Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 265
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
KylTer2
Medusa
Level 47
God Stats
5W - 2L
1,632 SR
Queue Stats
196W - 210L
1,462 Elo+
Solo
Cthulhu
Cthulhu
Sebita3467
Cthulhu
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
123W - 122L
1,401 Elo+
Party 3
Artemis
Artemis
Zenitsu_DH
Artemis
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,418 Elo+
Party 3
Olorun
Olorun
combolobo69
Olorun
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,458 Elo+
Party 3
Team Averages
Level 132
1,526 SR
1,448 Elo+

VS

Team Averages
Level 139
1,478 SR
1,533 Elo+
Awilix
Awilix
 
Awilix
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Abster1209
Apollo
Level 126
God Stats
0W - 2L
1,291 SR
Queue Stats
130W - 111L
1,556 Elo+
Party 2
Fafnir
Fafnir
DCWILL202
Fafnir
Level 159
God Stats
3W - 4L
1,440 SR
Queue Stats
293W - 305L
1,522 Elo+
Party 1
Chaac
Chaac
Versibe
Chaac
Level 154
God Stats
3W - 3L
1,660 SR
Queue Stats
118W - 119L
1,519 Elo+
Party 1
Olorun
Olorun
rocksjock
Olorun
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 46L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
7 / 2 / 17
9,664
966
11,927
13,290
6,754
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
KylTer2
Medusa
15
6 / 1 / 17
9,685
969
10,415
10,398
5,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Sebita3467
Cthulhu
16
3 / 2 / 21
9,229
923
9,389
16,803
22,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Zenitsu_DH
Artemis
15
8 / 4 / 11
9,764
976
17,241
11,576
5,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
16
4 / 2 / 17
9,589
959
14,735
10,731
5,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
2 / 6 / 5
7,508
751
6,502
12,428
5,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
Abster1209
Apollo
14
4 / 5 / 3
7,885
789
9,995
12,997
5,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
DCWILL202
Fafnir
13
2 / 6 / 8
8,194
819
10,562
15,662
20,535
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Versibe
Chaac
15
2 / 5 / 6
8,461
846
12,263
16,143
18,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
rocksjock
Olorun
12
1 / 6 / 3
6,914
691
6,533
13,173
5,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
36
28
Kills
11
11
Deaths
28
83
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
2
17
7.75
L
Awilix
 
Awilix
2
6
5
0.75
L
Apollo
Abster1209
Apollo
4
5
3
1.1
L
Fafnir
DCWILL202
Fafnir
2
6
8
1
W
Medusa
KylTer2
Medusa
6
1
17
14.5
W
Cthulhu
Sebita3467
Cthulhu
3
2
21
6.75
L
Chaac
Versibe
Chaac
2
5
6
1
W
Artemis
Zenitsu_DH
Artemis
8
4
11
3.38
W
Olorun
4
2
17
6.25
L
Olorun
rocksjock
Olorun
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,707
Damage
45,855
62,798
Taken
70,403
45,802
Mitigated
55,746
28,618
Healing
19,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
11,927
1,111
870
3,888
13,290
6,754
255
4,223
9,067
0
20,618
L
Awilix
 
Awilix
6,502
2,218
0
1,253
12,428
5,270
251
4,078
8,226
0
12,494
L
Apollo
Abster1209
Apollo
9,995
5,265
415
2,974
12,997
5,849
630
5,009
7,802
0
24,170
L
Fafnir
DCWILL202
Fafnir
10,562
2,475
2,051
2,965
15,662
20,535
85
5,151
10,296
14,667
0
W
Medusa
KylTer2
Medusa
10,415
4,261
1,693
2,819
10,398
5,472
2,150
1,791
8,607
0
29,272
W
Cthulhu
Sebita3467
Cthulhu
9,389
141
2,837
4,440
16,803
22,236
112
5,041
11,762
17,563
909
L
Chaac
Versibe
Chaac
12,263
539
267
3,787
16,143
18,683
106
3,808
11,995
0
20,335
W
Artemis
Zenitsu_DH
Artemis
17,241
10,427
977
2,196
11,576
5,689
2,637
1,591
9,985
0
26,326
W
Olorun
14,735
7,077
4,637
4,261
10,731
5,651
2,685
4,449
6,282
29,625
0
L
Olorun
rocksjock
Olorun
6,533
2,962
2,022
3,438
13,173
5,409
424
4,154
8,869
12,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,931
Gold Earned
38,962
121
Minions Killed
89
0
Camps Cleared
0
1,073,660
Distance Traveled
891,969
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,664
966
7
1
0
242,089
0
L
Awilix
7,508
751
23
2
0
191,599
0
L
Apollo
7,885
789
25
3
0
194,329
0
L
Fafnir
8,194
819
7
1
0
173,446
0
W
Medusa
9,685
969
38
4
0
225,203
0
W
Cthulhu
9,229
923
14
1
0
218,268
0
L
Chaac
8,461
846
19
2
0
164,638
0
W
Artemis
9,764
976
22
2
0
183,597
0
W
Olorun
9,589
959
40
4
0
204,503
0
L
Olorun
6,914
691
15
2
0
167,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role