Player Matchup

Charon
Charon
AntDaMan619
Charon
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 156L
1,595 Elo+
Solo
Poseidon
Poseidon
Coldkut
Poseidon
Level 158
God Stats
1W - 0L
1,649 SR
Queue Stats
60W - 32L
1,672 Elo+
Party 1
Merlin
Merlin
ColususKing1
Merlin
Level 76
God Stats
9W - 1L
1,798 SR
Queue Stats
312W - 311L
1,510 Elo+
Solo
Sobek
Sobek
Nasurl
Sobek
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,728 Elo+
Party 1
Awilix
Awilix
QuickBlow69
Awilix
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,559 Elo+
Party 1
Team Averages
Level 110
1,589 SR
1,613 Elo+

VS

Team Averages
Level 110
1,495 SR
1,509 Elo+
Chiron
Chiron
Dragonsslay8
Chiron
Level 156
God Stats
1W - 1L
1,789 SR
Queue Stats
81W - 90L
1,504 Elo+
Solo
King Arthur
King Arthur
DwayneMars6111
King Arthur
Level 38
God Stats
1W - 3L
1,417 SR
Queue Stats
61W - 72L
1,466 Elo+
Party 2
Arachne
Arachne
TheThinPanda
Arachne
Level 129
God Stats
1W - 1L
1,414 SR
Queue Stats
62W - 47L
1,562 Elo+
Solo
Ratatoskr
Ratatoskr
angevilsag
Ratatoskr
Level 68
God Stats
1W - 1L
1,463 SR
Queue Stats
33W - 44L
1,466 Elo+
Party 2
Kumbhakarna
Kumbhakarna
somuthebad
Kumbhakarna
Level 157
God Stats
2W - 5L
1,391 SR
Queue Stats
567W - 587L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
3 / 2 / 14
9,223
1,025
8,993
10,206
15,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Coldkut
Poseidon
15
6 / 4 / 6
9,354
1,039
11,320
10,512
7,346
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
15
2 / 4 / 11
8,612
957
10,474
7,286
3,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Nasurl
Sobek
15
2 / 4 / 9
9,259
1,029
5,315
14,103
19,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
16
8 / 4 / 9
10,161
1,129
16,933
13,566
11,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
6 / 5 / 8
9,355
1,039
11,933
12,620
5,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
DwayneMars6111
King Arthur
12
1 / 7 / 10
7,363
818
5,681
19,570
14,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
TheThinPanda
Arachne
15
7 / 3 / 7
8,518
946
13,876
13,397
13,450
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ratatoskr
angevilsag
Ratatoskr
14
3 / 6 / 7
7,833
870
8,567
11,175
4,916
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Kumbhakarna
somuthebad
Kumbhakarna
1
0 / 0 / 0
2,328
259
0
0
0

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
49
21
Kills
17
18
Deaths
21
49
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Charon
3
2
14
5
W
Poseidon
Coldkut
Poseidon
6
4
6
2.25
W
Merlin
2
4
11
1.88
L
Chiron
6
5
8
2
L
King Arthur
DwayneMars6111
King Arthur
1
7
10
0.86
W
Sobek
Nasurl
Sobek
2
4
9
1.63
W
Awilix
8
4
9
3.13
L
Arachne
TheThinPanda
Arachne
7
3
7
3.5
L
Ratatoskr
angevilsag
Ratatoskr
3
6
7
1.08
L
Kumbhakarna
somuthebad
Kumbhakarna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,035
Damage
40,057
55,673
Taken
56,762
57,620
Mitigated
38,192
11,212
Healing
16,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
8,993
1,260
1,103
1,965
10,206
15,759
58
0
10,001
19,517
1,194
W
Poseidon
Coldkut
Poseidon
11,320
2,540
43
2,801
10,512
7,346
1,944
0
10,419
27,377
0
W
Merlin
10,474
691
227
367
7,286
3,473
841
0
7,103
25,162
0
L
Chiron
11,933
3,813
418
2,378
12,620
5,146
0
7,156
5,397
0
30,535
L
King Arthur
DwayneMars6111
King Arthur
5,681
994
313
4,097
19,570
14,680
0
9,658
9,912
0
12,680
W
Sobek
Nasurl
Sobek
5,315
1,178
798
2,523
14,103
19,745
84
0
13,975
10,787
0
W
Awilix
16,933
6,626
547
838
13,566
11,297
529
0
13,278
0
27,092
L
Arachne
TheThinPanda
Arachne
13,876
8,298
1,351
5,889
13,397
13,450
0
9,219
4,178
0
15,509
L
Ratatoskr
angevilsag
Ratatoskr
8,567
1,463
665
1,054
11,175
4,916
0
8,862
2,313
0
14,232
L
Kumbhakarna
somuthebad
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,609
Gold Earned
35,397
152
Minions Killed
76
0
Camps Cleared
0
895,965
Distance Traveled
700,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,223
1,025
23
3
0
177,490
0
W
Poseidon
9,354
1,039
53
6
0
151,814
0
W
Merlin
8,612
957
36
4
0
164,542
0
L
Chiron
9,355
1,039
46
5
0
152,925
0
L
King Arthur
7,363
818
11
1
0
147,553
0
W
Sobek
9,259
1,029
18
2
0
196,875
0
W
Awilix
10,161
1,129
22
2
0
205,244
0
L
Arachne
8,518
946
9
1
0
199,012
0
L
Ratatoskr
7,833
870
10
1
0
201,220
0
L
Kumbhakarna
2,328
259
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role