Player Matchup

Anubis
Anubis
AkkaGaliano
Anubis
Level 40
God Stats
2W - 5L
1,376 SR
Queue Stats
39W - 79L
1,306 Elo+
Party 3
Ix Chel
Ix Chel
Frankley05
Ix Chel
Level 28
God Stats
0W - 2L
1,173 SR
Queue Stats
14W - 30L
1,318 Elo+
Party 3
Surtr
Surtr
algodon99
Surtr
Level 35
God Stats
0W - 4L
1,163 SR
Queue Stats
61W - 90L
1,237 Elo+
Party 1
Da Ji
Da Ji
dvegas90812
Da Ji
Level 54
God Stats
9W - 12L
1,492 SR
Queue Stats
85W - 138L
1,394 Elo+
Party 3
Bellona
Bellona
nanatzunotaisai
Bellona
Level 17
God Stats
2W - 6L
1,186 SR
Queue Stats
96W - 133L
1,060 Elo+
Party 1
Team Averages
Level 35
1,278 SR
1,263 Elo+

VS

Team Averages
Level 72
1,412 SR
1,383 Elo+
Hera
Hera
Angry_Unicxrn
Hera
Level 66
God Stats
5W - 3L
1,500 SR
Queue Stats
262W - 272L
1,497 Elo+
Party 2
Pele
Pele
Bribabulous
Pele
Level 126
God Stats
11W - 4L
1,505 SR
Queue Stats
141W - 164L
1,371 Elo+
Party 2
Cupid
Cupid
Outr4g30usX1ion
Cupid
Level 66
God Stats
19W - 22L
1,457 SR
Queue Stats
53W - 75L
1,372 Elo+
Party 2
Chaac
Chaac
Stringbean143
Chaac
Level 85
God Stats
14W - 12L
1,517 SR
Queue Stats
72W - 87L
1,361 Elo+
Party 2
Cerberus
Cerberus
WTRLIMEUb
Cerberus
Level 18
God Stats
3W - 3L
1,082 SR
Queue Stats
16W - 29L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 5 / 3
5,713
439
4,899
8,047
3,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ix Chel
Frankley05
Ix Chel
9
1 / 3 / 2
5,911
455
4,254
6,137
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
algodon99
Surtr
10
2 / 4 / 1
6,430
495
6,122
13,079
7,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 3 / 1
7,468
574
7,122
13,214
5,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 0
5,595
430
3,446
9,486
11,527
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
7,243
557
8,535
7,650
2,116
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
8 / 2 / 3
7,528
579
8,291
12,169
4,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 2 / 2
7,726
594
6,649
7,962
3,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 0
8,064
620
5,353
11,635
6,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cerberus
WTRLIMEUb
Cerberus
8
0 / 0 / 2
5,796
446
1,642
7,940
4,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
7
Kills
17
18
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
5
3
0.3
W
4
1
3
5.5
W
8
2
3
4.75
L
Ix Chel
Frankley05
Ix Chel
1
3
2
0.67
W
3
2
2
2
W
2
2
0
1
W
Cerberus
WTRLIMEUb
Cerberus
0
0
2
1
L
Surtr
algodon99
Surtr
2
4
1
0.63
L
3
3
1
1.17
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,843
Damage
30,470
49,963
Taken
47,356
30,351
Mitigated
21,610
8,052
Healing
14,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
4,899
154
0
506
8,047
3,733
0
5,927
2,120
30,178
0
W
8,535
1,134
0
2,875
7,650
2,116
10
2,638
5,012
50,214
0
W
8,291
2,206
0
1,875
12,169
4,441
0
1,268
10,901
0
61,896
L
Ix Chel
Frankley05
Ix Chel
4,254
506
191
365
6,137
1,953
0
3,296
2,841
29,999
0
W
6,649
4,514
29
3,446
7,962
3,515
0
321
7,641
0
50,006
W
5,353
1,191
0
4,274
11,635
6,616
0
781
10,854
0
55,998
W
Cerberus
WTRLIMEUb
Cerberus
1,642
101
0
1,657
7,940
4,922
0
4,265
3,675
19,424
0
L
Surtr
algodon99
Surtr
6,122
2,759
0
2,801
13,079
7,849
0
0
13,079
266
35,515
L
7,122
1,937
0
3,602
13,214
5,289
0
852
12,362
0
50,426
L
3,446
1,072
0
587
9,486
11,527
0
102
9,384
0
21,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,117
Gold Earned
36,357
239
Minions Killed
388
0
Camps Cleared
0
1,221,933
Distance Traveled
1,315,489
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,713
439
44
3
0
238,474
0
W
Hera
7,243
557
76
6
0
268,545
2
W
Pele
7,528
579
80
6
0
297,888
1
L
Ix Chel
5,911
455
46
4
0
216,809
0
W
Cupid
7,726
594
87
7
0
233,656
4
W
Chaac
8,064
620
107
8
0
238,247
1
W
Cerberus
5,796
446
38
3
0
277,153
0
L
Surtr
6,430
495
45
3
0
236,420
0
L
Da Ji
7,468
574
75
6
0
273,770
0
L
Bellona
5,595
430
29
2
0
256,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role