Player Matchup

Thanatos
Thanatos
Silver V
ChaotiComa
Thanatos
Silver V
Level 53
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 54L
1,129 MMR
Solo
Jing Wei
Jing Wei
Silver I
Papimoy99
Jing Wei
Silver I
Level 89
God Stats
3W - 7L
1,556 SR
Queue Stats
85W - 112L
1,083 MMR
Solo
Shiva
Shiva
Silver I
PrinceAli51
Shiva
Silver I
Level 126
God Stats
25W - 22L
1,531 SR
Queue Stats
199W - 225L
1,123 MMR
Solo
Poseidon
Poseidon
Gold V
Reaper9559
Poseidon
Gold V
Level 100
God Stats
13W - 4L
1,740 SR
Queue Stats
226W - 241L
1,172 MMR
Party 3
Raijin
Raijin
Silver I
hmoney20
Raijin
Silver I
Level 124
God Stats
28W - 31L
1,543 SR
Queue Stats
461W - 479L
1,056 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,574 SR
1,113 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,416 SR
1,211 MMR
Zeus
Zeus
Silver II
 
Zeus
Silver II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Silver II
DarixxNooob_SAWN
Janus
Silver II
Level 143
God Stats
10W - 11L
1,399 SR
Queue Stats
53W - 69L
989 MMR
Party 2
Bacchus
Bacchus
Silver IV
Fadeaway XDG
Bacchus
Silver IV
Level 89
God Stats
0W - 2L
1,250 SR
Queue Stats
27W - 35L
1,129 MMR
Solo
Susano
Susano
Silver II
FakunHyuga
Susano
Silver II
Level 128
God Stats
0W - 1L
1,516 SR
Queue Stats
16W - 25L
1,280 MMR
Party 2
Ishtar
Ishtar
Silver I
xbyRetro
Ishtar
Silver I
Level 137
God Stats
6W - 7L
1,413 SR
Queue Stats
141W - 139L
1,154 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChaotiComa
Thanatos
20
10 / 2 / 6
13,363
636
11,665
17,784
8,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
Papimoy99
Jing Wei
18
4 / 3 / 9
11,538
549
13,527
18,584
7,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
2 / 3 / 10
10,440
497
14,550
21,715
14,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Reaper9559
Poseidon
20
2 / 0 / 4
13,312
634
4,134
11,333
5,214
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Raijin
hmoney20
Raijin
18
9 / 1 / 5
12,937
616
13,686
10,745
4,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
LancelotSun WukongZhong KuiLoki

VS

Bans
Maman BrigitteAthenaAo KuangIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
3 / 9 / 2
9,967
475
12,831
13,163
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
0 / 3 / 4
10,991
523
5,861
10,366
4,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Fadeaway XDG
Bacchus
12
2 / 2 / 6
8,845
421
6,032
17,575
20,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
FakunHyuga
Susano
15
1 / 6 / 2
9,043
431
6,207
17,713
6,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
xbyRetro
Ishtar
15
3 / 7 / 1
10,081
480
16,559
19,528
6,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
27
Kills
9
9
Deaths
27
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
9
2
0.44
W
Thanatos
ChaotiComa
Thanatos
10
2
6
6.5
L
0
3
4
0.67
L
Bacchus
Fadeaway XDG
Bacchus
2
2
6
2.5
L
Susano
FakunHyuga
Susano
1
6
2
0.33
W
Jing Wei
Papimoy99
Jing Wei
4
3
9
2.83
W
2
3
10
2.33
W
Poseidon
Reaper9559
Poseidon
2
0
4
4
W
Raijin
hmoney20
Raijin
9
1
5
11.5
L
Ishtar
xbyRetro
Ishtar
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,562
Damage
47,490
80,161
Taken
78,345
39,673
Mitigated
43,556
40,099
Healing
14,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
12,831
1,332
0
210
13,163
4,797
0
3,440
9,505
76,657
738
W
Thanatos
ChaotiComa
Thanatos
11,665
4,666
0
15,638
17,784
8,401
309
3,479
14,287
0
120,249
L
5,861
0
0
715
10,366
4,282
0
4,127
6,202
95,558
0
L
Bacchus
Fadeaway XDG
Bacchus
6,032
1,290
0
5,203
17,575
20,929
0
2,184
15,274
18,999
0
L
Susano
FakunHyuga
Susano
6,207
1,266
0
3,952
17,713
6,627
0
4,745
12,802
0
57,121
W
Jing Wei
Papimoy99
Jing Wei
13,527
11,437
0
7,093
18,584
7,156
2,404
6,199
12,263
0
71,871
W
14,550
1,795
228
5,468
21,715
14,634
0
8,572
13,143
0
47,666
W
Poseidon
Reaper9559
Poseidon
4,134
56
0
9,210
11,333
5,214
4,763
3,066
8,133
123,566
0
W
Raijin
hmoney20
Raijin
13,686
1,113
0
2,462
10,745
4,268
0
5,495
5,234
103,531
0
L
Ishtar
xbyRetro
Ishtar
16,559
9,280
0
4,486
19,528
6,921
78
3,056
16,364
0
83,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,590
Gold Earned
48,927
640
Minions Killed
548
0
Camps Cleared
0
2,187,745
Distance Traveled
1,983,045
30
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,967
475
124
6
0
377,617
0
W
Thanatos
13,363
636
148
7
0
497,822
8
L
Janus
10,991
523
169
8
0
444,961
8
L
Bacchus
8,845
421
19
1
0
345,225
0
L
Susano
9,043
431
91
4
0
460,661
1
W
Jing Wei
11,538
549
88
4
0
410,240
7
W
Shiva
10,440
497
54
3
0
443,572
0
W
Poseidon
13,312
634
203
10
0
446,606
8
W
Raijin
12,937
616
147
7
0
389,505
7
L
Ishtar
10,081
480
145
7
0
354,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role