Player Matchup

Ishtar
Ishtar
Mikeswazowski
Ishtar
Level 144
God Stats
3W - 4L
1,467 SR
Queue Stats
72W - 56L
1,568 Elo+
Solo
Tiamat
Tiamat
US Army Woods
Tiamat
Level 159
God Stats
7W - 8L
1,494 SR
Queue Stats
117W - 129L
1,505 Elo+
Solo
Cliodhna
Cliodhna
chevybones
Cliodhna
Level 156
God Stats
9W - 2L
1,776 SR
Queue Stats
174W - 46L
1,660 Elo+
Solo
Vulcan
Vulcan
eXGonnaGiveIt2Ya
Vulcan
Level 149
God Stats
8W - 4L
1,498 SR
Queue Stats
451W - 411L
1,571 Elo+
Solo
Mulan
Mulan
encahergold
Mulan
Level 138
God Stats
3W - 0L
1,433 SR
Queue Stats
34W - 32L
1,437 Elo+
Solo
Team Averages
Level 149
1,534 SR
1,548 Elo+

VS

Team Averages
Level 104
1,645 SR
1,526 Elo+
Ishtar
Ishtar
Barrycamp7
Ishtar
Level 89
God Stats
20W - 14L
1,576 SR
Queue Stats
312W - 296L
1,529 Elo+
Party 1
Shiva
Shiva
IchirakuMan3586
Shiva
Level 123
God Stats
1W - 1L
1,722 SR
Queue Stats
111W - 88L
1,506 Elo+
Party 2
Charon
Charon
KarmaTeaster
Charon
Level 109
God Stats
15W - 8L
1,787 SR
Queue Stats
296W - 274L
1,555 Elo+
Party 1
Raijin
Raijin
LeftNutWilly
Raijin
Level 68
God Stats
2W - 1L
1,505 SR
Queue Stats
9W - 8L
1,508 Elo+
Party 2
Poseidon
Poseidon
ginger_to_the_mx
Poseidon
Level 129
God Stats
18W - 15L
1,637 SR
Queue Stats
89W - 103L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 6
6,263
1,044
3,526
4,008
1,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
5 / 0 / 1
6,925
1,154
3,280
1,566
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
chevybones
Cliodhna
12
6 / 1 / 6
6,990
1,165
7,762
4,147
1,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 1 / 3
6,332
1,055
4,696
2,308
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 7
5,752
959
3,378
5,686
4,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Barrycamp7
Ishtar
9
0 / 0 / 0
4,919
820
739
2,210
675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 1
5,136
856
2,087
7,403
4,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charon
11
0 / 2 / 0
5,238
873
3,226
6,447
3,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
11
2 / 4 / 0
5,516
919
1,547
6,019
1,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 4 / 1
5,268
878
2,237
4,464
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
13
Kills
2
4
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Barrycamp7
Ishtar
0
0
0
0
L
0
3
1
0.17
L
Charon
0
2
0
0
L
Raijin
2
4
0
0.5
W
0
1
6
3
W
5
0
1
5.5
W
Cliodhna
chevybones
Cliodhna
6
1
6
9
W
2
1
3
3.5
W
0
1
7
3.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,642
Damage
9,836
17,715
Taken
26,543
9,510
Mitigated
12,231
2,756
Healing
2,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Barrycamp7
Ishtar
739
474
0
1,009
2,210
675
0
368
1,803
0
6,456
L
2,087
345
305
970
7,403
4,527
0
2,145
5,083
0
10,620
L
Charon
3,226
386
0
85
6,447
3,798
0
2,383
3,807
13,374
0
L
Raijin
1,547
0
0
101
6,019
1,914
0
1,556
4,283
10,294
0
W
3,526
2,283
0
320
4,008
1,620
1,369
1,323
2,565
0
14,616
W
3,280
457
0
409
1,566
922
1,526
693
873
20,763
0
W
Cliodhna
chevybones
Cliodhna
7,762
639
0
749
4,147
1,695
1,238
1,690
2,346
0
12,914
W
4,696
3,599
0
407
2,308
939
400
1,140
1,130
18,885
0
W
3,378
375
147
724
5,686
4,334
0
2,164
3,439
0
8,570
L
2,237
134
0
0
4,464
1,317
0
1,186
3,116
11,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,262
Gold Earned
26,077
146
Minions Killed
96
0
Camps Cleared
0
677,262
Distance Traveled
535,701
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,919
820
9
2
0
64,770
0
L
Shiva
5,136
856
21
4
0
134,727
0
L
Charon
5,238
873
24
4
0
123,093
0
L
Raijin
5,516
919
16
3
0
112,062
0
W
Ishtar
6,263
1,044
36
6
0
126,615
0
W
Tiamat
6,925
1,154
54
9
0
124,825
3
W
Cliodhna
6,990
1,165
12
2
0
167,060
0
W
Vulcan
6,332
1,055
34
6
0
114,866
1
W
Mulan
5,752
959
10
2
0
143,896
0
L
Poseidon
5,268
878
26
4
0
101,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role