Player Matchup

Medusa
Medusa
 
Medusa
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Shegoe
Nu Wa
Level 89
God Stats
2W - 0L
1,715 SR
Queue Stats
30W - 23L
1,582 Elo+
Party 2
Ymir
Ymir
squiddy1812
Ymir
Level 13
God Stats
6W - 2L
1,714 SR
Queue Stats
23W - 15L
1,565 Elo+
Party 2
Team Averages
Level 54
1,643 SR
1,549 Elo+

VS

Team Averages
Level 63
1,473 SR
1,509 Elo+
Janus
Janus
Krazymanatee
Janus
Level 105
God Stats
3W - 5L
1,322 SR
Queue Stats
111W - 116L
1,492 Elo+
Party 1
Chiron
Chiron
iluvyourgirl1
Chiron
Level 18
God Stats
12W - 9L
1,565 SR
Queue Stats
66W - 56L
1,562 Elo+
Party 1
Amaterasu
Amaterasu
llWomboll
Amaterasu
Level 65
God Stats
19W - 15L
1,531 SR
Queue Stats
192W - 169L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
6 / 0 / 1
9,111
828
7,673
7,535
3,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Shegoe
Nu Wa
11
0 / 1 / 7
8,070
734
7,183
5,287
2,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 6
7,898
718
3,436
10,136
8,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
7,689
699
8,360
4,998
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 1
8,111
737
4,287
6,155
2,036
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
llWomboll
Amaterasu
9
0 / 2 / 1
7,197
654
6,779
10,749
5,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
7
Kills
2
2
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
1
6.5
L
1
3
0
0.33
W
Nu Wa
Shegoe
Nu Wa
0
1
7
3.5
L
1
2
1
0.75
L
Amaterasu
llWomboll
Amaterasu
0
2
1
0.25
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,292
Damage
19,426
22,958
Taken
21,902
13,805
Mitigated
9,673
4,310
Healing
5,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,673
2,763
0
1,130
7,535
3,164
19
1,689
5,846
0
43,338
L
8,360
45
0
515
4,998
1,818
60
2,630
2,368
30,169
0
W
Nu Wa
Shegoe
Nu Wa
7,183
2,283
0
1,250
5,287
2,003
72
1,550
3,737
29,888
0
L
4,287
1,314
481
1,814
6,155
2,036
0
3,067
3,087
0
35,626
L
Amaterasu
llWomboll
Amaterasu
6,779
2,281
0
2,269
10,749
5,819
0
5,325
5,424
0
23,788
W
3,436
519
0
1,930
10,136
8,638
0
5,213
4,923
12,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,079
Gold Earned
22,997
124
Minions Killed
124
0
Camps Cleared
0
617,984
Distance Traveled
623,589
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,111
828
71
6
0
204,883
2
L
Janus
7,689
699
43
4
0
210,373
0
W
Nu Wa
8,070
734
36
3
0
206,434
4
L
Chiron
8,111
737
48
4
0
205,833
0
L
Amaterasu
7,197
654
33
3
0
207,383
0
W
Ymir
7,898
718
17
2
0
206,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role