Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
AbsoluteWIZKA
Hachiman
Level 68
God Stats
19W - 7L
1,703 SR
Queue Stats
56W - 45L
1,473 Elo+
Party 3
Hel
Hel
JJOSE1209JJ
Hel
Level 128
God Stats
22W - 35L
1,352 SR
Queue Stats
467W - 425L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
MafiaSquadGaming
Kuzenbo
Level 113
God Stats
16W - 9L
1,643 SR
Queue Stats
215W - 198L
1,530 Elo+
Party 2
Sol
Sol
ThatPlatypus225
Sol
Level 65
God Stats
28W - 16L
1,564 SR
Queue Stats
99W - 114L
1,350 Elo+
Party 3
Team Averages
Level 99
1,552 SR
1,464 Elo+

VS

Team Averages
Level 105
1,415 SR
1,470 Elo+
Gilgamesh
Gilgamesh
Bunklerr
Gilgamesh
Level 136
God Stats
1W - 5L
1,510 SR
Queue Stats
323W - 316L
1,521 Elo+
Party 1
Agni
Agni
LIGHT1UPGRADE
Agni
Level 121
God Stats
3W - 5L
1,261 SR
Queue Stats
428W - 417L
1,384 Elo+
Solo
Bacchus
Bacchus
LovelierBody557
Bacchus
Level 83
God Stats
7W - 10L
1,395 SR
Queue Stats
341W - 322L
1,467 Elo+
Party 1
Jing Wei
Jing Wei
Noodood
Jing Wei
Level 42
God Stats
7W - 14L
1,475 SR
Queue Stats
158W - 179L
1,473 Elo+
Party 1
Fenrir
Fenrir
jesseDriscol420
Fenrir
Level 144
God Stats
8W - 21L
1,435 SR
Queue Stats
221W - 230L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 0 / 2
6,277
628
3,544
5,372
2,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
AbsoluteWIZKA
Hachiman
11
1 / 0 / 0
6,358
636
4,887
7,990
2,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 0 / 2
6,949
695
5,210
3,597
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 0 / 3
5,549
555
2,328
5,651
4,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
2 / 0 / 1
5,970
597
8,163
4,691
1,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bunklerr
Gilgamesh
9
0 / 1 / 0
5,303
530
3,427
8,664
5,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 2 / 0
4,400
440
599
4,311
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 2 / 0
4,588
459
2,797
8,126
5,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Noodood
Jing Wei
7
0 / 2 / 0
4,409
441
1,902
6,981
2,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 0
4,558
456
3,014
7,339
2,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
9
Kills
0
0
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
2
3
W
Hachiman
AbsoluteWIZKA
Hachiman
1
0
0
1
L
Gilgamesh
Bunklerr
Gilgamesh
0
1
0
0
W
3
0
2
4
L
0
2
0
0
L
0
2
0
0
W
1
0
3
2.5
L
Jing Wei
Noodood
Jing Wei
0
2
0
0
W
2
0
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,132
Damage
11,739
27,301
Taken
35,421
12,677
Mitigated
17,894
11,846
Healing
4,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,544
374
0
1,278
5,372
2,100
0
400
4,972
0
40,991
W
Hachiman
AbsoluteWIZKA
Hachiman
4,887
2,108
0
3,023
7,990
2,881
0
0
7,990
0
42,723
L
Gilgamesh
Bunklerr
Gilgamesh
3,427
837
0
552
8,664
5,600
0
0
8,664
0
35,669
W
5,210
441
688
1,830
3,597
1,244
104
549
3,048
61,084
316
L
599
46
0
536
4,311
1,250
0
1,532
2,667
20,766
0
L
2,797
331
0
1,275
8,126
5,924
0
5,762
2,350
15,138
0
W
2,328
916
0
1,716
5,651
4,962
270
622
5,029
14,497
0
L
Jing Wei
Noodood
Jing Wei
1,902
1,378
0
1,073
6,981
2,439
0
5,317
1,626
0
19,538
W
8,163
3,921
0
3,311
4,691
1,490
827
1,825
2,866
41,623
3,873
L
3,014
852
0
1,122
7,339
2,681
0
2,612
4,643
0
27,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,103
Gold Earned
23,258
355
Minions Killed
195
0
Camps Cleared
0
986,098
Distance Traveled
959,342
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,277
628
66
7
0
223,878
0
W
Hachiman
6,358
636
74
7
0
165,683
0
L
Gilgamesh
5,303
530
56
6
0
195,818
2
W
Hel
6,949
695
115
12
0
196,452
0
L
Agni
4,400
440
41
4
0
139,136
0
L
Bacchus
4,588
459
14
1
0
215,662
6
W
Kuzenbo
5,549
555
18
2
0
207,751
4
L
Jing Wei
4,409
441
39
4
0
184,648
4
W
Sol
5,970
597
82
8
0
192,334
0
L
Fenrir
4,558
456
45
5
0
224,078
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role