Player Matchup

Skadi
Skadi
Diamond IV
 
Skadi
Diamond IV
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum II
 
Khepri
Platinum II
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum V
Centula
Hercules
Platinum V
Level 168
God Stats
4W - 4L
1,620 SR
Queue Stats
281W - 276L
1,807 MMR
Solo
Poseidon
Poseidon
Diamond IV
DarkMaluma
Poseidon
Diamond IV
Level 157
God Stats
5W - 7L
1,558 SR
Queue Stats
90W - 78L
2,041 MMR
Solo
Hun Batz
Hun Batz
Platinum I
Migbrhue
Hun Batz
Platinum I
Level 191
God Stats
0W - 2L
1,568 SR
Queue Stats
109W - 111L
2,053 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 163
1,549 SR
1,780 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,586 SR
1,891 MMR
Rama
Rama
Platinum II
 
Rama
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond V
AltairGames
Loki
Diamond V
Level 159
God Stats
66W - 37L
1,739 SR
Queue Stats
140W - 104L
1,902 MMR
Solo
Yu Huang
Yu Huang
Diamond V
Deeme5
Yu Huang
Diamond V
Level 132
God Stats
9W - 5L
1,641 SR
Queue Stats
95W - 102L
1,998 MMR
Party 1
Thanatos
Thanatos
Masters
MeDieronDesertor
Thanatos
Masters
Level 101
God Stats
5W - 7L
1,459 SR
Queue Stats
577W - 583L
2,139 MMR
Party 1
Geb
Geb
Platinum I
VihhN
Geb
Platinum I
Level 156
God Stats
11W - 7L
1,593 SR
Queue Stats
98W - 92L
1,918 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
2 / 2 / 0
8,936
559
4,935
9,799
3,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
 
Khepri
12
2 / 0 / 2
7,742
484
4,120
6,813
5,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
Centula
Hercules
14
1 / 3 / 1
8,095
506
3,557
12,637
10,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
DarkMaluma
Poseidon
12
1 / 3 / 3
7,762
485
8,152
9,178
2,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Migbrhue
Hun Batz
14
2 / 2 / 3
8,287
518
5,139
12,865
4,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Morgan Le FayAo KuangAthena

VS

Bans
Maman BrigitteThothYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
1 / 0 / 2
10,656
666
4,241
8,917
3,665
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 0 / 2
10,216
639
11,349
9,284
3,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yu Huang
Deeme5
Yu Huang
15
1 / 2 / 3
9,194
575
6,588
7,034
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 6 / 0
9,457
591
11,067
17,388
7,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
VihhN
Geb
14
0 / 0 / 5
8,691
543
2,121
10,156
8,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
8
Kills
10
10
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
2
0
1
L
Khepri
 
Khepri
2
0
2
3
W
Rama
 
Rama
1
0
2
2
W
3
0
2
4
L
Hercules
Centula
Hercules
1
3
1
0.5
L
Poseidon
DarkMaluma
Poseidon
1
3
3
0.83
W
Yu Huang
Deeme5
Yu Huang
1
2
3
1.25
W
5
6
0
0.83
L
Hun Batz
Migbrhue
Hun Batz
2
2
3
1.75
W
Geb
VihhN
Geb
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,903
Damage
35,366
51,292
Taken
52,779
27,265
Mitigated
26,086
15,991
Healing
21,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,935
1,214
0
1,028
9,799
3,695
0
329
9,470
0
77,943
L
Khepri
 
Khepri
4,120
368
150
2,019
6,813
5,514
0
1,908
4,857
23,510
0
W
Rama
 
Rama
4,241
2,438
0
5,222
8,917
3,665
32
396
8,521
0
102,856
W
11,349
3,404
0
1,928
9,284
3,993
445
1,778
7,356
0
87,436
L
Hercules
Centula
Hercules
3,557
426
0
2,504
12,637
10,307
0
1,433
11,146
0
57,512
L
Poseidon
DarkMaluma
Poseidon
8,152
2,036
0
4,511
9,178
2,930
0
2,520
6,468
74,944
0
W
Yu Huang
Deeme5
Yu Huang
6,588
416
0
1,090
7,034
2,997
351
3,420
3,614
68,999
0
W
11,067
3,552
0
10,759
17,388
7,318
364
3,106
14,241
0
78,551
L
Hun Batz
Migbrhue
Hun Batz
5,139
1,600
0
5,779
12,865
4,819
0
2,045
10,642
0
81,358
W
Geb
VihhN
Geb
2,121
230
0
2,654
10,156
8,113
0
3,764
6,300
18,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,822
Gold Earned
48,214
529
Minions Killed
598
0
Camps Cleared
0
1,688,551
Distance Traveled
1,745,094
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,936
559
150
9
0
315,435
3
L
Khepri
7,742
484
24
2
0
350,981
4
W
Rama
10,656
666
201
13
0
295,842
5
W
Loki
10,216
639
118
7
0
364,563
8
L
Hercules
8,095
506
119
7
0
333,926
0
L
Poseidon
7,762
485
118
7
0
291,358
4
W
Yu Huang
9,194
575
156
10
0
334,836
3
W
Thanatos
9,457
591
94
6
0
376,936
0
L
Hun Batz
8,287
518
118
7
0
396,851
3
W
Geb
8,691
543
29
2
0
372,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role