Player Matchup

Nu Wa
Nu Wa
Gold V
RuppiV2ber
Nu Wa
Gold V
Level 40
God Stats
7W - 10L
1,473 SR
Queue Stats
36W - 47L
1,364 MMR
Solo
Horus
Horus
Gold V
SirShaggy5670
Horus
Gold V
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,622 MMR
Party 1
Guan Yu
Guan Yu
Silver II
iWantIgudala
Guan Yu
Silver II
Level 124
God Stats
3W - 6L
1,502 SR
Queue Stats
228W - 250L
1,291 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 77
1,492 SR
1,426 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,603 SR
1,467 MMR
Fenrir
Fenrir
Silver I
FishWasHisNemo
Fenrir
Silver I
Level 167
God Stats
23W - 33L
1,503 SR
Queue Stats
91W - 110L
1,202 MMR
Solo
Jormungandr
Jormungandr
Gold IV
Kelenken
Jormungandr
Gold IV
Level 86
God Stats
11W - 10L
1,516 SR
Queue Stats
26W - 19L
1,648 MMR
Party 2
Poseidon
Poseidon
Gold IV
KyouSama
Poseidon
Gold IV
Level 157
God Stats
4W - 2L
1,789 SR
Queue Stats
59W - 43L
1,551 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
0 / 6 / 1
8,312
639
6,256
10,998
3,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 4 / 0
8,650
665
6,070
17,545
12,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Guan Yu
iWantIgudala
Guan Yu
11
0 / 4 / 2
8,859
681
6,697
17,271
21,308
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AthenaCharonIx ChelHe BoThor

VS

Bans
ChironAh Muzen CabAchillesCernunnosMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 11
10,320
794
8,200
11,003
6,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Kelenken
Jormungandr
14
3 / 0 / 10
10,563
813
8,823
8,897
11,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
KyouSama
Poseidon
15
9 / 1 / 4
11,870
913
22,692
10,286
3,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
14
14
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
W
Jormungandr
Kelenken
Jormungandr
3
0
10
8
W
Poseidon
KyouSama
Poseidon
9
1
4
11
L
Nu Wa
0
6
1
0.08
L
2
4
0
0.5
L
Guan Yu
iWantIgudala
Guan Yu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,023
Damage
39,715
45,814
Taken
30,186
37,384
Mitigated
20,971
5,689
Healing
8,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,200
1,056
0
2,424
11,003
6,284
258
2,283
8,720
0
28,774
W
Jormungandr
Kelenken
Jormungandr
8,823
2,029
0
2,675
8,897
11,104
578
2,326
6,571
35,573
0
W
Poseidon
KyouSama
Poseidon
22,692
5,778
0
3,785
10,286
3,583
2,274
2,357
7,929
92,353
0
L
Nu Wa
6,256
2,555
0
0
10,998
3,778
0
7,049
3,785
23,644
0
L
6,070
2,077
1,041
1,766
17,545
12,298
0
12,736
4,425
0
20,135
L
Guan Yu
iWantIgudala
Guan Yu
6,697
881
476
2,406
17,271
21,308
0
10,774
5,942
0
31,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,821
Gold Earned
32,753
85
Minions Killed
165
0
Camps Cleared
0
722,423
Distance Traveled
772,309
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,320
794
32
2
0
299,526
6
W
Jormungandr
10,563
813
31
2
0
242,036
3
W
Poseidon
11,870
913
102
8
0
230,747
0
L
Nu Wa
8,312
639
23
2
0
222,844
0
L
Horus
8,650
665
22
2
0
237,821
2
L
Guan Yu
8,859
681
40
3
0
261,758
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role