Player Matchup

Horus
Horus
DistrictGame
Horus
Level 139
God Stats
7W - 13L
1,499 SR
Queue Stats
504W - 475L
1,493 Elo+
Solo
Cthulhu
Cthulhu
KyvotheCrow
Cthulhu
Level 155
God Stats
48W - 49L
1,539 SR
Queue Stats
595W - 591L
1,444 Elo+
Solo
Zeus
Zeus
LaStMOhIcaN0
Zeus
Level 197
God Stats
2W - 4L
1,540 SR
Queue Stats
591W - 530L
1,519 Elo+
Solo
Izanami
Izanami
U GOT JAMM3D
Izanami
Level 136
God Stats
0W - 3L
1,180 SR
Queue Stats
138W - 144L
1,431 Elo+
Solo
Serqet
Serqet
cdo150903
Serqet
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 231L
1,491 Elo+
Solo
Team Averages
Level 141
1,452 SR
1,476 Elo+

VS

Team Averages
Level 89
1,491 SR
1,460 Elo+
Athena
Athena
Afro Samurai322
Athena
Level 32
God Stats
6W - 11L
1,399 SR
Queue Stats
47W - 53L
1,424 Elo+
Party 1
Ao Kuang
Ao Kuang
BrownTownCurry
Ao Kuang
Level 68
God Stats
38W - 32L
1,564 SR
Queue Stats
139W - 138L
1,482 Elo+
Party 1
Baron Samedi
Baron Samedi
Crazyfoxarman12
Baron Samedi
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 23L
1,473 Elo+
Party 1
Sun Wukong
Sun Wukong
Diamond_Frog87
Sun Wukong
Level 107
God Stats
1W - 2L
1,380 SR
Queue Stats
168W - 174L
1,442 Elo+
Solo
Chernobog
Chernobog
FaDe Technoo
Chernobog
Level 109
God Stats
21W - 17L
1,614 SR
Queue Stats
220W - 215L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 0
6,665
513
8,389
14,127
11,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
KyvotheCrow
Cthulhu
12
3 / 2 / 3
7,691
592
11,699
13,609
10,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 2 / 1
7,503
577
11,056
5,726
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
U GOT JAMM3D
Izanami
7
0 / 4 / 1
5,672
436
5,700
6,327
1,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Serqet
cdo150903
Serqet
10
0 / 1 / 4
6,283
483
2,642
10,690
4,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
7,240
557
4,914
14,937
10,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
12
2 / 3 / 1
6,775
521
4,707
11,282
4,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
Crazyfoxarman12
Baron Samedi
13
2 / 1 / 2
7,774
598
5,038
7,709
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Diamond_Frog87
Sun Wukong
12
1 / 4 / 0
7,061
543
4,728
12,341
6,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
FaDe Technoo
Chernobog
14
5 / 0 / 3
8,421
648
13,403
9,520
3,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
10
Kills
12
12
Deaths
10
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Ao Kuang
2
3
1
0.83
W
Baron Samedi
Crazyfoxarman12
Baron Samedi
2
1
2
3
W
Sun Wukong
Diamond_Frog87
Sun Wukong
1
4
0
0.25
L
3
3
0
1
W
Chernobog
FaDe Technoo
Chernobog
5
0
3
6.5
L
Cthulhu
KyvotheCrow
Cthulhu
3
2
3
2.25
L
4
2
1
2.25
L
Izanami
U GOT JAMM3D
Izanami
0
4
1
0.13
L
Serqet
cdo150903
Serqet
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,486
Damage
32,790
50,479
Taken
55,789
30,730
Mitigated
29,100
8,445
Healing
19,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,914
1,195
182
3,667
14,937
10,609
101
5,494
8,742
17,409
0
W
Ao Kuang
4,707
1,514
0
4,298
11,282
4,251
0
4,298
6,904
35,465
306
W
Baron Samedi
Crazyfoxarman12
Baron Samedi
5,038
562
194
2,126
7,709
3,491
540
3,806
3,653
46,831
0
W
Sun Wukong
Diamond_Frog87
Sun Wukong
4,728
915
0
2,794
12,341
6,825
86
7,052
4,197
0
43,565
L
8,389
4,706
314
2,779
14,127
11,792
0
2,717
11,395
0
29,466
W
Chernobog
FaDe Technoo
Chernobog
13,403
8,595
0
6,458
9,520
3,924
2,640
278
8,979
0
79,962
L
Cthulhu
KyvotheCrow
Cthulhu
11,699
904
0
2,764
13,609
10,881
275
2,010
11,564
52,286
632
L
11,056
955
139
769
5,726
2,019
0
3,754
1,830
57,124
0
L
Izanami
U GOT JAMM3D
Izanami
5,700
4,502
0
1,158
6,327
1,923
0
822
5,505
0
32,713
L
Serqet
cdo150903
Serqet
2,642
646
0
522
10,690
4,115
0
4,990
5,610
0
30,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,814
Gold Earned
37,271
310
Minions Killed
348
0
Camps Cleared
0
1,221,874
Distance Traveled
1,311,505
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,240
557
29
2
0
286,153
0
W
Ao Kuang
6,775
521
51
4
0
270,333
0
W
Baron Samedi
7,774
598
94
7
0
245,216
3
W
Sun Wukong
7,061
543
60
5
0
264,862
2
L
Horus
6,665
513
36
3
0
287,464
0
W
Chernobog
8,421
648
114
9
0
244,941
0
L
Cthulhu
7,691
592
78
6
0
251,212
2
L
Zeus
7,503
577
102
8
0
238,727
0
L
Izanami
5,672
436
48
4
0
129,335
0
L
Serqet
6,283
483
46
4
0
315,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role