Player Matchup

Jing Wei
Jing Wei
LordOfDonkey
Jing Wei
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,549 Elo+
Solo
Bacchus
Bacchus
Mad_Villain14
Bacchus
Level 15
God Stats
5W - 9L
1,653 SR
Queue Stats
5W - 12L
1,491 Elo+
Party 3
Baron Samedi
Baron Samedi
REALLIFETHREAT
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,432 Elo+
Party 3
Maman Brigitte
Maman Brigitte
btcffkk
Maman Brigitte
Level 107
God Stats
1W - 3L
1,328 SR
Queue Stats
324W - 336L
1,466 Elo+
Party 3
Osiris
Osiris
sgcuddi
Osiris
Level 61
God Stats
2W - 6L
1,336 SR
Queue Stats
153W - 161L
1,455 Elo+
Party 3
Team Averages
Level 67
1,463 SR
1,479 Elo+

VS

Team Averages
Level 137
1,496 SR
1,507 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Fenrisulfr129
Loki
Level 128
God Stats
22W - 27L
1,432 SR
Queue Stats
487W - 469L
1,520 Elo+
Party 1
Ymir
Ymir
KingFrills
Ymir
Level 222
God Stats
7W - 4L
1,689 SR
Queue Stats
454W - 420L
1,505 Elo+
Party 1
Hou Yi
Hou Yi
Learnedit
Hou Yi
Level 98
God Stats
2W - 3L
1,479 SR
Queue Stats
231W - 221L
1,506 Elo+
Party 1
Ix Chel
Ix Chel
xCOFFEEx
Ix Chel
Level 106
God Stats
4W - 6L
1,378 SR
Queue Stats
106W - 120L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LordOfDonkey
Jing Wei
9
1 / 3 / 2
6,126
511
6,814
9,165
2,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
8
0 / 2 / 4
5,105
425
2,959
8,842
8,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
REALLIFETHREAT
Baron Samedi
12
2 / 5 / 2
7,210
601
7,313
8,047
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maman Brigitte
btcffkk
Maman Brigitte
11
3 / 2 / 3
6,550
546
5,565
11,024
4,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
sgcuddi
Osiris
11
0 / 1 / 0
5,825
485
2,866
9,679
8,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
1 / 0 / 1
8,106
676
6,680
6,973
4,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
7 / 1 / 3
7,824
652
6,774
8,654
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 1 / 5
7,163
597
4,762
9,982
4,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Learnedit
Hou Yi
10
3 / 2 / 2
6,553
546
7,010
7,950
2,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
xCOFFEEx
Ix Chel
10
0 / 3 / 4
6,465
539
4,688
9,295
6,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
6
Kills
13
13
Deaths
7
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
1
1.5
W
7
1
3
8.5
W
2
1
5
4.5
W
Hou Yi
Learnedit
Hou Yi
3
2
2
2
L
Jing Wei
LordOfDonkey
Jing Wei
1
3
2
0.67
L
Bacchus
0
2
4
1
L
Baron Samedi
REALLIFETHREAT
Baron Samedi
2
5
2
0.6
L
Maman Brigitte
btcffkk
Maman Brigitte
3
2
3
2.25
L
Osiris
sgcuddi
Osiris
0
1
0
0
W
Ix Chel
xCOFFEEx
Ix Chel
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,517
Damage
29,914
46,757
Taken
42,854
27,593
Mitigated
22,012
14,332
Healing
13,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,680
2,090
0
2,968
6,973
4,986
0
1,340
5,633
65,526
0
W
6,774
1,529
0
4,611
8,654
3,268
17
2,171
6,483
0
52,294
W
4,762
758
0
1,635
9,982
4,547
0
6,579
3,403
38,081
0
W
Hou Yi
Learnedit
Hou Yi
7,010
4,015
0
2,983
7,950
2,989
303
2,757
5,193
0
44,444
L
Jing Wei
LordOfDonkey
Jing Wei
6,814
5,262
0
2,157
9,165
2,753
0
1,201
7,964
0
38,751
L
Bacchus
2,959
100
0
942
8,842
8,569
0
3,666
5,095
11,542
0
L
Baron Samedi
REALLIFETHREAT
Baron Samedi
7,313
0
454
1,434
8,047
3,842
0
4,003
3,813
45,416
0
L
Maman Brigitte
btcffkk
Maman Brigitte
5,565
208
0
6,052
11,024
4,045
0
1,040
9,944
49,641
0
L
Osiris
sgcuddi
Osiris
2,866
669
0
3,293
9,679
8,384
0
5,868
3,811
239
38,188
W
Ix Chel
xCOFFEEx
Ix Chel
4,688
1,081
175
1,358
9,295
6,222
62
3,229
6,066
21,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,816
Gold Earned
36,111
292
Minions Killed
372
0
Camps Cleared
0
1,152,265
Distance Traveled
1,235,013
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,106
676
105
9
0
232,355
0
W
Loki
7,824
652
91
8
0
303,393
0
W
Ymir
7,163
597
81
7
0
260,914
0
W
Hou Yi
6,553
546
61
5
0
214,472
2
L
Jing Wei
6,126
511
64
5
0
240,805
2
L
Bacchus
5,105
425
5
0
0
199,151
0
L
Baron Samedi
7,210
601
82
7
0
238,971
0
L
Maman Brigitte
6,550
546
83
7
0
247,253
0
L
Osiris
5,825
485
58
5
0
226,085
0
W
Ix Chel
6,465
539
34
3
0
223,879
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role