Player Matchup

Surtr
Surtr
Omega_Draco
Surtr
Level 103
God Stats
32W - 46L
1,465 SR
Queue Stats
205W - 213L
1,449 Elo+
Solo
Chiron
Chiron
Thia6o_M
Chiron
Level 121
God Stats
3W - 0L
1,765 SR
Queue Stats
16W - 18L
1,277 Elo+
Party 1
Hel
Hel
TwiztedOrbitz
Hel
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 64L
1,391 Elo+
Solo
Vulcan
Vulcan
Xechasavante
Vulcan
Level 95
God Stats
4W - 4L
1,500 SR
Queue Stats
10W - 16L
1,355 Elo+
Solo
Zhong Kui
Zhong Kui
dragonsssbritez0
Zhong Kui
Level 104
God Stats
2W - 1L
1,276 SR
Queue Stats
38W - 43L
1,358 Elo+
Party 1
Team Averages
Level 96
1,501 SR
1,366 Elo+

VS

Team Averages
Level 91
1,599 SR
1,415 Elo+
Set
Set
CaineOmatik
Set
Level 96
God Stats
9W - 6L
1,648 SR
Queue Stats
276W - 279L
1,395 Elo+
Solo
Danzaburou
Danzaburou
Cpt__Insano
Danzaburou
Level 127
God Stats
8W - 8L
1,445 SR
Queue Stats
250W - 228L
1,446 Elo+
Solo
Cthulhu
Cthulhu
Gokuchivista69
Cthulhu
Level 86
God Stats
5W - 2L
1,891 SR
Queue Stats
141W - 136L
1,391 Elo+
Solo
Nu Wa
Nu Wa
l o AsCE o l
Nu Wa
Level 68
God Stats
2W - 4L
1,513 SR
Queue Stats
342W - 320L
1,497 Elo+
Solo
Ymir
Ymir
tired_zac
Ymir
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 61L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 4
9,965
664
7,181
15,305
9,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chiron
Thia6o_M
Chiron
13
2 / 0 / 4
8,175
545
7,884
10,051
3,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 2
7,201
480
4,523
9,770
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
14
2 / 5 / 2
8,599
573
12,131
7,957
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
16
3 / 1 / 0
9,924
662
4,804
11,135
9,828
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 1
7,571
505
5,839
14,071
6,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Cpt__Insano
Danzaburou
13
2 / 2 / 1
7,687
512
8,134
11,934
4,557
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 0
6,462
431
3,411
4,447
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
2 / 2 / 3
7,812
521
8,258
9,960
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
11
2 / 4 / 2
6,587
439
6,629
16,734
13,800
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
14
Kills
11
11
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
Danzaburou
Cpt__Insano
Danzaburou
2
2
1
1.25
L
1
2
0
0.5
W
6
1
4
8
W
Chiron
Thia6o_M
Chiron
2
0
4
4
W
1
4
2
0.5
W
Vulcan
2
5
2
0.6
W
Zhong Kui
3
1
0
3
L
2
2
3
1.75
L
Ymir
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,523
Damage
32,271
54,218
Taken
57,146
28,014
Mitigated
31,219
27,093
Healing
13,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,839
1,802
0
1,905
14,071
6,979
0
3,222
10,849
0
46,799
L
Danzaburou
Cpt__Insano
Danzaburou
8,134
3,339
0
5,871
11,934
4,557
405
3,345
8,589
0
68,942
L
3,411
86
0
500
4,447
2,055
0
2,173
2,274
31,339
0
W
7,181
2,528
75
10,762
15,305
9,096
1,991
2,277
13,028
4,647
69,071
W
Chiron
Thia6o_M
Chiron
7,884
4,290
364
3,876
10,051
3,522
901
2,976
7,075
0
53,733
W
4,523
450
780
1,938
9,770
3,189
1,758
3,730
6,040
26,596
0
W
Vulcan
12,131
7,389
0
273
7,957
2,379
323
5,059
2,898
70,061
0
W
Zhong Kui
4,804
741
0
9,025
11,135
9,828
1,849
3,680
6,879
71,725
0
L
8,258
1,801
0
2,125
9,960
3,828
162
8,148
1,812
63,114
0
L
Ymir
6,629
769
132
2,707
16,734
13,800
0
5,025
11,709
32,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,864
Gold Earned
36,119
504
Minions Killed
358
0
Camps Cleared
0
1,437,463
Distance Traveled
1,379,071
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,571
505
68
5
0
309,183
0
L
Danzaburou
7,687
512
102
7
0
290,651
1
L
Cthulhu
6,462
431
65
4
0
211,896
0
W
Surtr
9,965
664
124
8
0
307,757
1
W
Chiron
8,175
545
76
5
0
300,149
5
W
Hel
7,201
480
48
3
0
315,272
0
W
Vulcan
8,599
573
128
9
0
286,614
4
W
Zhong Kui
9,924
662
128
9
0
227,671
0
L
Nu Wa
7,812
521
81
5
0
280,808
8
L
Ymir
6,587
439
42
3
0
286,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role