Player Matchup

Atlas
Atlas
 
Atlas
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
 
Hachiman
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
RussianSpartanX
Horus
Level 149
God Stats
2W - 2L
1,760 SR
Queue Stats
242W - 276L
1,472 Elo+
Party 1
Hades
Hades
dragon_king33256
Hades
Level 121
God Stats
8W - 14L
1,472 SR
Queue Stats
602W - 558L
1,518 Elo+
Party 1
Surtr
Surtr
noahkd
Surtr
Level 68
God Stats
79W - 63L
1,681 SR
Queue Stats
221W - 196L
1,621 Elo+
Party 3
Team Averages
Level 111
1,583 SR
1,522 Elo+

VS

Team Averages
Level 147
1,629 SR
1,588 Elo+
Anubis
Anubis
D0EB0Y
Anubis
Level 249
God Stats
26W - 26L
1,562 SR
Queue Stats
425W - 383L
1,605 Elo+
Party 4
Thanatos
Thanatos
Kingshadowolf
Thanatos
Level 148
God Stats
15W - 15L
1,597 SR
Queue Stats
290W - 277L
1,573 Elo+
Party 4
Sylvanus
Sylvanus
ScrubbyButter
Sylvanus
Level 125
God Stats
9W - 6L
1,659 SR
Queue Stats
564W - 532L
1,538 Elo+
Solo
Nu Wa
Nu Wa
SwimmingMan9
Nu Wa
Level 154
God Stats
5W - 4L
1,571 SR
Queue Stats
262W - 243L
1,576 Elo+
Party 2
Skadi
Skadi
jcstockton
Skadi
Level 61
God Stats
2W - 2L
1,756 SR
Queue Stats
6W - 4L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
1 / 2 / 2
5,032
629
3,074
6,757
4,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
 
Hachiman
7
0 / 1 / 0
4,193
524
1,056
4,276
1,091
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

2
0 / 0 / 0
3,308
414
0
1,103
328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 1 / 0
5,183
648
4,599
7,211
2,908
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Surtr
noahkd
Surtr
8
1 / 5 / 0
4,883
610
3,776
9,749
2,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
D0EB0Y
Anubis
11
4 / 1 / 1
6,564
821
6,869
5,673
2,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Kingshadowolf
Thanatos
10
3 / 1 / 2
5,469
684
1,304
5,463
1,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
ScrubbyButter
Sylvanus
8
1 / 1 / 1
4,783
598
3,762
5,944
4,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 1
5,010
626
6,575
4,926
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
9
0 / 0 / 1
4,827
603
2,133
2,356
866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
9
9
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
2
2
1
L
Hachiman
 
Hachiman
0
1
0
0
W
Anubis
D0EB0Y
Anubis
4
1
1
4.5
W
Thanatos
Kingshadowolf
Thanatos
3
1
2
4
L
0
0
0
0
W
Sylvanus
ScrubbyButter
Sylvanus
1
1
1
1.5
W
1
1
1
1.5
L
1
1
0
1
W
Skadi
0
0
1
0.5
L
Surtr
noahkd
Surtr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,505
Damage
20,643
29,096
Taken
24,362
11,534
Mitigated
11,169
9,909
Healing
12,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,074
1,400
0
1,425
6,757
4,282
0
3,476
3,281
15,457
0
L
Hachiman
 
Hachiman
1,056
702
0
1,671
4,276
1,091
0
1,138
3,138
0
25,154
W
Anubis
D0EB0Y
Anubis
6,869
680
0
4,305
5,673
2,392
343
218
5,455
54,617
0
W
Thanatos
Kingshadowolf
Thanatos
1,304
236
0
4,889
5,463
1,851
0
0
5,463
0
35,832
L
0
0
0
250
1,103
328
0
208
895
0
3,284
W
Sylvanus
ScrubbyButter
Sylvanus
3,762
1,294
223
2,329
5,944
4,249
0
3,161
2,783
20,618
10,114
W
6,575
1,928
0
580
4,926
1,811
0
3,951
975
35,922
0
L
4,599
465
340
4,278
7,211
2,908
0
5,161
2,050
42,223
0
W
Skadi
2,133
1,000
0
411
2,356
866
558
561
1,795
0
29,925
L
Surtr
noahkd
Surtr
3,776
1,399
0
1,945
9,749
2,925
0
6,967
2,782
660
28,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,599
Gold Earned
26,653
210
Minions Killed
327
0
Camps Cleared
0
630,708
Distance Traveled
849,944
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,032
629
25
3
0
162,266
0
L
Hachiman
4,193
524
47
6
0
150,699
0
W
Anubis
6,564
821
106
13
0
158,251
0
W
Thanatos
5,469
684
57
7
0
201,462
0
L
Horus
3,308
414
6
1
0
22,266
0
W
Sylvanus
4,783
598
54
7
0
160,193
0
W
Nu Wa
5,010
626
62
8
0
145,457
2
L
Hades
5,183
648
80
10
0
155,551
0
W
Skadi
4,827
603
48
6
0
184,581
0
L
Surtr
4,883
610
52
7
0
139,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role