Player Matchup

Danzaburou
Danzaburou
ProfAuxilium
Danzaburou
Level 46
God Stats
9W - 6L
1,580 SR
Queue Stats
100W - 75L
1,562 Elo+
Solo
Amaterasu
Amaterasu
RunninDownMid
Amaterasu
Level 155
God Stats
0W - 1L
1,617 SR
Queue Stats
27W - 24L
1,517 Elo+
Party 2
Nox
Nox
SmokeAShlomo
Nox
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,195 Elo+
Party 2
Team Averages
Level 105
1,566 SR
1,424 Elo+

VS

Team Averages
Level 132
1,593 SR
1,640 Elo+
Ullr
Ullr
ParkourNinjaU
Ullr
Level 129
God Stats
2W - 0L
1,540 SR
Queue Stats
4W - 1L
1,697 Elo+
Party 1
Cthulhu
Cthulhu
RackHunter39
Cthulhu
Level 119
God Stats
3W - 1L
1,668 SR
Queue Stats
9W - 6L
1,697 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rhaenys14
Morgan Le Fay
Level 147
God Stats
4W - 3L
1,571 SR
Queue Stats
129W - 110L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ProfAuxilium
Danzaburou
9
1 / 3 / 0
6,979
698
5,048
7,474
2,934
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
RunninDownMid
Amaterasu
9
0 / 2 / 1
6,570
657
5,639
10,314
5,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 2 / 1
6,682
668
1,868
4,651
1,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
7,776
778
7,447
5,010
1,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
RackHunter39
Cthulhu
10
0 / 1 / 5
7,016
702
3,315
6,922
6,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Rhaenys14
Morgan Le Fay
12
6 / 0 / 1
8,665
867
8,235
5,897
2,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
7
7
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
Danzaburou
ProfAuxilium
Danzaburou
1
3
0
0.33
W
Cthulhu
RackHunter39
Cthulhu
0
1
5
2.5
W
Morgan Le Fay
Rhaenys14
Morgan Le Fay
6
0
1
6.5
L
Amaterasu
RunninDownMid
Amaterasu
0
2
1
0.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,555
Damage
18,997
22,439
Taken
17,829
10,725
Mitigated
10,724
4,270
Healing
6,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,447
1,793
0
1,750
5,010
1,797
767
651
4,199
0
27,402
L
Danzaburou
ProfAuxilium
Danzaburou
5,048
1,357
0
977
7,474
2,934
0
2,645
4,589
0
21,890
W
Cthulhu
RackHunter39
Cthulhu
3,315
155
265
1,748
6,922
6,482
200
1,123
5,624
16,045
0
W
Morgan Le Fay
Rhaenys14
Morgan Le Fay
8,235
777
0
2,841
5,897
2,445
616
481
5,289
40,569
0
L
Amaterasu
RunninDownMid
Amaterasu
5,639
1,457
0
2,793
10,314
5,926
0
6,122
3,969
0
17,965
L
1,868
126
0
500
4,651
1,865
0
2,695
1,893
21,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,231
Gold Earned
23,457
92
Minions Killed
125
0
Camps Cleared
0
504,806
Distance Traveled
528,619
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,776
778
36
4
0
169,895
0
L
Danzaburou
6,979
698
27
3
0
172,001
0
W
Cthulhu
7,016
702
23
2
0
174,749
0
W
Morgan Le Fay
8,665
867
66
7
0
183,975
2
L
Amaterasu
6,570
657
36
4
0
190,941
0
L
Nox
6,682
668
29
3
0
141,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role