Player Matchup

Gilgamesh
Gilgamesh
BishopMajik7
Gilgamesh
Level 3
God Stats
0W - 1L
1,182 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Bellona
Bellona
DavidDukesMayo
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
Dawgs904
Bacchus
Level 24
God Stats
0W - 3L
1,152 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Loki
Loki
KetchupNLiquor
Loki
Level 4
God Stats
0W - 1L
1,313 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
swampthang904
Izanami
Level 49
God Stats
2W - 5L
1,317 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Team Averages
Level 17
1,293 SR
1,500 Elo+

VS

Team Averages
Level 77
1,508 SR
1,451 Elo+
Thanatos
Thanatos
 
Thanatos
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
BenStriker098
Poseidon
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
ElnaPiales
Ix Chel
Level 76
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 66L
1,431 Elo+
Party 3
Charon
Charon
JoanPalermo10
Charon
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 34L
1,275 Elo+
Party 3
Danzaburou
Danzaburou
spartanwarrior4
Danzaburou
Level 123
God Stats
7W - 6L
1,539 SR
Queue Stats
253W - 281L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BishopMajik7
Gilgamesh
9
0 / 5 / 1
5,485
323
2,101
12,314
9,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 7 / 0
7,266
427
5,959
17,689
14,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Dawgs904
Bacchus
10
0 / 2 / 2
5,984
352
5,425
9,586
9,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 9 / 0
6,213
365
2,610
14,597
4,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Izanami
11
0 / 5 / 0
6,442
379
2,979
13,003
2,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
11 / 0 / 2
11,047
650
10,538
16,840
7,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
BenStriker098
Poseidon
15
3 / 4 / 1
9,991
588
11,297
9,663
4,914
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
ElnaPiales
Ix Chel
15
9 / 1 / 3
10,126
596
15,991
8,130
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 0 / 10
9,216
542
5,708
10,055
9,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
spartanwarrior4
Danzaburou
18
4 / 0 / 1
11,581
681
9,625
6,635
2,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
28
28
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
0
2
12
W
Poseidon
BenStriker098
Poseidon
3
4
1
0.88
L
Gilgamesh
BishopMajik7
Gilgamesh
0
5
1
0.1
L
4
7
0
0.57
L
Bacchus
Dawgs904
Bacchus
0
2
2
0.5
W
Ix Chel
ElnaPiales
Ix Chel
9
1
3
10.5
W
1
0
10
6
L
0
9
0
0
W
Danzaburou
spartanwarrior4
Danzaburou
4
0
1
4.5
L
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,074
Damage
53,159
67,189
Taken
51,323
40,110
Mitigated
28,737
7,465
Healing
29,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,538
3,261
0
15,002
16,840
7,892
80
1,104
15,736
0
117,586
W
Poseidon
BenStriker098
Poseidon
11,297
2,437
0
4,084
9,663
4,914
1,599
604
9,059
67,492
0
L
Gilgamesh
BishopMajik7
Gilgamesh
2,101
550
0
1,243
12,314
9,562
0
8,340
3,974
0
16,060
L
5,959
2,036
0
2,212
17,689
14,201
0
12,610
5,079
0
24,091
L
Bacchus
Dawgs904
Bacchus
5,425
520
0
26
9,586
9,071
0
3,810
5,776
15,219
0
W
Ix Chel
ElnaPiales
Ix Chel
15,991
1,942
445
1,566
8,130
3,838
2,121
1,256
6,874
74,282
0
W
5,708
1,248
444
3,315
10,055
9,364
1,828
2,100
7,955
30,270
0
L
2,610
781
0
2,334
14,597
4,349
0
5,618
8,979
0
33,784
W
Danzaburou
spartanwarrior4
Danzaburou
9,625
5,218
0
4,217
6,635
2,729
3,196
837
5,798
0
114,714
L
Izanami
2,979
1,556
0
1,650
13,003
2,927
32
2,618
10,385
0
47,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,390
Gold Earned
51,961
219
Minions Killed
582
0
Camps Cleared
0
1,581,983
Distance Traveled
1,589,141
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,047
650
146
9
0
373,044
0
W
Poseidon
9,991
588
98
6
0
255,572
0
L
Gilgamesh
5,485
323
21
1
0
291,693
2
L
Bellona
7,266
427
33
2
0
312,744
0
L
Bacchus
5,984
352
30
2
0
353,921
0
W
Ix Chel
10,126
596
106
6
0
332,303
0
W
Charon
9,216
542
33
2
0
316,434
8
L
Loki
6,213
365
55
3
0
326,180
0
W
Danzaburou
11,581
681
199
12
0
311,788
2
L
Izanami
6,442
379
80
5
0
297,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role