Player Matchup

Medusa
Medusa
 
Medusa
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
J-DUBS_805
Bacchus
Level 142
God Stats
0W - 9L
1,057 SR
Queue Stats
0W - 11L
1,042 Elo+
Solo
Hades
Hades
PervyQuagmire
Hades
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
1,453 Elo+
Party 1
Xbalanque
Xbalanque
plebsevej
Xbalanque
Level 98
God Stats
24W - 16L
1,713 SR
Queue Stats
111W - 113L
1,507 Elo+
Solo
Team Averages
Level 115
1,454 SR
1,400 Elo+

VS

Team Averages
Level 128
1,505 SR
1,483 Elo+
Poseidon
Poseidon
Canadiain84
Poseidon
Level 125
God Stats
21W - 11L
1,471 SR
Queue Stats
68W - 65L
1,466 Elo+
Solo
Izanami
Izanami
Garcian_Ulmeyda
Izanami
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 90L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
MasterSageWukong
Sun Wukong
Level 128
God Stats
10W - 5L
1,546 SR
Queue Stats
25W - 21L
1,509 Elo+
Solo
Da Ji
Da Ji
MisssQueen
Da Ji
Level 143
God Stats
9W - 8L
1,526 SR
Queue Stats
106W - 106L
1,545 Elo+
Solo
Awilix
Awilix
fam161718
Awilix
Level 149
God Stats
65W - 66L
1,483 SR
Queue Stats
116W - 121L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 2 / 1
8,667
619
6,734
8,598
3,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sol
 
Sol
13
1 / 3 / 1
8,627
616
7,132
9,393
3,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
J-DUBS_805
Bacchus
11
0 / 1 / 1
7,077
506
1,648
8,105
8,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 3 / 4
7,496
535
5,844
12,348
6,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
plebsevej
Xbalanque
12
1 / 2 / 1
7,794
557
5,181
9,824
3,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Canadiain84
Poseidon
13
0 / 2 / 3
7,025
502
4,933
6,549
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 2 / 1
5,779
413
1,005
7,810
2,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
MasterSageWukong
Sun Wukong
13
3 / 0 / 3
7,582
542
6,032
9,780
7,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
12
2 / 3 / 3
6,714
480
5,958
11,737
4,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Awilix
fam161718
Awilix
13
6 / 0 / 2
7,748
553
7,445
8,437
3,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
7
Kills
11
11
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
2
1
2.25
L
Sol
 
Sol
1
3
1
0.5
W
Poseidon
Canadiain84
Poseidon
0
2
3
0.75
W
0
2
1
0.25
L
Bacchus
J-DUBS_805
Bacchus
0
1
1
0.5
W
Sun Wukong
MasterSageWukong
Sun Wukong
3
0
3
4.5
W
Da Ji
2
3
3
1.17
L
1
3
4
1
W
Awilix
fam161718
Awilix
6
0
2
7
L
Xbalanque
plebsevej
Xbalanque
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,539
Damage
25,373
48,268
Taken
44,313
25,787
Mitigated
20,929
14,816
Healing
6,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,734
3,536
0
812
8,598
3,902
670
2,765
5,803
0
60,310
L
Sol
 
Sol
7,132
1,715
0
3,760
9,393
3,689
913
350
8,673
54,919
14,628
W
Poseidon
Canadiain84
Poseidon
4,933
390
0
1,350
6,549
2,240
0
2,461
4,088
52,267
0
W
1,005
843
0
711
7,810
2,557
0
1,227
6,583
0
30,373
L
Bacchus
J-DUBS_805
Bacchus
1,648
0
0
928
8,105
8,285
272
0
8,105
18,849
0
W
Sun Wukong
MasterSageWukong
Sun Wukong
6,032
1,682
0
3,177
9,780
7,503
44
4,828
4,952
0
43,555
W
Da Ji
5,958
1,370
0
260
11,737
4,824
0
3,723
8,014
0
40,179
L
5,844
804
240
4,919
12,348
6,275
144
2,225
10,082
46,628
8,135
W
Awilix
fam161718
Awilix
7,445
3,085
0
1,275
8,437
3,805
39
1,899
6,538
0
45,824
L
Xbalanque
plebsevej
Xbalanque
5,181
2,510
0
4,157
9,824
3,636
392
406
9,369
0
69,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,661
Gold Earned
34,848
413
Minions Killed
362
0
Camps Cleared
0
1,316,908
Distance Traveled
1,362,795
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,667
619
99
7
0
256,169
1
L
Sol
8,627
616
107
8
0
240,713
0
W
Poseidon
7,025
502
93
7
0
287,226
5
W
Izanami
5,779
413
57
4
0
176,541
0
L
Bacchus
7,077
506
23
2
0
279,427
0
W
Sun Wukong
7,582
542
74
5
0
296,370
0
W
Da Ji
6,714
480
63
5
0
308,507
0
L
Hades
7,496
535
73
5
0
281,888
3
W
Awilix
7,748
553
75
5
0
294,151
2
L
Xbalanque
7,794
557
111
8
0
258,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role