Player Matchup

Cliodhna
Cliodhna
BongLord
Cliodhna
Level 140
God Stats
0W - 1L
1,290 SR
Queue Stats
185W - 165L
1,581 Elo+
Solo
Kuzenbo
Kuzenbo
IHolyMoly
Kuzenbo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 203L
1,458 Elo+
Solo
Chiron
Chiron
Kenobi Cuh
Chiron
Level 102
God Stats
10W - 8L
1,603 SR
Queue Stats
224W - 223L
1,514 Elo+
Solo
Sol
Sol
Sir_Megumin
Sol
Level 42
God Stats
12W - 10L
1,293 SR
Queue Stats
127W - 134L
1,476 Elo+
Solo
Hel
Hel
blindomindo
Hel
Level 125
God Stats
4W - 5L
1,529 SR
Queue Stats
167W - 148L
1,555 Elo+
Solo
Team Averages
Level 95
1,443 SR
1,517 Elo+

VS

Team Averages
Level 86
1,612 SR
1,534 Elo+
Sol
Sol
 
Sol
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Bittonyc
Cerberus
Level 78
God Stats
3W - 3L
1,567 SR
Queue Stats
20W - 13L
1,610 Elo+
Solo
Ra
Ra
TinoGranPepino
Ra
Level 59
God Stats
6W - 3L
1,638 SR
Queue Stats
194W - 177L
1,524 Elo+
Party 1
Mercury
Mercury
highpotatoes
Mercury
Level 58
God Stats
13W - 4L
1,783 SR
Queue Stats
81W - 65L
1,512 Elo+
Solo
Aphrodite
Aphrodite
luissunwater
Aphrodite
Level 99
God Stats
21W - 21L
1,574 SR
Queue Stats
376W - 356L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BongLord
Cliodhna
12
4 / 1 / 1
7,317
610
6,890
10,752
4,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
IHolyMoly
Kuzenbo
10
1 / 2 / 1
6,279
523
3,794
11,763
12,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Kenobi Cuh
Chiron
12
0 / 1 / 3
6,823
569
1,796
8,938
3,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 3 / 1
5,356
446
5,473
9,378
3,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 3 / 2
7,344
612
10,409
10,211
4,390
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 1 / 0
8,007
667
5,635
7,596
2,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cerberus
Bittonyc
Cerberus
11
0 / 2 / 4
6,493
541
3,347
13,065
6,653
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 0 / 3
7,165
597
7,829
9,994
8,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
highpotatoes
Mercury
13
4 / 3 / 1
7,517
626
5,897
10,537
3,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
luissunwater
Aphrodite
11
2 / 2 / 3
6,436
536
9,946
9,125
4,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
7
Kills
9
10
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
0
1
W
Cerberus
Bittonyc
Cerberus
0
2
4
1
L
Cliodhna
BongLord
Cliodhna
4
1
1
4.5
L
Kuzenbo
IHolyMoly
Kuzenbo
1
2
1
0.75
L
Chiron
Kenobi Cuh
Chiron
0
1
3
1.5
L
0
3
1
0.17
W
2
0
3
3.5
L
2
3
2
1
W
Mercury
highpotatoes
Mercury
4
3
1
1.5
W
Aphrodite
luissunwater
Aphrodite
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,362
Damage
32,654
51,042
Taken
50,317
28,043
Mitigated
26,537
17,297
Healing
24,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,635
2,844
0
5,213
7,596
2,562
1,162
608
6,988
73,396
0
W
Cerberus
Bittonyc
Cerberus
3,347
204
0
5,136
13,065
6,653
0
7,820
5,245
33,399
0
L
Cliodhna
BongLord
Cliodhna
6,890
1,308
0
5,081
10,752
4,175
0
1,977
8,769
0
56,028
L
Kuzenbo
IHolyMoly
Kuzenbo
3,794
1,341
0
2,017
11,763
12,526
6
6,158
5,030
17,855
0
L
Chiron
Kenobi Cuh
Chiron
1,796
960
146
1,891
8,938
3,588
0
6,294
2,619
0
44,723
L
5,473
2,162
0
1,806
9,378
3,364
0
7,134
1,789
42,491
1,764
W
7,829
734
715
2,466
9,994
8,488
809
5,261
4,733
44,685
0
L
10,409
1,239
626
5,730
10,211
4,390
50
4,100
6,078
60,318
0
W
Mercury
highpotatoes
Mercury
5,897
4,190
0
1,678
10,537
3,866
16
894
9,643
0
60,542
W
Aphrodite
luissunwater
Aphrodite
9,946
1,571
4,283
4,740
9,125
4,968
1,573
5,060
4,065
41,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,119
Gold Earned
35,618
377
Minions Killed
431
0
Camps Cleared
0
1,191,943
Distance Traveled
1,189,089
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,007
667
117
10
0
213,319
1
W
Cerberus
6,493
541
73
6
0
233,324
0
L
Cliodhna
7,317
610
82
7
0
279,478
0
L
Kuzenbo
6,279
523
23
2
0
226,628
1
L
Chiron
6,823
569
102
9
0
233,920
0
L
Sol
5,356
446
75
6
0
205,442
0
W
Ra
7,165
597
59
5
0
228,625
0
L
Hel
7,344
612
95
8
0
246,475
0
W
Mercury
7,517
626
96
8
0
301,792
0
W
Aphrodite
6,436
536
86
7
0
212,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role