Player Matchup

Ra
Ra
CasualMud
Ra
Level 89
God Stats
122W - 109L
1,543 SR
Queue Stats
286W - 239L
1,537 Elo+
Solo
Merlin
Merlin
GregGzz1
Merlin
Level 60
God Stats
1W - 2L
1,768 SR
Queue Stats
121W - 108L
1,504 Elo+
Party 1
He Bo
He Bo
Rexxionz
He Bo
Level 46
God Stats
8W - 10L
1,595 SR
Queue Stats
65W - 54L
1,556 Elo+
Party 1
Mulan
Mulan
SlimyBread
Mulan
Level 58
God Stats
13W - 17L
1,843 SR
Queue Stats
221W - 191L
1,535 Elo+
Party 1
Loki
Loki
The-Black-Khan
Loki
Level 105
God Stats
66W - 60L
1,632 SR
Queue Stats
485W - 456L
1,535 Elo+
Solo
Team Averages
Level 72
1,676 SR
1,533 Elo+

VS

Team Averages
Level 63
1,643 SR
1,568 Elo+
Hachiman
Hachiman
GamingChairD1ff
Hachiman
Level 25
God Stats
7W - 1L
1,563 SR
Queue Stats
99W - 63L
1,618 Elo+
Party 2
Ne Zha
Ne Zha
KingKhalilRG
Ne Zha
Level 67
God Stats
8W - 7L
1,564 SR
Queue Stats
188W - 170L
1,522 Elo+
Party 2
Nu Wa
Nu Wa
MacKendrew
Nu Wa
Level 39
God Stats
64W - 30L
1,747 SR
Queue Stats
119W - 76L
1,642 Elo+
Party 2
Charon
Charon
PridefulLion
Charon
Level 100
God Stats
10W - 3L
1,732 SR
Queue Stats
42W - 44L
1,507 Elo+
Party 2
Geb
Geb
XIIIK
Geb
Level 83
God Stats
6W - 10L
1,607 SR
Queue Stats
102W - 105L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 1
9,178
834
5,820
8,795
3,378
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
GregGzz1
Merlin
16
2 / 2 / 3
9,069
824
10,705
9,163
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Rexxionz
He Bo
15
3 / 5 / 3
8,449
768
6,440
9,886
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
14
0 / 5 / 6
8,135
740
9,745
13,691
10,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 0
7,468
679
1,516
2,953
916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
5 / 3 / 3
10,193
927
10,948
10,551
4,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
15
3 / 2 / 3
9,055
823
8,639
10,376
4,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
17
4 / 1 / 3
9,862
897
7,436
5,005
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
15
1 / 1 / 9
8,742
795
10,241
10,005
10,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Geb
XIIIK
Geb
15
1 / 1 / 3
8,870
806
2,261
6,105
5,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
8
Kills
14
14
Deaths
8
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Hachiman
5
3
3
2.17
L
Merlin
GregGzz1
Merlin
2
2
3
1.75
W
Ne Zha
3
2
3
2.25
W
Nu Wa
4
1
3
5.5
W
Charon
1
1
9
5.5
L
He Bo
Rexxionz
He Bo
3
5
3
0.9
L
Mulan
0
5
6
0.6
L
1
1
0
1
W
Geb
XIIIK
Geb
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,226
Damage
39,525
44,488
Taken
42,042
21,421
Mitigated
27,005
7,147
Healing
8,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,820
340
1,366
3,712
8,795
3,378
0
4,326
4,205
42,556
0
W
Hachiman
10,948
7,355
0
2,086
10,551
4,654
740
6,031
4,520
0
44,486
L
Merlin
GregGzz1
Merlin
10,705
426
0
275
9,163
3,326
0
4,169
4,732
36,265
0
W
Ne Zha
8,639
1,250
0
904
10,376
4,511
203
4,902
5,474
0
28,088
W
Nu Wa
7,436
1,480
0
815
5,005
2,247
739
3,445
1,500
44,922
0
W
Charon
10,241
1,114
296
2,388
10,005
10,039
371
6,125
3,822
17,315
760
L
He Bo
Rexxionz
He Bo
6,440
393
0
95
9,886
3,579
0
3,019
6,686
19,598
0
L
Mulan
9,745
1,415
0
1,699
13,691
10,222
0
5,362
7,926
0
22,883
L
1,516
427
0
0
2,953
916
0
1,145
1,761
0
5,791
W
Geb
XIIIK
Geb
2,261
474
1,299
1,208
6,105
5,554
354
2,344
3,761
13,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,299
Gold Earned
46,722
216
Minions Killed
261
0
Camps Cleared
0
886,477
Distance Traveled
1,185,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,178
834
84
8
0
236,091
0
W
Hachiman
10,193
927
97
9
0
231,243
0
L
Merlin
9,069
824
68
6
0
182,873
0
W
Ne Zha
9,055
823
44
4
0
255,612
0
W
Nu Wa
9,862
897
87
8
0
225,194
0
W
Charon
8,742
795
16
1
0
238,823
0
L
He Bo
8,449
768
30
3
0
192,522
0
L
Mulan
8,135
740
28
3
0
202,465
0
L
Loki
7,468
679
6
1
0
72,526
0
W
Geb
8,870
806
17
2
0
234,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role