Player Matchup

Tiamat
Tiamat
CAFEkatArt
Tiamat
Level 158
God Stats
15W - 7L
1,685 SR
Queue Stats
187W - 185L
1,550 Elo+
Party 2
Ares
Ares
Ninjasquad1
Ares
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 79L
1,479 Elo+
Party 1
Lancelot
Lancelot
TheOneStevo
Lancelot
Level 66
God Stats
3W - 3L
1,450 SR
Queue Stats
85W - 90L
1,516 Elo+
Party 2
Ix Chel
Ix Chel
Tigernate0
Ix Chel
Level 57
God Stats
1W - 0L
1,732 SR
Queue Stats
19W - 17L
1,530 Elo+
Party 1
Da Ji
Da Ji
WildBubbasaur
Da Ji
Level 127
God Stats
1W - 2L
1,414 SR
Queue Stats
36W - 46L
1,505 Elo+
Party 1
Team Averages
Level 98
1,556 SR
1,516 Elo+

VS

Team Averages
Level 148
1,432 SR
1,490 Elo+
Chiron
Chiron
IRamu93
Chiron
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,262 Elo+
Solo
Ix Chel
Ix Chel
Tat_13
Ix Chel
Level 152
God Stats
1W - 1L
1,707 SR
Queue Stats
110W - 122L
1,531 Elo+
Party 3
Hades
Hades
The_0mega_801
Hades
Level 157
God Stats
1W - 6L
1,039 SR
Queue Stats
169W - 167L
1,545 Elo+
Party 3
Thor
Thor
VanessaFoxx
Thor
Level 159
God Stats
4W - 5L
1,532 SR
Queue Stats
401W - 389L
1,543 Elo+
Solo
Janus
Janus
static562
Janus
Level 147
God Stats
2W - 4L
1,381 SR
Queue Stats
152W - 150L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CAFEkatArt
Tiamat
16
2 / 0 / 12
8,600
860
11,620
3,557
2,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 4 / 9
8,043
804
7,709
13,501
16,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
TheOneStevo
Lancelot
14
2 / 4 / 6
7,765
777
5,051
10,251
5,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ix Chel
Tigernate0
Ix Chel
15
3 / 2 / 10
8,677
868
5,463
8,043
3,997
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
7 / 4 / 5
8,611
861
11,347
10,561
6,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
IRamu93
Chiron
14
2 / 4 / 9
7,892
789
7,714
9,908
3,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
Tat_13
Ix Chel
12
0 / 5 / 9
7,668
767
6,729
7,856
2,864
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 4 / 6
8,006
801
6,940
15,546
12,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 2 / 7
8,686
869
8,347
6,556
2,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
static562
Janus
15
2 / 1 / 7
7,822
782
10,327
5,013
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
52
16
Kills
14
14
Deaths
16
42
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Tiamat
CAFEkatArt
Tiamat
2
0
12
8
L
Chiron
IRamu93
Chiron
2
4
9
1.63
W
2
4
9
1.63
L
Ix Chel
Tat_13
Ix Chel
0
5
9
0.9
W
Lancelot
TheOneStevo
Lancelot
2
4
6
1.25
L
3
4
6
1.5
W
Ix Chel
Tigernate0
Ix Chel
3
2
10
4
L
7
2
7
5.25
W
7
4
5
2.38
L
Janus
static562
Janus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,190
Damage
40,057
45,913
Taken
44,879
34,727
Mitigated
24,244
15,499
Healing
12,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
CAFEkatArt
Tiamat
11,620
638
1,300
1,717
3,557
2,097
0
2,224
1,333
31,531
0
L
Chiron
IRamu93
Chiron
7,714
2,454
468
1,414
9,908
3,974
0
5,907
4,001
0
18,323
W
7,709
570
810
1,919
13,501
16,575
0
5,359
8,142
10,746
0
L
Ix Chel
Tat_13
Ix Chel
6,729
722
572
869
7,856
2,864
0
3,606
4,250
16,359
0
W
Lancelot
TheOneStevo
Lancelot
5,051
322
97
751
10,251
5,640
0
6,900
3,351
0
14,788
L
6,940
376
363
6,031
15,546
12,447
0
9,420
6,126
13,072
0
W
Ix Chel
Tigernate0
Ix Chel
5,463
601
4,772
2,637
8,043
3,997
0
5,364
2,679
13,538
0
L
8,347
625
404
174
6,556
2,960
0
3,276
3,280
0
17,120
W
11,347
2,542
726
770
10,561
6,418
0
4,149
6,412
0
15,505
L
Janus
static562
Janus
10,327
503
626
2,060
5,013
1,999
0
2,583
2,430
22,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,696
Gold Earned
40,074
104
Minions Killed
107
0
Camps Cleared
0
1,009,567
Distance Traveled
910,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,600
860
37
4
0
220,933
0
L
Chiron
7,892
789
20
2
0
169,671
0
W
Ares
8,043
804
3
0
0
201,750
0
L
Ix Chel
7,668
767
20
2
0
132,625
0
W
Lancelot
7,765
777
24
2
0
220,889
0
L
Hades
8,006
801
18
2
0
197,659
0
W
Ix Chel
8,677
868
29
3
0
183,104
0
L
Thor
8,686
869
17
2
0
203,149
0
W
Da Ji
8,611
861
11
1
0
182,891
0
L
Janus
7,822
782
32
3
0
207,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role