Player Matchup

Thor
Thor
 
Thor
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
I13Manzxno12I
Discordia
Level 84
God Stats
26W - 15L
1,528 SR
Queue Stats
79W - 68L
1,483 Elo+
Party 2
Ymir
Ymir
ViPeRShasa
Ymir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 98L
1,519 Elo+
Party 2
Team Averages
Level 99
1,509 SR
1,501 Elo+

VS

Team Averages
Level 102
1,589 SR
1,558 Elo+
Kumbhakarna
Kumbhakarna
MazeMachinima
Kumbhakarna
Level 149
God Stats
6W - 15L
1,476 SR
Queue Stats
131W - 136L
1,526 Elo+
Solo
Shiva
Shiva
NikosAlkis
Shiva
Level 8
God Stats
1W - 1L
1,746 SR
Queue Stats
1W - 3L
1,675 Elo+
Party 1
Ra
Ra
ReaperGamingGR
Ra
Level 150
God Stats
4W - 3L
1,544 SR
Queue Stats
45W - 43L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
4 / 3 / 3
7,440
930
4,176
7,466
3,840
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
I13Manzxno12I
Discordia
11
3 / 0 / 5
7,515
939
10,205
2,787
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 0 / 5
6,951
869
4,219
4,047
3,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MazeMachinima
Kumbhakarna
6
0 / 1 / 2
5,722
715
1,688
5,747
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
8
0 / 3 / 3
5,948
744
1,685
10,591
7,095
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 4 / 1
6,898
862
2,257
6,105
2,307
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
2
3
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
3
3
1.83
W
Discordia
I13Manzxno12I
Discordia
3
0
5
5.5
L
Kumbhakarna
MazeMachinima
Kumbhakarna
0
1
2
1
L
Shiva
0
3
3
0.5
L
2
4
1
0.63
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,600
Damage
5,630
14,300
Taken
22,443
8,036
Mitigated
11,878
1,640
Healing
2,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,176
689
0
0
7,466
3,840
62
2,039
5,375
0
11,473
W
Discordia
I13Manzxno12I
Discordia
10,205
289
0
714
2,787
904
401
813
1,974
39,856
0
L
Kumbhakarna
MazeMachinima
Kumbhakarna
1,688
36
0
814
5,747
2,476
0
3,234
2,290
4,734
0
L
Shiva
1,685
377
0
271
10,591
7,095
0
7,170
3,143
0
5,756
L
2,257
264
475
1,315
6,105
2,307
0
3,619
2,420
29,544
0
W
4,219
1,141
0
926
4,047
3,292
372
1,187
2,814
16,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,906
Gold Earned
18,568
96
Minions Killed
62
0
Camps Cleared
0
430,093
Distance Traveled
421,104
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,440
930
15
2
0
114,974
0
W
Discordia
7,515
939
46
6
0
161,092
1
L
Kumbhakarna
5,722
715
2
0
0
105,331
0
L
Shiva
5,948
744
8
1
0
163,430
0
L
Ra
6,898
862
52
7
0
152,343
0
W
Ymir
6,951
869
35
4
0
154,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role