Player Matchup

Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Mortafi
Bacchus
Level 95
God Stats
8W - 4L
1,654 SR
Queue Stats
87W - 63L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
jucyflavorstick2
Nu Wa
Level 128
God Stats
5W - 0L
1,519 SR
Queue Stats
82W - 69L
1,468 Elo+
Party 1
Team Averages
Level 117
1,557 SR
1,502 Elo+

VS

Team Averages
Level 117
1,433 SR
1,424 Elo+
Lancelot
Lancelot
Cheshire1V
Lancelot
Level 107
God Stats
1W - 3L
1,397 SR
Queue Stats
7W - 10L
1,415 Elo+
Party 2
Gilgamesh
Gilgamesh
NesStar25
Gilgamesh
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,355 Elo+
Party 2
Zhong Kui
Zhong Kui
Pug Grim
Zhong Kui
Level 139
God Stats
1W - 2L
1,401 SR
Queue Stats
23W - 22L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
5 / 0 / 2
8,579
858
7,487
4,957
2,186
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Mortafi
Bacchus
11
1 / 0 / 6
7,822
782
5,677
6,044
5,654
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 2 / 5
7,520
752
4,074
3,745
1,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cheshire1V
Lancelot
8
0 / 3 / 1
6,468
647
1,358
7,092
2,113
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
NesStar25
Gilgamesh
8
0 / 2 / 1
6,521
652
1,555
6,331
2,367
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Pug Grim
Zhong Kui
10
2 / 2 / 0
7,274
727
5,903
7,071
5,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
7
Kills
2
2
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
2
6
L
Lancelot
Cheshire1V
Lancelot
0
3
1
0.17
W
Bacchus
Mortafi
Bacchus
1
0
6
4
L
Gilgamesh
NesStar25
Gilgamesh
0
2
1
0.25
L
Zhong Kui
Pug Grim
Zhong Kui
2
2
0
1
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,238
Damage
8,816
14,746
Taken
20,494
9,432
Mitigated
10,116
3,198
Healing
3,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,487
843
0
2,412
4,957
2,186
0
1,446
3,511
0
33,157
L
Lancelot
Cheshire1V
Lancelot
1,358
304
154
341
7,092
2,113
0
2,678
4,414
0
10,872
W
Bacchus
Mortafi
Bacchus
5,677
267
0
536
6,044
5,654
202
2,263
3,781
18,854
0
L
Gilgamesh
NesStar25
Gilgamesh
1,555
124
93
130
6,331
2,367
297
3,202
3,129
0
10,495
L
Zhong Kui
Pug Grim
Zhong Kui
5,903
334
104
2,999
7,071
5,636
0
4,052
3,019
30,544
0
W
4,074
1,016
0
250
3,745
1,592
1,115
2,644
1,101
30,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,921
Gold Earned
20,263
119
Minions Killed
78
0
Camps Cleared
0
495,949
Distance Traveled
569,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,579
858
48
5
0
179,195
0
L
Lancelot
6,468
647
10
1
0
185,855
0
W
Bacchus
7,822
782
34
3
0
194,497
0
L
Gilgamesh
6,521
652
9
1
0
204,946
0
L
Zhong Kui
7,274
727
59
6
0
178,795
0
W
Nu Wa
7,520
752
37
4
0
122,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role