Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BabyBuns420
Ah Muzen Cab
Level 88
God Stats
9W - 8L
1,418 SR
Queue Stats
524W - 508L
1,529 Elo+
Solo
Zhong Kui
Zhong Kui
BigBlack_Goofy_
Zhong Kui
Level 124
God Stats
2W - 1L
1,104 SR
Queue Stats
156W - 167L
1,402 Elo+
Solo
Cupid
Cupid
UpsetSeahorse
Cupid
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 77L
1,451 Elo+
Solo
Artemis
Artemis
xDementedx420
Artemis
Level 107
God Stats
4W - 4L
1,419 SR
Queue Stats
243W - 258L
1,411 Elo+
Solo
Chaac
Chaac
xToxic-Gambitx
Chaac
Level 118
God Stats
10W - 8L
1,357 SR
Queue Stats
425W - 459L
1,469 Elo+
Solo
Team Averages
Level 112
1,360 SR
1,452 Elo+

VS

Team Averages
Level 112
1,543 SR
1,532 Elo+
Chernobog
Chernobog
FLC55
Chernobog
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,571 Elo+
Party 1
Sol
Sol
ResidentTrack
Sol
Level 125
God Stats
1W - 1L
1,789 SR
Queue Stats
59W - 49L
1,504 Elo+
Solo
Ishtar
Ishtar
Vinccito
Ishtar
Level 139
God Stats
2W - 5L
1,359 SR
Queue Stats
253W - 259L
1,496 Elo+
Solo
Geb
Geb
stuntbutt4hire
Geb
Level 163
God Stats
12W - 5L
1,743 SR
Queue Stats
257W - 273L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
tHICKdICCfLEX
Baron Samedi
Level 69
God Stats
0W - 2L
1,326 SR
Queue Stats
14W - 14L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BabyBuns420
Ah Muzen Cab
17
5 / 3 / 16
10,954
843
12,748
12,313
5,529
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
BigBlack_Goofy_
Zhong Kui
15
8 / 7 / 10
10,336
795
13,263
16,284
17,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
7 / 1 / 24
11,581
891
9,078
17,612
11,431
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artemis
20
8 / 3 / 17
13,103
1,008
17,738
13,679
7,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 4 / 15
10,732
826
12,299
20,521
16,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FLC55
Chernobog
17
7 / 8 / 4
10,580
814
19,811
16,005
8,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 6 / 12
9,269
713
9,172
13,012
6,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
Vinccito
Ishtar
14
3 / 8 / 5
9,315
717
6,508
12,645
4,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 5 / 10
9,449
727
8,350
16,078
22,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
tHICKdICCfLEX
Baron Samedi
18
5 / 6 / 8
10,004
770
11,669
13,249
9,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
57
33
Kills
18
18
Deaths
33
82
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BabyBuns420
Ah Muzen Cab
5
3
16
4.33
W
Zhong Kui
BigBlack_Goofy_
Zhong Kui
8
7
10
1.86
L
Chernobog
FLC55
Chernobog
7
8
4
1.13
L
1
6
12
1.17
W
7
1
24
19
L
Ishtar
Vinccito
Ishtar
3
8
5
0.69
L
2
5
10
1.4
L
Baron Samedi
tHICKdICCfLEX
Baron Samedi
5
6
8
1.5
W
Artemis
8
3
17
5.5
W
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,126
Damage
55,510
80,409
Taken
70,989
58,535
Mitigated
52,098
33,745
Healing
12,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BabyBuns420
Ah Muzen Cab
12,748
3,385
1,262
1,154
12,313
5,529
1,035
6,404
5,909
0
25,174
W
Zhong Kui
BigBlack_Goofy_
Zhong Kui
13,263
772
851
1,604
16,284
17,511
0
6,350
9,934
16,960
0
L
Chernobog
FLC55
Chernobog
19,811
10,273
178
990
16,005
8,608
511
3,109
12,896
0
31,154
L
9,172
3,243
797
3,007
13,012
6,546
440
2,525
10,487
20,449
1,206
W
9,078
2,784
8,270
11,957
17,612
11,431
1,678
5,223
12,389
0
19,428
L
Ishtar
Vinccito
Ishtar
6,508
3,508
17
829
12,645
4,776
0
3,217
9,428
0
11,632
L
8,350
86
81
2,765
16,078
22,783
0
3,172
12,906
17,098
367
L
Baron Samedi
tHICKdICCfLEX
Baron Samedi
11,669
686
1,299
2,719
13,249
9,385
0
1,240
12,009
30,239
0
W
Artemis
17,738
8,436
300
1,650
13,679
7,146
5,400
5,193
8,486
0
49,324
W
12,299
688
580
6,117
20,521
16,918
765
5,177
15,344
0
27,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,706
Gold Earned
48,617
153
Minions Killed
134
0
Camps Cleared
0
1,218,991
Distance Traveled
903,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,954
843
22
2
0
272,863
0
W
Zhong Kui
10,336
795
5
0
0
201,077
0
L
Chernobog
10,580
814
38
3
0
181,991
0
L
Sol
9,269
713
47
4
0
188,212
0
W
Cupid
11,581
891
24
2
0
260,011
0
L
Ishtar
9,315
717
15
1
0
105,778
0
L
Geb
9,449
727
7
1
0
239,762
0
L
Baron Samedi
10,004
770
27
2
0
187,843
0
W
Artemis
13,103
1,008
77
6
0
229,509
0
W
Chaac
10,732
826
25
2
0
255,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role