Player Matchup

Ymir
Ymir
Bananaband43
Ymir
Level 110
God Stats
2W - 2L
1,398 SR
Queue Stats
165W - 154L
1,599 Elo+
Party 2
Vulcan
Vulcan
Juttin77
Vulcan
Level 149
God Stats
5W - 2L
1,555 SR
Queue Stats
312W - 315L
1,557 Elo+
Party 2
Atlas
Atlas
Penguinblue003
Atlas
Level 66
God Stats
12W - 6L
1,670 SR
Queue Stats
204W - 186L
1,513 Elo+
Party 1
Ao Kuang
Ao Kuang
Sgtslaughter081
Ao Kuang
Level 145
God Stats
6W - 6L
1,464 SR
Queue Stats
264W - 258L
1,562 Elo+
Party 2
Hercules
Hercules
SquidwardsSon69
Hercules
Level 129
God Stats
7W - 6L
1,556 SR
Queue Stats
171W - 150L
1,525 Elo+
Party 1
Team Averages
Level 120
1,529 SR
1,551 Elo+

VS

Team Averages
Level 128
1,640 SR
1,538 Elo+
Geb
Geb
Funkndunk
Geb
Level 140
God Stats
0W - 1L
1,585 SR
Queue Stats
113W - 131L
1,497 Elo+
Party 3
Mulan
Mulan
Hipster22
Mulan
Level 122
God Stats
1W - 1L
1,544 SR
Queue Stats
51W - 58L
1,550 Elo+
Party 4
Chronos
Chronos
Joee6pack
Chronos
Level 138
God Stats
3W - 3L
1,630 SR
Queue Stats
313W - 328L
1,478 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LittleDiomedeh1
Tsukuyomi
Level 93
God Stats
0W - 1L
1,681 SR
Queue Stats
24W - 19L
1,590 Elo+
Solo
Zeus
Zeus
lsosmakdflkamf
Zeus
Level 147
God Stats
1W - 1L
1,760 SR
Queue Stats
56W - 57L
1,577 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 11
8,113
811
4,480
7,825
5,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Vulcan
Juttin77
Vulcan
16
5 / 1 / 9
9,057
906
15,721
7,048
4,022
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

15
2 / 3 / 13
8,792
879
9,447
10,023
7,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
13
7 / 4 / 4
8,145
815
8,131
10,549
9,124
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Hercules
15
5 / 1 / 8
8,339
834
8,284
15,521
11,537
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 5
7,461
746
4,635
11,169
10,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
Hipster22
Mulan
12
2 / 4 / 4
7,960
796
6,494
10,951
7,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos
Joee6pack
Chronos
15
0 / 3 / 8
7,824
782
7,136
9,359
4,447
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tsukuyomi
LittleDiomedeh1
Tsukuyomi
16
9 / 5 / 2
8,844
884
10,988
11,342
5,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 9
7,149
715
12,730
6,559
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
39
20
Kills
11
11
Deaths
20
45
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
L
0
4
5
0.63
L
Mulan
Hipster22
Mulan
2
4
4
1
L
Chronos
Joee6pack
Chronos
0
3
8
1.33
W
Vulcan
Juttin77
Vulcan
5
1
9
9.5
L
Tsukuyomi
LittleDiomedeh1
Tsukuyomi
9
5
2
2
W
2
3
13
2.83
W
Ao Kuang
7
4
4
2.25
W
Hercules
5
1
8
9
L
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,063
Damage
41,983
50,966
Taken
49,380
37,781
Mitigated
30,970
17,440
Healing
10,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,480
414
2,338
2,556
7,825
5,101
0
5,016
2,809
10,032
0
L
4,635
186
374
929
11,169
10,669
0
9,429
1,740
8,508
0
L
Mulan
Hipster22
Mulan
6,494
1,088
1,591
3,010
10,951
7,906
0
8,421
2,530
0
11,863
L
Chronos
Joee6pack
Chronos
7,136
2,494
319
1,724
9,359
4,447
0
7,181
2,178
22,289
0
W
Vulcan
Juttin77
Vulcan
15,721
4,170
408
937
7,048
4,022
61
2,911
4,137
30,370
0
L
Tsukuyomi
LittleDiomedeh1
Tsukuyomi
10,988
2,188
110
1,492
11,342
5,579
148
7,686
3,656
0
20,173
W
9,447
2,336
405
869
10,023
7,997
0
5,827
4,196
23,004
0
W
Ao Kuang
8,131
2,638
0
1,922
10,549
9,124
0
4,296
6,253
10,564
0
W
Hercules
8,284
2,363
459
7,546
15,521
11,537
0
6,451
9,070
0
10,076
L
12,730
1,163
441
704
6,559
2,369
0
5,062
1,497
19,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,446
Gold Earned
39,238
92
Minions Killed
101
0
Camps Cleared
0
949,959
Distance Traveled
930,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,113
811
11
1
0
173,274
0
L
Geb
7,461
746
12
1
0
176,991
0
L
Mulan
7,960
796
9
1
0
171,982
0
L
Chronos
7,824
782
33
3
0
186,469
0
W
Vulcan
9,057
906
35
4
0
207,930
0
L
Tsukuyomi
8,844
884
17
2
0
201,193
0
W
Atlas
8,792
879
33
3
0
185,073
0
W
Ao Kuang
8,145
815
4
0
0
179,084
0
W
Hercules
8,339
834
9
1
0
204,598
0
L
Zeus
7,149
715
30
3
0
193,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role