Player Matchup

Olorun
Olorun
 
Olorun
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
KingSavJr
Shiva
Level 106
God Stats
2W - 3L
1,332 SR
Queue Stats
273W - 382L
1,422 Elo+
Solo
Merlin
Merlin
ferdybirdy
Merlin
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 30L
1,546 Elo+
Party 2
Artemis
Artemis
only1me1986
Artemis
Level 61
God Stats
7W - 4L
1,515 SR
Queue Stats
482W - 473L
1,427 Elo+
Solo
Susano
Susano
rolycat
Susano
Level 159
God Stats
4W - 1L
1,452 SR
Queue Stats
90W - 89L
1,514 Elo+
Party 2
Team Averages
Level 140
1,460 SR
1,482 Elo+

VS

Team Averages
Level 89
1,570 SR
1,420 Elo+
Osiris
Osiris
AzureOfSky
Osiris
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
254W - 269L
1,433 Elo+
Solo
Skadi
Skadi
BaroldGRemus
Skadi
Level 109
God Stats
1W - 1L
1,717 SR
Queue Stats
71W - 53L
1,492 Elo+
Solo
Erlang Shen
Erlang Shen
BluesCluesLib
Erlang Shen
Level 100
God Stats
10W - 7L
1,631 SR
Queue Stats
485W - 471L
1,427 Elo+
Solo
Eset
Eset
Brit Vahdin
Eset
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 25L
1,379 Elo+
Party 1
Chronos
Chronos
IIIHelixIII
Chronos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 80L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
19
7 / 0 / 5
10,746
977
14,108
11,792
7,605
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shiva
KingSavJr
Shiva
15
0 / 1 / 12
8,457
769
5,156
11,386
10,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
ferdybirdy
Merlin
14
1 / 2 / 4
8,200
745
4,074
8,682
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
only1me1986
Artemis
14
3 / 4 / 7
8,721
793
15,630
12,744
6,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Susano
rolycat
Susano
14
2 / 3 / 6
8,047
732
6,769
12,263
6,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AzureOfSky
Osiris
15
4 / 3 / 6
8,800
800
11,088
12,176
14,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 2 / 5
9,171
834
16,633
10,668
4,609
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
BluesCluesLib
Erlang Shen
14
2 / 4 / 4
7,989
726
11,296
14,218
13,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 3
6,908
628
3,373
3,334
1,192
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
IIIHelixIII
Chronos
16
1 / 2 / 7
8,201
746
10,645
9,339
4,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
13
Kills
10
10
Deaths
13
34
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
7
0
5
9.5
L
Osiris
AzureOfSky
Osiris
4
3
6
2.33
L
2
2
5
2.25
L
Erlang Shen
BluesCluesLib
Erlang Shen
2
4
4
1
L
1
2
3
1.25
L
Chronos
IIIHelixIII
Chronos
1
2
7
2.25
W
Shiva
KingSavJr
Shiva
0
1
12
6
W
Merlin
ferdybirdy
Merlin
1
2
4
1.5
W
Artemis
only1me1986
Artemis
3
4
7
1.63
W
Susano
rolycat
Susano
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,737
Damage
53,035
56,867
Taken
49,735
35,102
Mitigated
37,753
29,645
Healing
13,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
14,108
7,159
5,483
5,872
11,792
7,605
856
2,410
9,253
42,731
0
L
Osiris
AzureOfSky
Osiris
11,088
1,084
872
2,141
12,176
14,571
0
4,343
7,622
0
14,547
L
16,633
4,051
1,455
2,275
10,668
4,609
0
4,355
6,214
0
41,284
L
Erlang Shen
BluesCluesLib
Erlang Shen
11,296
2,997
1,478
2,577
14,218
13,291
0
5,293
8,685
0
16,099
L
3,373
100
150
150
3,334
1,192
0
567
2,726
10,468
0
L
Chronos
IIIHelixIII
Chronos
10,645
1,937
1,158
1,219
9,339
4,090
0
3,624
5,539
22,339
0
W
Shiva
KingSavJr
Shiva
5,156
638
5,520
4,031
11,386
10,670
128
3,392
7,686
0
11,431
W
Merlin
ferdybirdy
Merlin
4,074
286
674
1,344
8,682
4,338
672
2,573
5,924
12,897
0
W
Artemis
only1me1986
Artemis
15,630
6,133
1,937
2,454
12,744
6,183
0
2,078
10,061
0
23,635
W
Susano
rolycat
Susano
6,769
960
1,577
753
12,263
6,306
0
3,565
8,559
0
11,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,171
Gold Earned
41,069
138
Minions Killed
116
0
Camps Cleared
0
1,027,609
Distance Traveled
983,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,746
977
72
7
0
209,214
0
L
Osiris
8,800
800
12
1
0
221,041
0
L
Skadi
9,171
834
56
5
0
218,062
0
L
Erlang Shen
7,989
726
12
1
0
221,208
0
L
Eset
6,908
628
14
1
0
95,573
0
L
Chronos
8,201
746
22
2
0
227,388
0
W
Shiva
8,457
769
16
1
0
229,425
0
W
Merlin
8,200
745
23
2
0
206,433
0
W
Artemis
8,721
793
17
2
0
177,166
0
W
Susano
8,047
732
10
1
0
205,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role