Player Matchup

Atlas
Atlas
KChase819
Atlas
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,245 Elo+
Solo
Ishtar
Ishtar
SillyObject1550
Ishtar
Level 128
God Stats
2W - 3L
1,490 SR
Queue Stats
112W - 121L
1,415 Elo+
Party 2
Hercules
Hercules
TheRavenRogue
Hercules
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 54L
1,481 Elo+
Party 2
Freya
Freya
dosenTitanemich
Freya
Level 83
God Stats
1W - 2L
1,214 SR
Queue Stats
420W - 587L
1,397 Elo+
Solo
Artio
Artio
rastic-random96
Artio
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 138L
1,518 Elo+
Solo
Team Averages
Level 89
1,441 SR
1,411 Elo+

VS

Team Averages
Level 119
1,451 SR
1,434 Elo+
Hades
Hades
CondemnedBoss94
Hades
Level 100
God Stats
4W - 4L
1,436 SR
Queue Stats
358W - 331L
1,482 Elo+
Party 1
Eset
Eset
PauloPassaretti
Eset
Level 154
God Stats
3W - 1L
1,565 SR
Queue Stats
263W - 278L
1,377 Elo+
Solo
Lancelot
Lancelot
RekklusLeroy
Lancelot
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,429 Elo+
Solo
Jormungandr
Jormungandr
Wiriestframe907
Jormungandr
Level 109
God Stats
5W - 0L
1,415 SR
Queue Stats
543W - 543L
1,461 Elo+
Party 1
Susano
Susano
tayler01
Susano
Level 147
God Stats
2W - 4L
1,338 SR
Queue Stats
468W - 482L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
KChase819
Atlas
14
3 / 7 / 5
8,840
804
8,618
16,321
20,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 8 / 3
8,482
771
10,277
13,736
5,911
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
TheRavenRogue
Hercules
17
3 / 3 / 5
8,818
802
11,115
20,251
22,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 8 / 5
8,623
784
8,793
14,138
9,630
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 7 / 7
7,787
708
3,767
17,122
17,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 18
9,819
893
19,720
11,544
8,712
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 16
9,327
848
12,486
8,515
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
RekklusLeroy
Lancelot
15
8 / 5 / 17
9,633
876
10,379
13,699
10,031
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
Wiriestframe907
Jormungandr
17
6 / 2 / 22
9,990
908
13,905
13,855
12,775
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
tayler01
Susano
16
9 / 4 / 21
9,929
903
16,513
12,290
6,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
127
12
Kills
33
33
Deaths
15
25
Assists
94
Player
Kills
Deaths
Assists
KDA
W
6
2
18
7.5
L
Atlas
KChase819
Atlas
3
7
5
0.79
W
4
2
16
6
W
Lancelot
RekklusLeroy
Lancelot
8
5
17
3.3
L
3
8
3
0.56
L
Hercules
TheRavenRogue
Hercules
3
3
5
1.83
W
Jormungandr
Wiriestframe907
Jormungandr
6
2
22
8.5
L
3
8
5
0.69
L
0
7
7
0.5
W
Susano
tayler01
Susano
9
4
21
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,570
Damage
73,003
81,568
Taken
59,903
75,627
Mitigated
41,316
21,192
Healing
20,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,720
1,475
1,625
4,422
11,544
8,712
1,357
4,092
7,280
29,367
0
L
Atlas
KChase819
Atlas
8,618
3,848
253
1,209
16,321
20,044
0
10,983
5,338
18,613
75
W
12,486
1,037
2,637
2,827
8,515
3,764
1,263
4,493
3,980
23,099
0
W
Lancelot
RekklusLeroy
Lancelot
10,379
1,763
1,155
2,603
13,699
10,031
1,029
2,758
10,779
0
17,442
L
10,277
7,120
401
1,519
13,736
5,911
0
5,911
7,825
0
18,506
L
Hercules
TheRavenRogue
Hercules
11,115
2,398
627
10,758
20,251
22,700
0
10,936
9,315
0
23,104
W
Jormungandr
Wiriestframe907
Jormungandr
13,905
4,549
1,134
2,144
13,855
12,775
614
6,322
7,356
29,219
0
L
8,793
2,399
331
1,771
14,138
9,630
0
8,146
5,992
15,116
0
L
3,767
577
1,880
2,443
17,122
17,342
0
10,135
6,987
8,869
0
W
Susano
tayler01
Susano
16,513
2,269
219
1,523
12,290
6,034
309
2,798
9,405
0
23,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,550
Gold Earned
48,698
95
Minions Killed
123
0
Camps Cleared
0
889,199
Distance Traveled
974,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,819
893
33
3
0
203,497
0
L
Atlas
8,840
804
17
2
0
169,721
0
W
Eset
9,327
848
35
3
0
184,228
0
W
Lancelot
9,633
876
14
1
0
191,547
0
L
Ishtar
8,482
771
30
3
0
158,769
0
L
Hercules
8,818
802
25
2
0
230,822
0
W
Jormungandr
9,990
908
24
2
0
190,482
0
L
Freya
8,623
784
19
2
0
151,160
0
L
Artio
7,787
708
4
0
0
178,727
0
W
Susano
9,929
903
17
2
0
204,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role