Player Matchup

Ymir
Ymir
EmoKids
Ymir
Level 210
God Stats
6W - 6L
1,748 SR
Queue Stats
69W - 122L
1,445 Elo+
Party 1
Anhur
Anhur
GoobyPliz
Anhur
Level 106
God Stats
2W - 6L
1,548 SR
Queue Stats
7W - 18L
1,408 Elo+
Party 1
Ix Chel
Ix Chel
MrH00D
Ix Chel
Level 158
God Stats
0W - 2L
1,608 SR
Queue Stats
26W - 55L
1,392 Elo+
Party 1
Chang'e
Chang'e
Satansulcuir
Chang'e
Level 147
God Stats
1W - 5L
1,399 SR
Queue Stats
53W - 77L
1,443 Elo+
Party 1
Arachne
Arachne
dalavensama
Arachne
Level 156
God Stats
11W - 9L
1,653 SR
Queue Stats
105W - 84L
1,564 Elo+
Solo
Team Averages
Level 155
1,591 SR
1,450 Elo+

VS

Team Averages
Level 170
1,597 SR
1,551 Elo+
Hel
Hel
AyeGarrett
Hel
Level 190
God Stats
1W - 1L
1,462 SR
Queue Stats
38W - 48L
1,570 Elo+
Party 2
Sun Wukong
Sun Wukong
BigSluggy
Sun Wukong
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 30L
1,642 Elo+
Party 2
Ne Zha
Ne Zha
ChrisDWong
Ne Zha
Level 190
God Stats
1W - 7L
1,837 SR
Queue Stats
31W - 39L
1,485 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LITTLEHEFF
Ah Muzen Cab
Level 198
God Stats
2W - 1L
1,684 SR
Queue Stats
32W - 42L
1,544 Elo+
Party 2
Ymir
Ymir
tendedtrack62
Ymir
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 195L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
EmoKids
Ymir
15
2 / 5 / 5
10,234
487
8,782
23,709
26,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
GoobyPliz
Anhur
16
2 / 4 / 2
10,557
503
9,374
16,859
5,392
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
MrH00D
Ix Chel
16
1 / 5 / 2
10,786
514
17,580
21,137
16,958
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Satansulcuir
Chang'e
16
2 / 9 / 4
10,214
486
9,484
25,738
7,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
dalavensama
Arachne
15
2 / 5 / 5
9,794
466
12,826
24,545
9,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 13
14,762
703
24,176
18,304
10,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
BigSluggy
Sun Wukong
18
3 / 2 / 6
13,211
629
12,063
19,343
18,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ne Zha
ChrisDWong
Ne Zha
20
9 / 2 / 9
13,749
655
22,957
21,651
11,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Muzen Cab
LITTLEHEFF
Ah Muzen Cab
19
5 / 1 / 8
13,172
627
23,954
15,418
7,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 3 / 11
12,241
583
6,441
23,751
28,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
9
Kills
28
28
Deaths
9
18
Assists
47
Player
Kills
Deaths
Assists
KDA
W
8
1
13
14.5
W
Sun Wukong
BigSluggy
Sun Wukong
3
2
6
3
W
Ne Zha
ChrisDWong
Ne Zha
9
2
9
6.75
L
Ymir
EmoKids
Ymir
2
5
5
0.9
L
Anhur
GoobyPliz
Anhur
2
4
2
0.75
W
Ah Muzen Cab
LITTLEHEFF
Ah Muzen Cab
5
1
8
9
L
Ix Chel
MrH00D
Ix Chel
1
5
2
0.4
L
Chang'e
Satansulcuir
Chang'e
2
9
4
0.44
L
Arachne
dalavensama
Arachne
2
5
5
0.9
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,046
Damage
89,591
111,988
Taken
98,467
66,693
Mitigated
76,390
31,227
Healing
45,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,176
2,238
6,783
12,429
18,304
10,728
3,853
10,265
8,039
164,958
0
W
Sun Wukong
BigSluggy
Sun Wukong
12,063
1,972
0
7,385
19,343
18,326
656
8,037
11,306
0
91,491
W
Ne Zha
ChrisDWong
Ne Zha
22,957
6,602
0
10,999
21,651
11,011
3,723
6,342
15,309
0
128,726
L
Ymir
EmoKids
Ymir
8,782
1,770
2,602
2,518
23,709
26,918
92
9,157
14,552
34,749
0
L
Anhur
GoobyPliz
Anhur
9,374
6,089
0
4,882
16,859
5,392
2,207
2,920
13,939
0
74,270
W
Ah Muzen Cab
LITTLEHEFF
Ah Muzen Cab
23,954
11,909
0
3,399
15,418
7,634
7,906
5,024
10,394
0
131,227
L
Ix Chel
MrH00D
Ix Chel
17,580
2,670
867
8,904
21,137
16,958
195
2,205
18,932
104,494
0
L
Chang'e
Satansulcuir
Chang'e
9,484
518
1,110
5,632
25,738
7,956
0
11,508
14,230
74,106
0
L
Arachne
dalavensama
Arachne
12,826
9,004
0
4,712
24,545
9,469
0
4,425
20,120
0
65,282
W
6,441
501
0
4,909
23,751
28,691
412
8,553
15,198
43,889
402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,585
Gold Earned
67,135
605
Minions Killed
765
0
Camps Cleared
0
1,978,549
Distance Traveled
2,087,618
25
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,762
703
241
11
0
431,558
1
W
Sun Wukong
13,211
629
158
8
0
423,515
0
W
Ne Zha
13,749
655
140
7
0
460,100
0
L
Ymir
10,234
487
40
2
0
407,236
5
L
Anhur
10,557
503
159
8
0
373,292
6
W
Ah Muzen Cab
13,172
627
174
8
0
406,401
1
L
Ix Chel
10,786
514
156
7
0
367,733
5
L
Chang'e
10,214
486
152
7
0
397,622
2
L
Arachne
9,794
466
98
5
0
432,666
7
W
Ymir
12,241
583
52
2
0
366,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role