Player Matchup

Khepri
Khepri
 
Khepri
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Eliancitoo
Nu Wa
Level 80
God Stats
1W - 0L
1,576 SR
Queue Stats
32W - 23L
1,625 Elo+
Party 1
Neith
Neith
bawzeman35
Neith
Level 156
God Stats
3W - 5L
1,504 SR
Queue Stats
53W - 50L
1,559 Elo+
Party 1
Team Averages
Level 126
1,527 SR
1,561 Elo+

VS

Team Averages
Level 117
1,324 SR
1,577 Elo+
Lancelot
Lancelot
FrewRBL
Lancelot
Level 135
God Stats
2W - 7L
1,331 SR
Queue Stats
98W - 96L
1,507 Elo+
Solo
Ares
Ares
lLocation
Ares
Level 127
God Stats
2W - 10L
1,241 SR
Queue Stats
302W - 292L
1,668 Elo+
Party 2
Anubis
Anubis
nocapone
Anubis
Level 88
God Stats
1W - 3L
1,400 SR
Queue Stats
8W - 7L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 0 / 5
7,782
778
4,334
2,901
2,524
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
11
3 / 0 / 4
8,259
826
8,878
4,569
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
12
4 / 0 / 2
8,426
843
8,688
6,343
2,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FrewRBL
Lancelot
10
0 / 2 / 0
7,016
702
5,079
7,448
3,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
10
0 / 2 / 0
6,941
694
3,079
11,621
10,150
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
nocapone
Anubis
9
0 / 4 / 0
6,774
677
2,765
7,510
3,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
8
Kills
0
0
Deaths
8
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
5
3.5
W
Nu Wa
3
0
4
5
L
Lancelot
FrewRBL
Lancelot
0
2
0
0
W
Neith
4
0
2
5
L
Ares
0
2
0
0
L
Anubis
nocapone
Anubis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,900
Damage
10,923
13,813
Taken
26,579
6,440
Mitigated
17,445
5,391
Healing
3,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,334
59
0
750
2,901
2,524
114
1,720
1,181
11,684
0
W
Nu Wa
8,878
2,982
55
1,631
4,569
1,392
763
1,563
2,773
36,477
0
L
Lancelot
FrewRBL
Lancelot
5,079
446
0
2,542
7,448
3,816
0
3,050
4,255
0
23,281
W
Neith
8,688
4,502
0
2,955
6,343
2,524
806
2,876
3,227
0
40,506
L
Ares
3,079
31
0
0
11,621
10,150
0
5,420
5,875
25,352
0
L
Anubis
nocapone
Anubis
2,765
98
0
1,436
7,510
3,479
0
4,404
2,978
28,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,467
Gold Earned
20,731
122
Minions Killed
120
0
Camps Cleared
0
558,126
Distance Traveled
577,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,782
778
7
1
0
203,653
0
W
Nu Wa
8,259
826
64
6
0
180,344
0
L
Lancelot
7,016
702
31
3
0
227,815
0
W
Neith
8,426
843
51
5
0
174,129
0
L
Ares
6,941
694
41
4
0
184,423
0
L
Anubis
6,774
677
48
5
0
164,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role