Player Matchup

Izanami
Izanami
 
Izanami
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Alexpsu79
Gilgamesh
Level 152
God Stats
41W - 42L
1,572 SR
Queue Stats
395W - 440L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CruxettE
Kukulkan
Level 123
God Stats
3W - 6L
1,549 SR
Queue Stats
7W - 15L
1,372 Elo+
Solo
Thor
Thor
dreamusic23
Thor
Level 156
God Stats
6W - 6L
1,920 SR
Queue Stats
714W - 699L
1,530 Elo+
Solo
Team Averages
Level 129
1,608 SR
1,480 Elo+

VS

Team Averages
Level 124
1,528 SR
1,528 Elo+
Mulan
Mulan
Daamocless
Mulan
Level 115
God Stats
24W - 16L
1,607 SR
Queue Stats
644W - 606L
1,522 Elo+
Solo
Eset
Eset
GenocideRaven
Eset
Level 168
God Stats
13W - 13L
1,510 SR
Queue Stats
171W - 165L
1,488 Elo+
Party 1
Cabrakan
Cabrakan
HarmonicElf340
Cabrakan
Level 147
God Stats
1W - 0L
1,299 SR
Queue Stats
73W - 62L
1,525 Elo+
Party 1
Bastet
Bastet
JejeJiji
Bastet
Level 129
God Stats
3W - 1L
1,724 SR
Queue Stats
54W - 45L
1,539 Elo+
Solo
Poseidon
Poseidon
iamAMFYB
Poseidon
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 40L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 0 / 2
5,585
1,117
1,733
2,082
684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
 
Raijin
8
0 / 0 / 0
3,399
680
0
0
0
Gilgamesh
Alexpsu79
Gilgamesh
10
1 / 2 / 1
5,657
1,131
2,054
4,927
2,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Kukulkan
CruxettE
Kukulkan
11
1 / 0 / 0
6,372
1,274
3,117
958
342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 2
5,416
1,083
2,943
1,642
701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

390

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
0 / 1 / 1
5,260
1,052
1,040
3,466
1,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 2
5,348
1,070
1,242
1,183
472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
11
2 / 0 / 0
6,068
1,214
1,333
3,198
2,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
JejeJiji
Bastet
10
0 / 0 / 2
5,425
1,085
3,585
2,061
842
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
iamAMFYB
Poseidon
10
0 / 1 / 2
5,482
1,096
1,222
2,502
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
2
Kills
2
2
Deaths
2
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
2
1
L
Raijin
 
Raijin
0
0
0
0
L
Gilgamesh
Alexpsu79
Gilgamesh
1
2
1
0.75
L
Kukulkan
CruxettE
Kukulkan
1
0
0
1
W
Mulan
0
1
1
0.5
W
0
0
2
1
W
Cabrakan
2
0
0
2
W
Bastet
JejeJiji
Bastet
0
0
2
1
L
0
0
2
1
W
Poseidon
iamAMFYB
Poseidon
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,847
Damage
8,422
9,609
Taken
12,410
4,675
Mitigated
6,844
1,020
Healing
2,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,733
729
0
599
2,082
684
0
413
1,653
0
11,865
L
Raijin
 
Raijin
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
Alexpsu79
Gilgamesh
2,054
241
0
212
4,927
2,948
0
2,606
1,948
0
2,948
L
Kukulkan
CruxettE
Kukulkan
3,117
47
0
87
958
342
0
0
958
31,152
0
W
Mulan
1,040
47
0
410
3,466
1,923
0
509
2,756
0
6,654
W
1,242
67
225
75
1,183
472
0
588
554
6,002
0
W
Cabrakan
1,333
167
0
994
3,198
2,664
0
433
2,644
7,969
0
W
Bastet
JejeJiji
Bastet
3,585
609
0
234
2,061
842
0
753
1,266
0
7,276
L
2,943
0
0
122
1,642
701
0
441
1,091
0
5,793
W
Poseidon
iamAMFYB
Poseidon
1,222
0
0
250
2,502
943
0
834
1,551
19,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,429
Gold Earned
27,583
107
Minions Killed
100
5
Camps Cleared
4
343,933
Distance Traveled
495,354
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,585
1,117
20
4
2
96,282
0
L
Raijin
3,399
680
0
0
0
0
0
L
Gilgamesh
5,657
1,131
4
1
1
66,557
0
L
Kukulkan
6,372
1,274
76
15
1
94,978
0
W
Mulan
5,260
1,052
13
3
0
101,692
0
W
Eset
5,348
1,070
23
5
2
107,325
0
W
Cabrakan
6,068
1,214
15
3
1
84,997
0
W
Bastet
5,425
1,085
13
3
1
114,732
0
L
Thor
5,416
1,083
7
1
1
86,116
0
W
Poseidon
5,482
1,096
36
7
0
86,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role