Player Matchup

Izanami
Izanami
Crow9225
Izanami
Level 139
God Stats
2W - 3L
1,272 SR
Queue Stats
374W - 382L
1,446 Elo+
Solo
Janus
Janus
Jte227
Janus
Level 122
God Stats
3W - 4L
1,680 SR
Queue Stats
189W - 191L
1,431 Elo+
Solo
Persephone
Persephone
OiArtur
Persephone
Level 102
God Stats
2W - 8L
1,194 SR
Queue Stats
253W - 254L
1,486 Elo+
Solo
Ra
Ra
RainLifeLight
Ra
Level 127
God Stats
6W - 7L
1,513 SR
Queue Stats
526W - 555L
1,385 Elo+
Solo
Hercules
Hercules
Ziiplock
Hercules
Level 63
God Stats
9W - 8L
1,546 SR
Queue Stats
277W - 332L
1,465 Elo+
Solo
Team Averages
Level 111
1,441 SR
1,443 Elo+

VS

Team Averages
Level 55
1,575 SR
1,432 Elo+
Cthulhu
Cthulhu
JcNooVaas
Cthulhu
Level 29
God Stats
0W - 1L
1,715 SR
Queue Stats
12W - 14L
1,437 Elo+
Party 1
Horus
Horus
Lorkael
Horus
Level 105
God Stats
3W - 2L
1,660 SR
Queue Stats
36W - 38L
1,522 Elo+
Solo
Hercules
Hercules
PoolMunky
Hercules
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Cernunnos
Cernunnos
dank_cheese1895
Cernunnos
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 97L
1,266 Elo+
Solo
Nemesis
Nemesis
darth333vader
Nemesis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Crow9225
Izanami
13
1 / 3 / 12
9,012
563
7,089
8,450
3,552
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Jte227
Janus
19
5 / 2 / 11
11,333
708
28,362
10,392
5,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
OiArtur
Persephone
20
6 / 0 / 15
11,426
714
25,326
14,667
7,891
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 2 / 14
10,852
678
16,523
12,002
5,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Ziiplock
Hercules
18
6 / 2 / 10
10,622
664
13,662
18,011
24,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JcNooVaas
Cthulhu
19
5 / 3 / 3
11,625
727
21,454
21,618
26,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
Lorkael
Horus
15
1 / 5 / 4
9,320
583
4,696
19,379
18,255
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
PoolMunky
Hercules
16
0 / 3 / 5
9,346
584
9,630
33,783
30,512
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
dank_cheese1895
Cernunnos
15
1 / 5 / 3
9,160
573
10,985
15,432
6,617
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
14
2 / 8 / 0
8,921
558
8,055
16,810
8,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
24
Kills
9
9
Deaths
24
62
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
Crow9225
Izanami
1
3
12
2.33
L
Cthulhu
JcNooVaas
Cthulhu
5
3
3
2.17
W
Janus
Jte227
Janus
5
2
11
5.25
L
Horus
Lorkael
Horus
1
5
4
0.6
W
Persephone
OiArtur
Persephone
6
0
15
13.5
L
Hercules
PoolMunky
Hercules
0
3
5
0.83
W
6
2
14
6.5
W
Hercules
Ziiplock
Hercules
6
2
10
5.5
L
Cernunnos
dank_cheese1895
Cernunnos
1
5
3
0.5
L
Nemesis
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,962
Damage
54,820
63,522
Taken
107,022
46,811
Mitigated
90,765
33,336
Healing
41,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Crow9225
Izanami
7,089
4,510
1,195
2,012
8,450
3,552
820
4,368
4,082
0
11,427
L
Cthulhu
JcNooVaas
Cthulhu
21,454
245
2,650
5,016
21,618
26,745
0
12,478
8,597
47,025
0
W
Janus
Jte227
Janus
28,362
1,393
1,996
2,998
10,392
5,203
90
3,102
7,290
42,287
0
L
Horus
Lorkael
Horus
4,696
2,038
5,751
6,756
19,379
18,255
0
11,719
7,030
0
10,792
W
Persephone
OiArtur
Persephone
25,326
3,688
611
5,074
14,667
7,891
96
5,862
8,805
51,207
0
L
Hercules
PoolMunky
Hercules
9,630
2,990
839
15,801
33,783
30,512
325
19,475
13,341
0
18,011
W
16,523
936
5,861
5,592
12,002
5,960
168
3,839
8,163
31,977
0
W
Hercules
Ziiplock
Hercules
13,662
3,343
423
7,574
18,011
24,205
154
4,283
13,728
0
21,570
L
Cernunnos
dank_cheese1895
Cernunnos
10,985
4,752
673
1,951
15,432
6,617
0
11,483
3,571
0
27,188
L
Nemesis
8,055
2,610
1,287
1,185
16,810
8,636
0
12,270
4,272
0
13,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,245
Gold Earned
48,372
154
Minions Killed
143
0
Camps Cleared
0
1,425,914
Distance Traveled
1,397,012
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,012
563
11
1
0
196,708
0
L
Cthulhu
11,625
727
60
4
0
303,610
0
W
Janus
11,333
708
38
2
0
317,437
0
L
Horus
9,320
583
6
0
0
280,294
2
W
Persephone
11,426
714
42
3
0
276,081
0
L
Hercules
9,346
584
24
2
0
312,788
0
W
Ra
10,852
678
45
3
0
302,395
0
W
Hercules
10,622
664
18
1
0
333,293
0
L
Cernunnos
9,160
573
34
2
0
244,547
0
L
Nemesis
8,921
558
19
1
0
255,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role