat
20,868
1,824
2,223
3,118
14,289
15,718
728
6,801
7,207
49,599
0
W
Serqet
Lucifherb
Serqet
10,119
2,962
2,060
1,605
16,062
21,501
982
7,774
8,288
0
16,250
L
Cabrakan
7,523
653
2,423
1,726
17,868
26,421
428
7,378
10,154
10,406
173
L
Xbalanque
RINGWORMGOD
Xbalanque
28,368
16,119
611
6,299
19,911
15,740
2,342
9,145
10,538
0
50,785
W
Chernobog
TheeCamJam
Chernobog
23,236
15,401
978
3,121
14,404
9,729
4,317
6,425
7,979
0
58,749
W
14,838
1,049
2,264
2,393
24,016
36,810
779
10,784
13,232
26,152
0
L
8,217
1,054
1,916
2,525
17,718
29,493
280
6,974
10,132
12,709
0
W
Hel
12,613
268
18,672
9,669
15,374
11,543
734
9,018
6,356
27,198
0
W
7,049
1,314
1,243
2,466
19,803
30,126
409
9,783
10,020
15,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,763
Gold Earned
50,240
155
Minions Killed
150
0
Camps Cleared
0
1,291,965
Distance Traveled
1,137,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,934
638
9
1
0
199,831
0
L
Tiamat
10,670
762
61
4
0
238,760
0
W
Serqet
11,365
812
11
1
0
239,698
0
L
Cabrakan
9,531
681
11
1
0
238,467
0
L
Xbalanque
10,852
775
61
4
0
220,021
0
W
Chernobog
12,135
867
87
6
0
259,546
0
W
Ymir
10,943
782
20
1
0
242,004
0
L
Maui
10,253
732
8
1
0
240,145
0
W
Hel
9,830
702
26
2
0
288,467
0
W
Kuzenbo
9,490
678
11
1
0
262,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role