Player Matchup

Yemoja
Yemoja
Chad363
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 28L
1,232 Elo+
Party 1
Terra
Terra
STKxEcho
Terra
Level 87
God Stats
2W - 3L
1,674 SR
Queue Stats
51W - 91L
1,339 Elo+
Party 1
Nu Wa
Nu Wa
The_Lone_Wolf29
Nu Wa
Level 92
God Stats
5W - 6L
1,508 SR
Queue Stats
49W - 61L
1,423 Elo+
Party 1
Pele
Pele
schoon5093
Pele
Level 89
God Stats
0W - 1L
1,266 SR
Queue Stats
74W - 117L
1,307 Elo+
Party 1
Baron Samedi
Baron Samedi
theCrocigator
Baron Samedi
Level 73
God Stats
3W - 4L
1,385 SR
Queue Stats
41W - 85L
1,241 Elo+
Party 1
Team Averages
Level 74
1,467 SR
1,308 Elo+

VS

Team Averages
Level 118
1,490 SR
1,426 Elo+
Athena
Athena
GenocideRaven
Athena
Level 168
God Stats
2W - 2L
1,309 SR
Queue Stats
207W - 233L
1,394 Elo+
Party 2
Anubis
Anubis
HarmonicElf340
Anubis
Level 147
God Stats
4W - 4L
1,541 SR
Queue Stats
198W - 203L
1,413 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jabberwocki
Morgan Le Fay
Level 78
God Stats
86W - 68L
1,628 SR
Queue Stats
200W - 186L
1,512 Elo+
Solo
Hercules
Hercules
SYN BAMF
Hercules
Level 109
God Stats
18W - 12L
1,468 SR
Queue Stats
31W - 23L
1,363 Elo+
Solo
Mercury
Mercury
XXXFaLLSXXX
Mercury
Level 87
God Stats
37W - 30L
1,502 SR
Queue Stats
388W - 396L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chad363
Yemoja
14
0 / 0 / 0
8,192
745
3,771
6,684
4,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
STKxEcho
Terra
14
0 / 3 / 3
8,485
771
4,491
15,484
16,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 1 / 0
8,858
805
9,546
6,715
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 5 / 0
8,512
774
6,599
10,907
4,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
theCrocigator
Baron Samedi
15
2 / 5 / 1
8,440
767
11,424
10,649
5,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 9
9,115
829
4,351
11,248
11,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
4 / 3 / 7
8,957
814
8,633
11,028
6,125
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
Jabberwocki
Morgan Le Fay
14
1 / 1 / 11
8,443
768
12,743
5,310
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
SYN BAMF
Hercules
15
5 / 0 / 7
9,037
822
10,194
12,041
12,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
XXXFaLLSXXX
Mercury
16
2 / 0 / 2
9,768
888
4,517
7,210
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
4
Kills
14
14
Deaths
4
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Chad363
Yemoja
0
0
0
0
W
2
0
9
6.5
W
4
3
7
2.5
W
Morgan Le Fay
Jabberwocki
Morgan Le Fay
1
1
11
6.5
L
Terra
STKxEcho
Terra
0
3
3
0.5
W
Hercules
SYN BAMF
Hercules
5
0
7
8.5
L
1
1
0
1
W
Mercury
XXXFaLLSXXX
Mercury
2
0
2
3
L
1
5
0
0.2
L
Baron Samedi
theCrocigator
Baron Samedi
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,831
Damage
40,438
50,439
Taken
46,837
33,238
Mitigated
34,928
15,139
Healing
14,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Chad363
Yemoja
3,771
461
3,321
1,458
6,684
4,716
0
3,689
2,901
13,372
0
W
4,351
876
484
2,158
11,248
11,780
0
6,950
4,298
8,328
0
W
8,633
212
0
5,046
11,028
6,125
47
8,905
2,123
41,265
0
W
Morgan Le Fay
Jabberwocki
Morgan Le Fay
12,743
1,126
0
515
5,310
2,171
0
3,492
1,818
31,397
0
L
Terra
STKxEcho
Terra
4,491
545
1,648
1,926
15,484
16,243
0
9,140
6,181
9,447
0
W
Hercules
SYN BAMF
Hercules
10,194
2,164
0
6,238
12,041
12,278
229
6,741
5,300
0
27,385
L
9,546
4,488
613
2,163
6,715
2,570
1,181
1,982
4,577
34,145
0
W
Mercury
XXXFaLLSXXX
Mercury
4,517
1,666
0
500
7,210
2,574
0
3,144
4,066
0
42,416
L
6,599
1,015
0
1,146
10,907
4,039
0
4,272
6,466
0
30,798
L
Baron Samedi
theCrocigator
Baron Samedi
11,424
606
1,293
1,571
10,649
5,670
0
6,644
3,767
28,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,487
Gold Earned
45,320
178
Minions Killed
243
0
Camps Cleared
0
1,149,266
Distance Traveled
1,247,263
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,192
745
17
2
0
219,343
0
W
Athena
9,115
829
8
1
0
240,975
0
W
Anubis
8,957
814
79
7
0
207,731
0
W
Morgan Le Fay
8,443
768
49
4
0
233,895
5
L
Terra
8,485
771
3
0
0
244,634
0
W
Hercules
9,037
822
26
2
0
261,924
0
L
Nu Wa
8,858
805
66
6
0
213,248
0
W
Mercury
9,768
888
81
7
0
302,738
0
L
Pele
8,512
774
44
4
0
263,249
0
L
Baron Samedi
8,440
767
48
4
0
208,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role