Player Matchup

Baba Yaga
Baba Yaga
Gold IV
gamergirl42069
Baba Yaga
Gold IV
Level 53
God Stats
5W - 2L
1,613 SR
Queue Stats
5W - 2L
1,684 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 53
1,613 SR
1,684 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,370 SR
1,632 MMR
Thoth
Thoth
Gold II
gatorfan_99
Thoth
Gold II
Level 143
God Stats
1W - 2L
1,370 SR
Queue Stats
125W - 119L
1,632 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
gamergirl42069
Baba Yaga
19
7 / 1 / 0
14,163
1,012
13,571
9,040
4,276
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Maman BrigitteArachneTyrAnubisAgni

VS

Bans
HeraFreyaHadesSun WukongApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 1
11,118
794
5,397
15,870
9,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
7
Kills
0
1
Deaths
7
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
gamergirl42069
Baba Yaga
7
1
0
7
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,571
Damage
5,397
9,040
Taken
15,870
4,276
Mitigated
9,605
2,684
Healing
673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
gamergirl42069
Baba Yaga
13,571
745
0
2,684
9,040
4,276
1,310
5,725
3,315
69,839
0
L
5,397
261
0
673
15,870
9,605
319
13,691
2,179
45,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,163
Gold Earned
11,118
130
Minions Killed
94
2
Camps Cleared
4
280,476
Distance Traveled
214,071
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
14,163
1,012
130
9
2
280,476
0
L
Thoth
11,118
794
94
7
4
214,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role