Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
EndGrim
Ah Puch
Level 146
God Stats
2W - 0L
1,603 SR
Queue Stats
122W - 116L
1,474 Elo+
Party 2
Odin
Odin
OhSchnepp
Odin
Level 124
God Stats
1W - 0L
1,738 SR
Queue Stats
50W - 45L
1,490 Elo+
Party 2
Cabrakan
Cabrakan
YaFathasWeeWee
Cabrakan
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,495 Elo+
Party 1
Team Averages
Level 150
1,568 SR
1,492 Elo+

VS

Team Averages
Level 86
1,565 SR
1,484 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Dodgy_Sniper
Heimdallr
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,491 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MrDrProfessorJi
Cu Chulainn
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,413 Elo+
Party 3
Discordia
Discordia
TeamGnG
Discordia
Level 141
God Stats
10W - 3L
1,826 SR
Queue Stats
585W - 590L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
4 / 0 / 9
8,766
877
7,869
7,289
4,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
 
King Arthur
13
4 / 1 / 9
7,530
753
8,803
10,041
10,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
EndGrim
Ah Puch
16
6 / 1 / 11
8,989
899
16,350
6,746
2,825
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Odin
13
1 / 3 / 13
7,438
744
6,720
11,465
12,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
13
3 / 2 / 8
7,345
735
4,374
8,283
9,787
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
2 / 4 / 3
8,077
808
3,471
13,209
16,606
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Izanami
 
Izanami
14
0 / 4 / 4
7,448
745
7,128
9,589
4,453
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Dodgy_Sniper
Heimdallr
13
1 / 6 / 3
7,036
704
8,020
11,496
5,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
MrDrProfessorJi
Cu Chulainn
14
4 / 2 / 1
7,831
783
4,088
7,187
6,499
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Discordia
TeamGnG
Discordia
12
0 / 2 / 6
6,590
659
12,599
5,789
3,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
18
Kills
7
7
Deaths
18
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
0
9
8.5
W
King Arthur
 
King Arthur
4
1
9
8.5
L
Kuzenbo
 
Kuzenbo
2
4
3
0.88
L
Izanami
 
Izanami
0
4
4
0.5
L
Heimdallr
Dodgy_Sniper
Heimdallr
1
6
3
0.42
W
Ah Puch
EndGrim
Ah Puch
6
1
11
11.5
L
Cu Chulainn
MrDrProfessorJi
Cu Chulainn
4
2
1
2.25
W
Odin
1
3
13
2.5
L
Discordia
TeamGnG
Discordia
0
2
6
1.5
W
Cabrakan
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,116
Damage
35,306
43,824
Taken
47,270
40,163
Mitigated
36,366
21,002
Healing
8,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,869
1,214
1,520
3,211
7,289
4,415
0
2,767
4,522
0
25,844
W
King Arthur
 
King Arthur
8,803
692
2,815
2,395
10,041
10,491
108
3,460
6,581
0
14,478
L
Kuzenbo
 
Kuzenbo
3,471
826
1,920
1,601
13,209
16,606
0
6,420
6,589
12,172
0
L
Izanami
 
Izanami
7,128
4,960
370
1,319
9,589
4,453
0
3,712
5,779
0
22,852
L
Heimdallr
Dodgy_Sniper
Heimdallr
8,020
3,126
580
837
11,496
5,412
0
6,085
5,245
0
17,670
W
Ah Puch
EndGrim
Ah Puch
16,350
402
715
2,952
6,746
2,825
270
4,086
2,660
29,971
0
L
Cu Chulainn
MrDrProfessorJi
Cu Chulainn
4,088
459
0
0
7,187
6,499
0
3,307
3,740
0
8,153
W
Odin
6,720
412
2,073
2,221
11,465
12,645
0
3,490
7,975
1,955
10,088
L
Discordia
TeamGnG
Discordia
12,599
281
827
927
5,789
3,396
0
2,155
3,544
17,762
0
W
Cabrakan
4,374
517
1,130
1,970
8,283
9,787
280
2,267
6,016
7,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,068
Gold Earned
36,982
105
Minions Killed
134
0
Camps Cleared
0
1,101,309
Distance Traveled
833,190
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,766
877
27
3
0
175,847
4
W
King Arthur
7,530
753
15
2
0
222,095
0
L
Kuzenbo
8,077
808
14
1
0
174,435
0
L
Izanami
7,448
745
59
6
0
153,155
0
L
Heimdallr
7,036
704
28
3
0
151,538
0
W
Ah Puch
8,989
899
50
5
0
211,091
0
L
Cu Chulainn
7,831
783
17
2
0
161,262
0
W
Odin
7,438
744
11
1
0
274,460
0
L
Discordia
6,590
659
16
2
0
192,800
0
W
Cabrakan
7,345
735
2
0
0
217,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role