Player Matchup

Nike
Nike
LKGHitman
Nike
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,046 Elo+
Party 2
Tiamat
Tiamat
Technicolour76
Tiamat
Level 125
God Stats
9W - 15L
1,399 SR
Queue Stats
175W - 217L
1,285 Elo+
Solo
Pele
Pele
makdabbath
Pele
Level 11
God Stats
1W - 8L
1,179 SR
Queue Stats
2W - 11L
1,047 Elo+
Party 2
Team Averages
Level 70
1,359 SR
1,126 Elo+

VS

Team Averages
Level 79
1,473 SR
1,333 Elo+
Discordia
Discordia
ElGirrafe_Hammon
Discordia
Level 69
God Stats
17W - 16L
1,426 SR
Queue Stats
68W - 103L
1,260 Elo+
Solo
Achilles
Achilles
FluffyFox571900
Achilles
Level 42
God Stats
6W - 4L
1,497 SR
Queue Stats
96W - 116L
1,362 Elo+
Party 1
Charybdis
Charybdis
Gyarodos36219
Charybdis
Level 126
God Stats
8W - 8L
1,496 SR
Queue Stats
130W - 159L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
1 / 3 / 0
7,412
741
4,197
9,759
8,167
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
0 / 2 / 2
7,167
717
3,941
3,629
2,058
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

9
0 / 7 / 1
6,680
668
1,629
9,451
3,393
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
10
1 / 0 / 5
7,918
792
3,318
2,217
750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
10
4 / 1 / 4
8,577
858
3,910
10,553
10,744
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Gyarodos36219
Charybdis
13
7 / 1 / 5
10,025
1,003
10,198
8,063
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
1
Kills
12
12
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
1
0
5
3.5
W
Achilles
4
1
4
6
W
Charybdis
Gyarodos36219
Charybdis
7
1
5
9.5
L
Nike
1
3
0
0.33
L
0
2
2
0.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,767
Damage
17,426
22,839
Taken
20,833
13,618
Mitigated
14,748
1,286
Healing
4,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
3,318
38
0
0
2,217
750
595
845
1,372
26,723
0
W
Achilles
3,910
1,305
0
355
10,553
10,744
329
2,564
7,988
0
12,451
W
Charybdis
Gyarodos36219
Charybdis
10,198
5,373
0
4,492
8,063
3,254
1,861
1,349
6,714
0
50,926
L
Nike
4,197
558
0
0
9,759
8,167
0
1,992
7,767
0
23,307
L
3,941
569
0
1,082
3,629
2,058
0
478
3,151
16,526
0
L
1,629
120
0
204
9,451
3,393
0
1,151
8,300
0
6,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,259
Gold Earned
26,520
51
Minions Killed
119
0
Camps Cleared
0
423,582
Distance Traveled
576,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,918
792
31
3
0
167,568
0
W
Achilles
8,577
858
9
1
0
225,369
0
W
Charybdis
10,025
1,003
79
8
0
183,295
0
L
Nike
7,412
741
23
2
0
195,893
0
L
Tiamat
7,167
717
23
2
0
122,711
0
L
Pele
6,680
668
5
1
0
104,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role