Player Matchup

Izanami
Izanami
CouragetheTiger
Izanami
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Thanatos
Thanatos
Forsio99
Thanatos
Level 43
God Stats
9W - 12L
1,303 SR
Queue Stats
110W - 117L
1,419 Elo+
Party 1
Agni
Agni
PUNCHISMITE
Agni
Level 107
God Stats
11W - 6L
1,680 SR
Queue Stats
96W - 100L
1,472 Elo+
Party 1
Cerberus
Cerberus
RayWeiser
Cerberus
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,493 Elo+
Party 3
Gilgamesh
Gilgamesh
TurningTheStorm
Gilgamesh
Level 157
God Stats
8W - 5L
1,342 SR
Queue Stats
323W - 340L
1,459 Elo+
Party 1
Team Averages
Level 76
1,465 SR
1,469 Elo+

VS

Team Averages
Level 59
1,491 SR
1,451 Elo+
Ymir
Ymir
Certalot
Ymir
Level 127
God Stats
7W - 7L
1,315 SR
Queue Stats
139W - 138L
1,450 Elo+
Party 2
Yu Huang
Yu Huang
Lt-DuckButt_3rd
Yu Huang
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 44L
1,436 Elo+
Party 2
Neith
Neith
Prem5656
Neith
Level 86
God Stats
5W - 5L
1,500 SR
Queue Stats
69W - 63L
1,447 Elo+
Party 2
Mulan
Mulan
SuperMonkeMan
Mulan
Level 14
God Stats
2W - 1L
1,715 SR
Queue Stats
36W - 18L
1,629 Elo+
Party 2
Serqet
Serqet
emiliotowers
Serqet
Level 42
God Stats
10W - 14L
1,425 SR
Queue Stats
17W - 38L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,193
442
1,730
8,971
3,152
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Forsio99
Thanatos
14
7 / 4 / 0
7,834
560
3,706
12,721
5,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 1 / 5
8,110
579
14,042
7,385
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
RayWeiser
Cerberus
8
0 / 6 / 0
5,694
407
1,977
12,460
8,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
TurningTheStorm
Gilgamesh
12
2 / 4 / 4
7,442
532
10,534
17,458
16,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
4 / 0 / 12
9,096
650
8,885
11,276
9,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
10
1 / 8 / 1
6,599
471
3,285
11,060
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Prem5656
Neith
13
11 / 0 / 7
9,085
649
14,640
4,800
1,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 3 / 1
8,731
624
9,197
13,267
8,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
14
4 / 4 / 3
8,281
592
5,593
13,679
5,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
14
Kills
22
22
Deaths
15
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
0
12
10
L
0
7
0
0
L
Thanatos
Forsio99
Thanatos
7
4
0
1.75
W
Yu Huang
1
8
1
0.19
L
5
1
5
7.5
W
Neith
Prem5656
Neith
11
0
7
14.5
L
Cerberus
RayWeiser
Cerberus
0
6
0
0
W
2
3
1
0.83
L
Gilgamesh
TurningTheStorm
Gilgamesh
2
4
4
1
W
Serqet
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,989
Damage
41,600
58,995
Taken
54,082
36,882
Mitigated
28,305
15,429
Healing
15,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,885
1,855
0
2,427
11,276
9,373
0
4,577
6,656
23,077
0
L
1,730
1,344
0
1,021
8,971
3,152
0
1,761
7,210
0
42,145
L
Thanatos
Forsio99
Thanatos
3,706
1,110
0
6,847
12,721
5,276
364
1,524
10,941
0
50,357
W
Yu Huang
3,285
703
0
310
11,060
3,413
378
8,038
2,974
35,943
0
L
14,042
1,031
0
649
7,385
2,791
300
3,431
3,678
65,341
0
W
Neith
Prem5656
Neith
14,640
6,521
0
2,203
4,800
1,787
570
395
4,405
0
59,629
L
Cerberus
RayWeiser
Cerberus
1,977
319
0
3,004
12,460
8,931
0
4,254
8,206
12,472
0
W
9,197
2,133
0
5,519
13,267
8,192
118
0
12,375
0
72,079
L
Gilgamesh
TurningTheStorm
Gilgamesh
10,534
3,138
0
3,908
17,458
16,732
0
1,200
15,712
0
47,033
W
Serqet
5,593
1,679
0
4,798
13,679
5,540
94
3,009
10,631
0
57,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,273
Gold Earned
41,792
333
Minions Killed
379
0
Camps Cleared
0
1,311,718
Distance Traveled
1,345,193
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,096
650
32
2
0
281,412
2
L
Izanami
6,193
442
78
6
0
244,030
0
L
Thanatos
7,834
560
70
5
0
303,871
0
W
Yu Huang
6,599
471
57
4
0
231,553
0
L
Agni
8,110
579
92
7
0
278,584
0
W
Neith
9,085
649
86
6
0
253,584
5
L
Cerberus
5,694
407
11
1
0
234,486
0
W
Mulan
8,731
624
116
8
0
267,175
0
L
Gilgamesh
7,442
532
82
6
0
250,747
0
W
Serqet
8,281
592
88
6
0
311,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role