Player Matchup

Sol
Sol
ELHuman0
Sol
Level 88
God Stats
3W - 2L
1,320 SR
Queue Stats
103W - 131L
1,249 Elo+
Party 2
Neith
Neith
Merboy
Neith
Level 11
God Stats
15W - 24L
1,373 SR
Queue Stats
95W - 119L
1,251 Elo+
Party 2
Surtr
Surtr
TitianErmine806
Surtr
Level 38
God Stats
3W - 0L
1,311 SR
Queue Stats
22W - 34L
1,094 Elo+
Solo
Team Averages
Level 46
1,335 SR
1,198 Elo+

VS

Team Averages
Level 52
1,572 SR
1,278 Elo+
Lancelot
Lancelot
Bruh Ur Dirt
Lancelot
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,326 Elo+
Party 1
Yu Huang
Yu Huang
dhon_wick
Yu Huang
Level 65
God Stats
3W - 6L
1,715 SR
Queue Stats
198W - 230L
1,255 Elo+
Solo
Jormungandr
Jormungandr
merlee15
Jormungandr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 1
11,776
906
20,503
12,451
4,507
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Merboy
Neith
12
1 / 3 / 9
9,709
747
4,558
6,688
2,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 2 / 6
8,622
663
2,153
9,963
5,572
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bruh Ur Dirt
Lancelot
10
2 / 7 / 1
8,596
661
7,996
11,787
5,323
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
dhon_wick
Yu Huang
9
1 / 2 / 0
8,275
637
6,627
5,158
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
merlee15
Jormungandr
12
1 / 4 / 3
8,937
687
5,944
14,682
14,073
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
13
Kills
4
5
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Bruh Ur Dirt
Lancelot
2
7
1
0.36
W
12
0
1
12.5
W
Neith
Merboy
Neith
1
3
9
1.83
W
0
2
6
1.5
L
Yu Huang
dhon_wick
Yu Huang
1
2
0
0.5
L
Jormungandr
merlee15
Jormungandr
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,214
Damage
20,567
29,102
Taken
31,627
12,582
Mitigated
21,402
9,167
Healing
440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Bruh Ur Dirt
Lancelot
7,996
1,435
0
0
11,787
5,323
0
8,191
3,596
0
18,921
W
20,503
7,983
0
7,456
12,451
4,507
1,945
4,755
7,538
62,821
0
W
Neith
Merboy
Neith
4,558
2,326
0
343
6,688
2,503
1,203
2,627
3,953
0
24,736
W
2,153
473
0
1,368
9,963
5,572
42
4,618
5,145
146
11,425
L
Yu Huang
dhon_wick
Yu Huang
6,627
510
0
310
5,158
2,006
0
2,375
2,783
31,366
0
L
Jormungandr
merlee15
Jormungandr
5,944
1,482
0
130
14,682
14,073
36
10,157
4,525
27,677
607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,107
Gold Earned
25,808
127
Minions Killed
104
0
Camps Cleared
0
624,823
Distance Traveled
565,965
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,596
661
20
2
0
221,365
0
W
Sol
11,776
906
76
6
0
203,350
2
W
Neith
9,709
747
39
3
0
194,349
0
W
Surtr
8,622
663
12
1
0
227,124
0
L
Yu Huang
8,275
637
40
3
0
151,260
1
L
Jormungandr
8,937
687
44
3
0
193,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role