Player Matchup

Ullr
Ullr
HowIsFinn
Ullr
Level 106
God Stats
7W - 4L
1,533 SR
Queue Stats
54W - 55L
1,422 Elo+
Party 4
Hachiman
Hachiman
HowIsSoup999
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,421 Elo+
Party 4
Arachne
Arachne
Loba Couture
Arachne
Level 57
God Stats
18W - 13L
1,483 SR
Queue Stats
174W - 179L
1,462 Elo+
Party 3
Horus
Horus
Moonl1tblackfox
Horus
Level 22
God Stats
0W - 1L
1,303 SR
Queue Stats
34W - 41L
1,325 Elo+
Party 3
Susano
Susano
Xurly
Susano
Level 139
God Stats
0W - 5L
1,500 SR
Queue Stats
97W - 126L
1,459 Elo+
Party 4
Team Averages
Level 68
1,464 SR
1,418 Elo+

VS

Team Averages
Level 116
1,430 SR
1,486 Elo+
Achilles
Achilles
Aniyax
Achilles
Level 157
God Stats
2W - 1L
1,121 SR
Queue Stats
94W - 104L
1,480 Elo+
Party 2
Tyr
Tyr
LongShlongShawn
Tyr
Level 113
God Stats
6W - 7L
1,511 SR
Queue Stats
310W - 269L
1,498 Elo+
Party 1
Izanami
Izanami
Strewberry98
Izanami
Level 107
God Stats
12W - 5L
1,689 SR
Queue Stats
240W - 228L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
dsqtourny
Baron Samedi
Level 123
God Stats
5W - 4L
1,262 SR
Queue Stats
292W - 281L
1,486 Elo+
Party 1
Chang'e
Chang'e
skiebunie
Chang'e
Level 81
God Stats
17W - 27L
1,569 SR
Queue Stats
194W - 182L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
0 / 1 / 0
5,448
545
3,018
5,834
2,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
HowIsSoup999
Hachiman
9
1 / 3 / 0
5,284
528
1,208
3,861
1,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Loba Couture
Arachne
7
1 / 2 / 1
5,033
503
3,129
8,292
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 0
5,344
534
3,667
7,995
6,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
Xurly
Susano
10
0 / 0 / 0
5,676
568
1,380
7,578
2,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aniyax
Achilles
10
0 / 0 / 1
5,892
589
826
6,331
2,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 0 / 0
6,394
639
4,890
7,362
6,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
Strewberry98
Izanami
10
3 / 1 / 3
6,152
615
4,029
4,071
1,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
dsqtourny
Baron Samedi
9
3 / 1 / 2
6,361
636
4,616
5,875
5,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
skiebunie
Chang'e
10
0 / 0 / 1
6,105
611
4,239
5,260
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
7
7
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
Aniyax
Achilles
0
0
1
0.5
L
Ullr
0
1
0
0
L
Hachiman
HowIsSoup999
Hachiman
1
3
0
0.33
L
Arachne
Loba Couture
Arachne
1
2
1
0.75
W
1
0
0
1
L
0
1
0
0
W
Izanami
Strewberry98
Izanami
3
1
3
4.5
L
Susano
Xurly
Susano
0
0
0
0
W
Baron Samedi
dsqtourny
Baron Samedi
3
1
2
4
W
Chang'e
skiebunie
Chang'e
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,402
Damage
18,600
33,560
Taken
28,899
15,676
Mitigated
18,522
9,541
Healing
12,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Aniyax
Achilles
826
248
0
1,964
6,331
2,671
244
0
6,331
0
39,561
L
Ullr
3,018
1,170
0
800
5,834
2,267
0
3,320
2,514
0
36,392
L
Hachiman
HowIsSoup999
Hachiman
1,208
1,130
0
306
3,861
1,193
0
885
2,976
0
17,515
L
Arachne
Loba Couture
Arachne
3,129
2,207
0
2,176
8,292
2,723
0
1,459
6,833
0
23,414
W
4,890
562
0
2,908
7,362
6,708
0
0
7,362
0
40,729
L
3,667
1,769
160
2,745
7,995
6,648
0
1,802
6,193
0
28,031
W
Izanami
Strewberry98
Izanami
4,029
2,415
0
858
4,071
1,264
771
0
4,071
0
41,224
L
Susano
Xurly
Susano
1,380
256
0
3,354
7,578
2,845
0
1,389
6,189
0
44,368
W
Baron Samedi
dsqtourny
Baron Samedi
4,616
1,133
205
1,676
5,875
5,709
332
0
5,875
20,866
0
W
Chang'e
skiebunie
Chang'e
4,239
613
1,416
3,392
5,260
2,170
188
0
5,260
42,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,785
Gold Earned
30,904
286
Minions Killed
322
0
Camps Cleared
0
970,248
Distance Traveled
1,043,525
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,892
589
64
6
0
222,193
0
L
Ullr
5,448
545
70
7
0
191,402
0
L
Hachiman
5,284
528
30
3
0
133,545
0
L
Arachne
5,033
503
42
4
0
190,330
0
W
Tyr
6,394
639
78
8
0
207,098
0
L
Horus
5,344
534
56
6
0
208,926
0
W
Izanami
6,152
615
74
7
0
208,224
1
L
Susano
5,676
568
88
9
0
246,045
0
W
Baron Samedi
6,361
636
25
3
0
198,867
6
W
Chang'e
6,105
611
81
8
0
207,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role