Player Matchup

Ra
Ra
AsleepOrange008
Ra
Level 120
God Stats
26W - 23L
1,515 SR
Queue Stats
302W - 302L
1,453 Elo+
Solo
Chaac
Chaac
BEAST8820
Chaac
Level 157
God Stats
2W - 0L
1,520 SR
Queue Stats
73W - 64L
1,464 Elo+
Party 1
Medusa
Medusa
RareAchiever429
Medusa
Level 78
God Stats
5W - 2L
1,442 SR
Queue Stats
37W - 44L
1,411 Elo+
Party 1
Team Averages
Level 118
1,492 SR
1,443 Elo+

VS

Team Averages
Level 121
1,482 SR
1,226 Elo+
Anubis
Anubis
gwallace6
Anubis
Level 125
God Stats
1W - 4L
1,463 SR
Queue Stats
1W - 4L
1,133 Elo+
Party 2
Medusa
Medusa
hdKobe24
Medusa
Level 133
God Stats
2W - 2L
1,544 SR
Queue Stats
2W - 5L
1,272 Elo+
Party 2
Khepri
Khepri
hdfex
Khepri
Level 105
God Stats
2W - 4L
1,439 SR
Queue Stats
2W - 5L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 2
11,230
864
10,227
7,795
3,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
BEAST8820
Chaac
13
3 / 2 / 7
9,909
762
10,407
16,697
14,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 1 / 9
10,155
781
11,223
6,240
2,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
gwallace6
Anubis
12
4 / 5 / 0
9,737
749
9,429
10,990
5,611
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
hdKobe24
Medusa
10
0 / 4 / 2
8,224
633
8,228
11,847
3,963
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
hdfex
Khepri
11
0 / 2 / 3
8,273
636
4,520
12,013
12,676
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
4
4
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
W
Chaac
BEAST8820
Chaac
3
2
7
3.25
W
1
1
9
5.5
L
Anubis
gwallace6
Anubis
4
5
0
0.8
L
Medusa
hdKobe24
Medusa
0
4
2
0.25
L
Khepri
hdfex
Khepri
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,857
Damage
22,177
30,732
Taken
34,850
20,228
Mitigated
22,250
11,354
Healing
4,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,227
999
2,531
2,193
7,795
3,075
672
3,752
4,043
64,633
0
W
Chaac
BEAST8820
Chaac
10,407
1,057
304
5,360
16,697
14,879
173
7,928
8,769
0
32,072
W
11,223
4,794
0
966
6,240
2,274
2,023
3,165
3,075
0
42,934
L
Anubis
gwallace6
Anubis
9,429
337
0
2,142
10,990
5,611
0
3,987
6,943
36,125
0
L
Medusa
hdKobe24
Medusa
8,228
3,156
0
1,194
11,847
3,963
0
3,464
8,310
0
31,957
L
Khepri
hdfex
Khepri
4,520
392
154
831
12,013
12,676
0
2,643
9,370
14,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,294
Gold Earned
26,234
176
Minions Killed
97
0
Camps Cleared
0
742,905
Distance Traveled
640,775
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,230
864
87
7
0
241,311
0
W
Chaac
9,909
762
25
2
0
251,384
5
W
Medusa
10,155
781
64
5
0
250,210
0
L
Anubis
9,737
749
42
3
0
200,564
0
L
Medusa
8,224
633
46
4
0
200,570
0
L
Khepri
8,273
636
9
1
0
239,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role