Player Matchup

Osiris
Osiris
 
Osiris
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Destaaan
Tsukuyomi
Level 116
God Stats
9W - 11L
1,617 SR
Queue Stats
164W - 134L
1,479 Elo+
Party 1
Neith
Neith
GhandisNut6769
Neith
Level 12
God Stats
3W - 4L
1,748 SR
Queue Stats
43W - 31L
1,485 Elo+
Party 1
Chronos
Chronos
IISSORAII
Chronos
Level 134
God Stats
10W - 6L
1,553 SR
Queue Stats
628W - 587L
1,490 Elo+
Solo
Jormungandr
Jormungandr
Jellyboy chris
Jormungandr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 231L
1,450 Elo+
Party 3
Team Averages
Level 77
1,584 SR
1,481 Elo+

VS

Team Averages
Level 80
1,513 SR
1,436 Elo+
Zeus
Zeus
Enlitenmint
Zeus
Level 29
God Stats
6W - 2L
1,647 SR
Queue Stats
141W - 138L
1,482 Elo+
Party 2
Bastet
Bastet
Spookscito
Bastet
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
140W - 136L
1,482 Elo+
Party 2
Ymir
Ymir
Sub1der
Ymir
Level 7
God Stats
1W - 1L
1,316 SR
Queue Stats
3W - 3L
1,243 Elo+
Party 4
Chronos
Chronos
lMLlKETHAT
Chronos
Level 149
God Stats
1W - 0L
1,724 SR
Queue Stats
79W - 73L
1,519 Elo+
Party 4
Sun Wukong
Sun Wukong
rosegoldkong
Sun Wukong
Level 89
God Stats
2W - 1L
1,377 SR
Queue Stats
4W - 2L
1,454 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
1 / 3 / 3
8,843
590
9,513
18,201
23,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Destaaan
Tsukuyomi
13
4 / 5 / 1
7,773
518
8,184
11,903
4,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 1
6,508
434
7,416
6,470
2,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
IISSORAII
Chronos
15
2 / 4 / 1
8,504
567
4,125
10,798
4,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Jellyboy chris
Jormungandr
10
0 / 3 / 2
6,249
417
3,840
11,706
5,647
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
8,187
546
9,870
6,394
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Spookscito
Bastet
13
5 / 3 / 3
8,080
539
8,432
15,765
6,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
Sub1der
Ymir
12
1 / 1 / 0
6,992
466
1,975
8,586
7,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chronos
lMLlKETHAT
Chronos
13
6 / 1 / 1
7,923
528
8,400
10,331
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
rosegoldkong
Sun Wukong
14
2 / 2 / 2
8,083
539
10,138
15,378
14,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
8
Kills
16
16
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
3
3
0.83
L
Tsukuyomi
Destaaan
Tsukuyomi
4
5
1
0.9
W
2
2
5
2.25
L
1
1
1
1.5
L
Chronos
IISSORAII
Chronos
2
4
1
0.63
L
Jormungandr
Jellyboy chris
Jormungandr
0
3
2
0.33
W
Bastet
Spookscito
Bastet
5
3
3
2.17
W
Ymir
Sub1der
Ymir
1
1
0
1
W
Chronos
lMLlKETHAT
Chronos
6
1
1
6.5
W
Sun Wukong
rosegoldkong
Sun Wukong
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,078
Damage
38,815
59,078
Taken
56,454
40,109
Mitigated
33,362
14,678
Healing
12,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,513
3,185
0
5,588
18,201
23,306
0
2,733
15,468
0
66,490
L
Tsukuyomi
Destaaan
Tsukuyomi
8,184
1,895
0
2,204
11,903
4,769
380
3,152
8,751
0
50,238
W
9,870
3,370
0
930
6,394
2,248
654
2,992
3,402
54,150
0
L
7,416
1,178
0
1,502
6,470
2,349
352
3,180
3,290
0
40,237
L
Chronos
IISSORAII
Chronos
4,125
521
0
2,837
10,798
4,038
507
4,484
6,314
75,786
0
L
Jormungandr
Jellyboy chris
Jormungandr
3,840
1,139
164
2,383
11,706
5,647
124
6,696
5,010
25,329
0
W
Bastet
Spookscito
Bastet
8,432
2,899
0
4,448
15,765
6,113
0
1,904
13,861
0
50,820
W
Ymir
Sub1der
Ymir
1,975
817
0
1,333
8,586
7,106
135
1,305
7,281
25,056
0
W
Chronos
lMLlKETHAT
Chronos
8,400
1,415
0
2,343
10,331
3,550
0
1,167
9,164
48,860
0
W
Sun Wukong
rosegoldkong
Sun Wukong
10,138
2,419
0
3,072
15,378
14,345
0
597
14,781
0
53,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,877
Gold Earned
39,265
397
Minions Killed
365
0
Camps Cleared
0
1,373,588
Distance Traveled
1,501,009
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,843
590
105
7
0
276,533
0
L
Tsukuyomi
7,773
518
74
5
0
318,010
1
W
Zeus
8,187
546
96
6
0
270,841
2
L
Neith
6,508
434
49
3
0
248,206
4
L
Chronos
8,504
567
130
9
0
269,672
2
L
Jormungandr
6,249
417
39
3
0
261,167
1
W
Bastet
8,080
539
56
4
0
345,966
0
W
Ymir
6,992
466
64
4
0
294,691
1
W
Chronos
7,923
528
58
4
0
308,450
0
W
Sun Wukong
8,083
539
91
6
0
281,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role